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CPU bottleneck ?`

Average is a good way to estimate. If there was no bottleneck from the CPU, the GPU should still be running 99% even with little action on screen. Sometimes, especially with multiplayer, the CPU will be needed more and at times like these if you already have a bottleneck, the GPU usage would still drop. Though loading screens, the lobby screen and other times where the GPU would be either clocked higher but under less load, is taken into account and would lower the average regardless of bottlenecks.
 
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That isn't a great way of looking at a bottleneck, as it's going to be averaging the data it's polled as it's been running.

And you could have been doing anything.
 
so what your saying his GPU should be running @ 99%/100% at all times even when hes on windows and his GPU downclocks @ 300Mhz and his current usage of that gpu is 0.0%

which is where the minimum usage comes from also @ 0.0% which Hwinfo gives him an average GPU use of 68% (minimum and max usage = average of 68%)

so therefore because his GPU isnt running flat out all the time he has a bottleneck

it looks like and what he said in his 1st post his GPU in game is @ 99% so he has no bottleneck
 
TBH averages are fine if you start running the program when the map starts. If you open it up, then load the game, then go to the lobby, then play a game then play another game, then of course the average is going to be off but that's more of a user error. Average GPU usage is definitely useful if you start recording and end recording at the right time, since CPU usage fluctuates and so can the bottleneck, depending on whats on screen.

I didn't say the GPU is at 100% all the time, just in game, even at times where there is very little going on in screen or in single player

First post was with no OC, the screenshot was with an OC GPU. Though he reaches 99% maximum, there could be times where it drops to 85% due to increase CPU usage. Average usage is useful in cases when you are trying to find if it does that. What would be best would be GPU usage over time graph like GPU-Z gives.
 
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but that average 68% that almighty is talking about and confirming his CPU is bottle necking is inclucding his downclocked state and 0% usage of his GPU while in windows etc not an average usage with him just been in game

If the OP does run HWINFO when his game has started etc his GPU minimum would be higher and therefore giving his average a lot higher like for example you saying his GPU might drop down 85% and then back up 99% his average then for example would be 92%
 
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so what your saying his GPU should be running @ 99%/100% at all times even when hes on windows and his GPU downclocks @ 300Mhz and his current usage of that gpu is 0.0%

which is where the minimum usage comes from also @ 0.0% which Hwinfo gives him an average GPU use of 68% (minimum and max usage = average of 68%)

so therefore because his GPU isnt running flat out all the time he has a bottleneck

it looks like and what he said in his 1st post his GPU in game is @ 99% so he has no bottleneck

As he's clocked it, he does have a bottleneck,

Also, it's taking an average of the data it's polled the entire time he's been running it, not taking the minimum and maximum and making an average from that.

I think it's a poor method measuring the CPU bottleneck unless it was only polling gameplay for the entire time (Which, it's not going to, there's loading etc)
 
Yeah i think we are all in agreement with that.

If you look at max load on his cores, then it is quite possible that his GPU may bottleneck SOMEtime in game but not all the time, as the cores are all being stretched towards their limits and i have seen CPUs bottleneck a card while keeping around 90-95% load instead of 100%.
 
We don't know when the cores were maxed though (IE, perhaps not together)
Although it's more than likely it's bottleneck, well, it will be bottlenecked, he's running a faster card which shows a bottleneck with his overclock on the 7950 :p
 
jonnyp1993 do you have any stuttering in game ?

If the answer is NO then you don't have any bottleneck

Enjoy the game

If YES then you have a bottleneck
 
my point is if the games hes playing are running great and he has no problems with his

setup why should he be worried if he has something causing him a bottleneck
 
my point is if the games hes playing are running great and he has no problems with his

setup why should he be worried if he has something causing him a bottleneck

You can still have good performance and still have a bottleneck.... And he made the thread asking if he has a bottleneck so he does have some concerns about it else he wouldn't of made the thread.
 
my point is if the games hes playing are running great and he has no problems with his

setup why should he be worried if he has something causing him a bottleneck

But stating there's not a bottleneck if it's not stuttering is a flat out fallacy/lie.
It's simply not true.

Bottleneck doesn't spell the end of the world, but I've never see so much ignorance and denial before.
 
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