They cant keep supporting old tech just because some people are too tight to upgrade. How are games supposed to progress?
Are you saying Half Life 2 did nothing for progress?
Just a point, not sure if it's relevant, but DX7 was 5 years old when HL2 was released. DX8 is 7 years old now. DX6 was 6 years old and HL2 didn't support it.
Its high-def, but with DRM, and all that other ****. Which actually ends up harming the artists, and closing up the distribution market.
They cant keep supporting old tech just because some people are too tight to upgrade. How are games supposed to progress?
HL2 is nearly 4 years old.
Valve do and look at their sales and the popularity of their games online.
HL2 is nearly 4 years old.
HL2 is a great game but technically it is vastly inferior to something like Crysis.
I don't care about 'technically better' though. HL2 looks superb IMO even by today's standards. It also runs at max detail on a GF4 with good framerates FWIW.
I don't care about 'technically better' though. HL2 looks superb IMO even by today's standards. It also runs at max detail on a GF4 with good framerates FWIW.
I'd love to see how Crysis and UT3 treat my X800XL in comparison, considering I am in a similar situation 3 years on.
Might aswell play pong if you don't care about "technically better".
Indeed, I played it quite happily on my GF4 Ti, a previous generation (in fact, two generations behind the times) card at time of release. Yet also managed to work with the top tier stuff to create some of the best graphics seen at the time.
I'd love to see how Crysis and UT3 treat my X800XL (again, two generations behind now) in comparison, considering I am in a similar situation 3 years on.
No, i'm afraid it works exactly like that, it's just UT3 and Crysis are coded lazily and can't scale for ****, where as Valve bothered to put a bit of effort in so everyone could play it.
Pong has basic and repetitive gameplay. It fails the test against newer games based on their gameplay rather than simply the technical brilliance of their engines.
There are plenty of technically 'clever' games like say Doom 3, which are inferior to older tech games like Half Life 1 for example, in the gameplay department. I get excited about good games, not clever tech engines. Although it just so happens that HL2 has a great engine and is also a great game.
I remember all the fuss at the time about HL2's system requirements and whether people would be able to run it very well. I think we were all pleasantly surprised by just how scalable the engine is![]()
Jesus christ, stick with pong mate. Crysis coded lazily? I forget you're a professional graphics, physics and AI programmer with access to their source code, and a publisher of an engine that's won awards. Half-life 2 is about as techincally advanced as crysis as a push bike is to a Motorbike, suffice to say you need more energy to run the motorbike.