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- Joined
- 2 Feb 2007
- Posts
- 1,571
- Location
- Belfast
What Ultra High does:
- Better shadows
- Improved HDR
- Parallax Mapping
- Improves quality textures, terrain and vegetation
- Lightning improved
- High Quality particles
- Tweaked Lods for best FPS/Quality relation.
You can find some more screens here.
Get it http://games.softpedia.com/get/Tools/Crysis-Ultra-High-Quality-Custom-Config.shtml"]here.
Results:
Here are the results I acheived using the benchmark tool as described here. And the build in my signiture.
Overclocking:
I used 3 clock settings for this test on my single EVGA 280 GTX, they are:
Green line(stock): Core 602mhz / Shader 1296mhz / Memory 1107mhz
Orange line(OC): Core 650mhz / Shader 1400mhz / Memory 1150mhz
Red line(OC): Core 670mhz / Shader 1442mhz / Memory 1200mhz
Idle GPU temps were 44c. Max load temps were around 77-79c after 30-40 mins of crysis.
Rig
Build log of my machine can be found here, and overclocking log here.
All benchmarks were ran on XP 64bit with DX9 and the above ultra high config.
- Better shadows
- Improved HDR
- Parallax Mapping
- Improves quality textures, terrain and vegetation
- Lightning improved
- High Quality particles
- Tweaked Lods for best FPS/Quality relation.
You can find some more screens here.
Get it http://games.softpedia.com/get/Tools/Crysis-Ultra-High-Quality-Custom-Config.shtml"]here.
Results:
Here are the results I acheived using the benchmark tool as described here. And the build in my signiture.
Overclocking:
I used 3 clock settings for this test on my single EVGA 280 GTX, they are:
Green line(stock): Core 602mhz / Shader 1296mhz / Memory 1107mhz
Orange line(OC): Core 650mhz / Shader 1400mhz / Memory 1150mhz
Red line(OC): Core 670mhz / Shader 1442mhz / Memory 1200mhz
Idle GPU temps were 44c. Max load temps were around 77-79c after 30-40 mins of crysis.
Rig
Build log of my machine can be found here, and overclocking log here.
All benchmarks were ran on XP 64bit with DX9 and the above ultra high config.
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