Crysis @ i31

I find it odd that most of the recent demos have had the game running in DX9, surely this game is a DX10 showcase, do you think they are still fighting bugs in that version?
 
4GB certainly helps in plenty of games, even if only with load times. It could be presumed that the stuttering is to do with loading objects, physics or loading of sections of a map.

Also remember that Crysis isn't your average game! :D
 
I'd expect 4 or 3 gb for maximum graphics. BF2, a two year old game/engine will no longer run in 2gb without (some) stuttering when played in certain mods.
Im sure most mortals will be fine with 2gb though :p
 
LOL if it ran at 1280x1024 then god help us all. :D :D
I would say 1680x1050. but we need to know the res or at least estimate the screen size.
 
Tejstar said:
I find it odd that most of the recent demos have had the game running in DX9, surely this game is a DX10 showcase, do you think they are still fighting bugs in that version?

I think DX10 is a big pile of dreck (I hope I'm wrong).
 
Unless you're running 64bit apps/os you're not going to be able to use more than 2GB of memory per application. But if you have 4GB of ram, sure, the game will use as much as it can and the rest of the OS.


But I doubt even Crysis will use that much, not forgetting your graphics cards memory...
 
This thread is on the second page yet no one has asked about the actual game play?! :confused:

For those of us who don't care about graphics, what does it play like?
 
sniffy said:
This thread is on the second page yet no one has asked about the actual game play?! :confused:

For those of us who don't care about graphics, what does it play like?

The gameplay has been the focus of the thread, we're enquiring as to why there are _stuttering_ on even a 8800GTX. That's a gameplay issue, not a graphical one.
 
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