CS:GO Discussion

Its an ELO based system. Each rank is assigned a numerical value in terms of points (Silver is lowest, increasing incrementally to GE). How many games it takes until you rank up is dependent on the enemies that you play against. If you play vs opponents with a higher rank (and so overall higher ELO for the team) you will gain more ELO points than if you got the same result versus a team with an overall ELO the same or lower than you. It is also worth noting that the points allocated to a team for a win/draw/loss are not shared evenly - if you are a higher rank than your teammates you will receive a lower share of the points, and vice versa. There are also rumours that K/D has some influence on points allocated. Therefore it is pretty much impossible to calculate specifically how many more matches you need to rank up.

I thought the whole point of getting a rank (I'm Silver iV) was so that you would be matched with people of the same level? Can you still end up in games with people of all ranks? What's the point of the ranking then? :confused:
 
I thought the whole point of getting a rank (I'm Silver iV) was so that you would be matched with people of the same level? Can you still end up in games with people of all ranks? What's the point of the ranking then? :confused:
You should end up with people 1/2 levels either way of you, But if people queue together you can get a big range as 5 people can queue with some silvers and some global elites. Steam then tries to match the skills best it can.
 
Nah it does match you with similar ranks. Only when in a mixed group might the spread of be quite big. I imagine it will take the average ELO of the group and try to match it with players/other groups with a similar (average) ELO.
 
Same as, I think I will just stop opening cases and just buy a nice skin if I see one, cases have been total rubbish for me. Also hate the way it works, it cycles through the skins but there is never even one for the rare items when I do it, then as it slows down two or THREE of the same skin in a row appears and it stops there. Awful system. Why on earth do they put the same rubbish skins two or three times in a row?

Loads of people always trying to buy TF2 stuff form me so I might start selling it for some nice CS skins.

I was discussing this at the weekend with a few guys I play CS:GO with. Ritchie from the forums also :)

They should copy the Dota 2 system that was recently changed.

For those that don't know it, all chests contain set items now. Most chests contain 5-6 different sets plus a chance to win a rare item or a super rare item.

Once you get a set from the chest, you are 100% guaranteed not to receive that same set again, so you get a chance at the remaining sets. Although, if you pay 6 times and get all 6 possible sets, you can start getting duplicates again because you might still want to role for the rare item / super rare item.

The only issue with CS:GO is you get 4-5 different quality per skin plus a chance at stattrack. I suppose the only solution would be to ask if you want to re-role completely for a chance to improve the quality of the skin also.
 
I was discussing this at the weekend with a few guys I play CS:GO with. Ritchie from the forums also :)

They should copy the Dota 2 system that was recently changed.

For those that don't know it, all chests contain set items now. Most chests contain 5-6 different sets plus a chance to win a rare item or a super rare item.

Once you get a set from the chest, you are 100% guaranteed not to receive that same set again, so you get a chance at the remaining sets. Although, if you pay 6 times and get all 6 possible sets, you can start getting duplicates again because you might still want to role for the rare item / super rare item.

The only issue with CS:GO is you get 4-5 different quality per skin plus a chance at stattrack. I suppose the only solution would be to ask if you want to re-role completely for a chance to improve the quality of the skin also.

would they do that thou as won't it really alter the marketplace ? I do think the drop rates are too low currently :/
 
Couple of things:

Why are no 'cs_' hostage maps played competitively? After playing Rush, admittedly a crazy map but it was quite fun. The answer in CSS used to be that Ts could just shoot the hostages and force a draw, but now I thought hostage kill = loss? So what's the reason now? I acknowledge you don't want a huge map pool but still, why exclude hostage maps?

When playing as CT, does anyone else not buy kevlar+helmet and just go with kevlar when you're sure T will have got AKs? They will one shot you anyway. Saves you $400!

Ts have a natural advantage due to cheaper economy, so letting them play defensively and set up crossfires with 1-shot kill AKs tends to make for very unbalanced maps.

If you risk not buying a helmet you can get 1-shotted with whatever random gun the Ts choose to use, including P90s, pistols, etc. If you've got the money, buy a helmet.
 
would they do that thou as won't it really alter the marketplace ? I do think the drop rates are too low currently :/

Why should valve care about the market place that only benefits the power sellers and the player that can afford to splash silly money on skins.

Their cut from the market place is minimal compared to selling keys, which would increase if the cases were much more fair to open.
 
Why should valve care about the market place that only benefits the power sellers and the player that can afford to splash silly money on skins.

Their cut from the market place is minimal compared to selling keys, which would increase if the cases were much more fair to open.

I'm not so sure that's the case, as they take a decent cut of all sales on the marketplace - they probably make more money the way it currently is.
 
I thought the whole point of getting a rank (I'm Silver iV) was so that you would be matched with people of the same level? Can you still end up in games with people of all ranks? What's the point of the ranking then? :confused:

If you play dust2 every game then it'll probably match you fine. If you stretch the system, play out of prime hours or weird maps like militia then you could be matched up vs global elite even :D

Sadly now the game will be stopped if team levels vary by more then 10 cumulatively, used to be anything goes.
Its normal for the rank system to hand you hard games, top silver will play vs nova because it wants you to prove your promotion.

Silver Elite with 15 wins and I want to know how many wins I need for the next level.
Took me from 140mm win until I got 180mm wins before system gave me promotion to nova. If you get about 6 in a row, it should be much quicker then that

http://steamcommunity.com/sharedfiles/filedetails/?id=312582297

When playing as CT, does anyone else not buy kevlar+helmet and just go with kevlar when you're sure T will have got AKs? They will one shot you anyway. Saves you $400!
Yea I do that and I think its valid at lower ranks as they dont hs always or as you say its lethal in any case. If you are going to die anyway, why waste more money on a weak round. basic armour and basic gun and some wild tactic or rush is fine imo.
Also buy CZ and full armour, then if you kill pick up weapon and you are a full buy player at that point. If you keep dying, save up for a SCAR and surprise them. Ive gotten 4 or 5k a few times that way because nobody expects a scar when your team keeps losing, they get over confident rush die, can turn the game imo. Dont be predictible, buy an ump on eco round etc (maybe not a good idea if you play awp at all )

I think number of mission drops per week went up
 
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If you play dust2 every game then it'll probably match you fine. If you stretch the system, play out of prime hours or weird maps like militia then you could be matched up vs global elite even :D

Sadly now the game will be stopped if team levels vary by more then 10 cumatively, used to be anything goes.
Its normal for the rank system to hand you hard games, top silver will play vs nova because it wants you to prove your promotion.


Took me from 140mm win until I got 180mm wins before system gave me promotion to nova. If you get about 6 in a row, it should be much quicker then that


Yea I do that and I think its valid at lower ranks as they dont hs always or as you say its lethal in any case. If you are going to die anyway, why waste more money on a weak round. basic armour and basic gun and some wild tactic or rush is fine imo.
Also buy CZ and full armour, then if you kill pick up weapon and you are a full buy player at that point. If you keep dying, save up for a SCAR and surprise them. Ive gotten 4 or 5k a few times that way because nobody expects a scar when your team keeps losing, they get over confident rush die, can turn the game imo. Dont be predictible, buy an ump on eco round etc

I think number of mission drops per week went up

Going purely from CS 1.6, as CT the money system can cripple you. Probably the biggest problem at the lower ranks is people not buying/ecoing together and instead doing some weird mix mash of some people eco some people semi eco and some people fully buying.

To maximise your chances of winning you should be checking if your team can afford to buy or not. You might even need to take control a little and type in team say that we should eco this round.

The armour tip on CT side is a good one, if Terrorists are pretty much all Ak-47 you don't need the head armour. Haven't played much since the nerf but before the patch, obviously the CZ on it's own was the most cost effective eco and the weapon is absolutely deadly even to a full armored terrorist.

I would need to properly check the weapon prices as they stand now and the money received if bagging a kill to double check what the most cost effective weapon buys are on ecos but I very much doubt buying a random UMP is going to help your team or yourself on CT side, when money is really tight.
 
People not buying as a team is my biggest pet peve, people buying Aks 1st chance they get and running around no armour. So annoying, I generally then buy armour and a p250 and follow them till they die and grab the ak. Same on CTs.
The 1st thing you should buy is armour,
The only time you ever buy anything without armour is on proper ecos when you buy a cheap pistol/nades.
Every round you buy anything over $500 buy armour 1st.
 
On first round do people generally buy kevlar or buy p250/57/CZ?

Seen good players do the former so I'm wondering what the split is. I guess the former is less common.
 
On first round do people generally buy kevlar or buy p250/57/CZ?

Seen good players do the former so I'm wondering what the split is. I guess the former is less common.

I like the usp so as CT I buy kevlar and a decoy(decoys are good to throw on a rush as some people will look away thinking its a flash).
As Ts it depends what everyone else buys you only need so many smokes etc Ill often buy smoke and p250.
 
First round just kevlar. Glock is a very good pistol in terms of spread and running accuracy so I stick with that until I know the opponents have armour. The second they get armour I move up to a P250, for the economic price and armour penetration - plus the ability to 1 tap HS at close range vs helmets is extremely useless and can quickly turn the tide of a round. P2K and USP are terrible terrible pistols (absolutely avoid spamming these at all costs) unless you're playing very passively and going for the one-taps, so it is tempting to upgrade to a P250 first round - problem is that because the Glock can be spammed so much whilst running Ts are more likely to aim for the torso to guarantee hits, so armour is a much better choice. If I lose the round on either side, I will not re-buy armour, just a P250 (2nd and potentially 3rd round) as the kevlar will butcher your economy - even more so on CT.

I wont be on until a bit later tonight, likely somewhere around 2030.
 
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Dont be predictible, buy an ump on eco round etc (maybe not a good idea if you play awp at all )

Please don't do this. Remember your money isn't yours, it's your teams. If you buy an SMG that might stop you dropping for someone later on. Not to mention the SMGs do very little damage against anyone with armour at any distance.
 
Dropped 3 ranks in 2 months. Yay :/ (Eagle to single AK).

Playing solo isn't a good idea. So many raging morons, a few cheaters and mostly bad players. The raging idiots after 1 round shouting at everyone or spamming in some nonsensical pigeon English about someone's mother.
 
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