Crysis - GOLD

yes i did also notice a few bugs in the demo.

one that got my attention was setting the jeep on fire then putting it into water...
the fire still burned on and when shooting it a big fiery explosion.

Hopefully all these bugs will get solved soonish.

Other than that it's a great game and i can't wait for it to come out.
 
I can see the difference on dx1 vs dx10. No light at all trough the trees as opposed to the demo
 
I did the jeep BOOM under water thing and it is real as that would happen with a hot bullet hitting petrol or diesel even in water as in sealed fuel tank more so BOOM.

I wish you could throw the dead bodies of the boats/jeeps as in other games after you kill them instead them being there as you sail/drive.
 
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Am I the only one not very excited by this news? Maybe its me getting old, but most single player games I play these days I just seem to go through the game hoping the end is around the corner. I'm repeating hl2 before I get the orange box, but even though its ages since I played it, and I loved it the first time, I just seem to be going through the motions. Unfortunately I'm one of these that has to complete a game, unless its really, really crap.

I'm with you. For some reason this hasn't grabbed my attention whatsoever. Maybe it's because of all the arguing about rigs that it has generated. Not sure.
 
hmm. i enjoyed Crysis on the hardest setting. it was way too easy otherwise. i kinda like it. it looks amazing i just hope it has a decent story to avoid repitition.

lets have a bet..."what review score will Crysis recieve?"

im going for...88 - 90%

EASY!!!

jesus, I must be really bad at this. Died 3 times just getting past the first guy and keep getting mown down by the boat at the first beachy bit 5 minutes later. Playing on medium difficulty.:(

oh and MRK, you really should get out more.........
 
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mrk - stop complaining. It looks great and looks like it plays ok in very high on your machine. Maybe the full game will be different or they will release patches/fixes in future
 
What's wrong with pointing out some bugs you notice ? it has nothing to do with "getting out more" (jesus christ is that how you people always respond to people on this forum?) or anything along those lines, it's just a bunch of bugs noticed that has the potential to make a game not so enjoyable if they crop of as many times in the full game as they do in the SP demo.

Yeah it runs ok on my machine, not as ok as I'd like and I do accept it has a 2 years life span at the minimum but the bugs people have found in this are little things that should be easy for a dev to fix but should not have existed in the first place considering the amount of attention that has been given to many other parts of the game to emphasise realism

I don't complain about games much (unless it's truly bad like Jericho) but when I do complain I have perfectly valid reasons and back it up with proof which cannot be said for some of you who just flame away with no basis for doing so.

We're PC gamers and PC gamers are the most demanding gamers of all because we're forced to spend lots of money to play new games on how they are showcased only to be let down a lot of the time.

We were told an 8600GT would play this game on high at 1280x1024
Turns out this is not the case as a 8800GTS has trouble keeping a stable fps above 20 on high and this is the main problem here.
 
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it would be fair to expect a high end rig to to handle high end graphics options....just. regardless of what they said, i didnt expect anything else form an engine that is suppsoed to be extremely scaleable.


at the end of the day, you shouldnt give a monkies about whatever the option you have selected is called, be it 'high' 'super' or 'omg are you crazy insaine mental'. its about how it looks and plays on the pc, and it does look and play imensely well for what its doing.
 
mrk, I do agree with some of your points. I'm sure it has been insinuated (if not promised) that an 880 would play it smoothly pretty much maxed out (certainly on high). It's clear that they don't.

Wasn't really flaming you, just thought some of your other points were a tad petty. Don't think it's really fair to complain about the number of shots it takes to cut a tree in half when there are few (if any) games that have even given you the option before.

Don't think it's realistic to expect the programmers to think of every last detail otherwise we'd never have any games to play.

ps. love your photography so apologies for the critique.
 
I just have attention to detail in a slight ocd sense I guess :p
I noticed the barrels that have physics implanted in them as oil spills out at different pressure levels dependant on how much oil is left and where you shoot the barrel so I guess I was just confused as to why they would forget the other details if they can put something this complex into just a barrel full of oil!
 
The game is already multi-threaded so why do you think Quad core support will improve or even needs improving?

If it's because of the low utilisation of the CPU overall then that probably won't change until more powerful GPUs hit the market. Crysis is severely GPU limited at the moment. Graphics cards are finding it hard to 'draw' each frame with the level of detail that this game has. The CPU, which is feeding information to the GPU, is pretty much twiddling it's thumbs most of the time waiting for the GPU to get on with it.

In a year or two when we've got Gfx cards capable of pushing this game along at a heady 60fps, at high resolutions and high detail we'll see the CPU utilisation increase as it starts to work harder to feed the hungry GPU.

Hope that all makes sense :)

that makes sense, realease a game today, and then play it 2 years later... :eek:
 
I'm fully behind mrk in behind the glitches and bugs, especially AI related. It seems they make this complex world of gameplay, and ounces of realism but forget the salt!
 
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