Crysis Multiplayer Beta now on Fileplanet

Pants...... so if I DO get a key tomorrow *fingers crossed* I can then download the latest version from here?

Any news on times for the keys tomoz?
 
Downloading new client now :). Getting more and more into this. We just need more optimizations atm.

6k Posts! :p
 
Last edited:
I have very similar spec to you tom , hows it play like m8? and look like? :)

Got about 35 AVERAGE FPS without any form of AA but maxed. It should be running much faster than this. I put it down to NVIDIA drivers or lack of optimization from Crytek. Im going to wait for the demo to fully judge things.
 
Graphical settings carry over through the game and set themselves on all clients' computers, irregardless of the settings each client has set for themselves.

Whats that mean, everyone has to have the same graphic settings, no turning shadows off to snipe people more easily?









Originally Posted by Cry-Alex
To make it short we will have our first Crysis Multiplayer Beta patch ready for you guys tonight! You will receive an email with all necessary information quite soon.

Instead of releasing a patch update to all of you we have decided to send out a whole new version.

This has various reasons and is the easiest way to have an updated game version available for the second batch of keys that is going to be sent out quite soon. Further below you can see the list of bug fixes and optimizations that are included.

Patch #1 change log:

- Adjusted automatic graphic cards recognition.
- Fixed: Ingame settings show up correct selections.
- Fixed: Online access blocked by selecting auto login and remember password in online account info settings, then signing out while on the main menu.
- Fixed: Emitters that were hidden before deactivating were never removed.
- Fixed: "Weapon killed by" icon for the MOAC is an incorrect weapon icon.
- Fixed: If player exits a vehicle while it is moving up or down a hill or is in the air, player will sometimes lose collision with the map.
- Fixed: Inconsistent amounts of damage from vehicle-vehicle collisions (stops them exploding quite so easily).
- Fixed: Server graphical settings carry over through the game and set themselves on all clients' computers, irregardless of the settings each client has set for themselves.
- Fixed: Graphical settings carry over through the game and set themselves on all clients' computers, irregardless of the settings each client has set for themselves.
- Asynchronous shader compiling defaulted to 1
Explanation: We implemented an incomplete shader cache to figure out where the shader compilation issues are appearing the most. This way we can address them and fix them, but for that we would require your support. When joining a game for the first time you will encounter uncompiled shaders to appear as yellow replace-me textures. In addition to that you see a small teapot in the left upper corner of your screen. This symbol shows that shaders are currently compiling.

Usually the yellow replace-me textures should go away after playing an intensive session with lots of action going on. In the case you encounter continuous framerate drops and still compiling shaders after playing up to two full matches in a row please report a bug and use the bug tracker we provide:

http://www.fileplanet.com/promotions...bugsubmit.aspx .

Uninstall the game
Before you start with the VIP sign-up process again please completely uninstall the game from your hard drive. Also delete the Crysis_MP_DEMO profile folder which can be found here:

C:\Documents and Settings\yourname\My Documents\My Games\

It is important that you do follow these instructions to not encounter any major issues when installing the new Crysis Beta client version.


Crysis Beta Support E-Mail: [email protected]
 
Still has pretty bad performance =/ anti aliasing despite what people have said still seems to do nothing, 4x is as jaggy as 0x. I really dont know why people are saying it runs ok with 4xfsaa or whatever because from what im seeing it simply doesn't work.
 
Last edited:
Guess it's not today then... :rolleyes: Got this message from the fileplanet ambassador on comrade:

[15/09/2007 01:16:42] TeamFilePlanet:
This Weekend FilePlanet is a FilePARTY.

It`s like a huge party, where everybody is doing kung fu with pistols akimbo. In other words, THE GOOD KIND. Check out what`s going on:

Stranglehold Demo: Duel it out in slow-motion cinematic gunfights, John Woo style, in this incredible demo for Stranglehold. A must-download...
http://www.fileplanet.com/176067/170000/fileinfo/Stranglehold-Demo

FilePlanet`s Free MMO Club Presents 9Dragons: This colorful online world awaits, with authentic Chinese scenery and genuine martial arts combat. FilePlanet subscribers get a massive XP boost!
http://www.fileplanet.com/promotions/mmoclub/

Fortress Forever Mod for Half-Life 2: Can`t wait for TeamFortress 2? Me neither. But you can totally get your fix this weekend thanks to the eagerly-anticipated Fortress Forever mod. Yes! Play TeamFortress Classic in the Source engine. I said YES! Oh yes.
http://www.fileplanet.com/180681/180000/fileinfo/Fortress-Forever-Mod

It would seem this is the only stuff on offer this weekend.
 
Last edited:
Back
Top Bottom