Pro-tip: Don't accept the Delamain stuff unless you actually plan on sitting down and doing the whole quest - the endless notifications from it as you move around otherwise are annoying as ****.
EDIT: The further I get into the game now the buggier it is getting every 5 minutes or so I'm getting stuff like can't pull out weapons or can't fire weapons, can't change camera view on vehicles, fast travel points not working, etc. etc. until I save and reload the game - had a couple of times when it didn't drop the can't save now state from missions as well and had to mess about running around for miles before I could rid it of that state and save and reload.
Same here, I've noticed more bugs and glitches later in the game, not sure why, maybe they slacked on fixing this stuff?
Defo more problems later on, the first 50 hours I played i didn't really have any issues with character animations or missing objects but now each mission is getting worse and worse.
It's not too bad at the moment, mine only dips to that occasionally. It runs mostly at around 75.Any guesses on when the new 1.07 might be out? Don't think I want to touch the game till then. Not fancying 1440p/60fps on my 3080
Lol! Damn, I couldn't get it to take off when I tried that (Peralez one). Nice.LOL don't think you were supposed to do this
Ends badly as the vehicle despawns after 30-40 seconds of flight with you 200 foot up in the air.
It is painfully obvious no one has actually beta tested this product.
It's not too bad at the moment, mine only dips to that occasionally. It runs mostly at around 75.
Lol! Damn, I couldn't get it to take off when I tried that (Peralez one). Nice.
Definitely some valid points there. I also expected better from them.My biggest problem with this game, aside from all the bugs and obvious issues, is the really poor way characters are introduced and V's complete lack of agency in the world. It's pretty damn shocking tbh...
I'm now 70 hours in and aside from a few side missions I find myself so uninterested in most of the quests and characters because nothing is grown or developed over time (aside from Silverhand.) I also find characters' behaviour and relationship with V doesn't quite add up, like you meet a character, do a quest or two with them, and then they act like you're best friends or more.
Then there's the randoms that phone you with no ingame introductions, no establishing backstory before contact, zero pacing consideration, lore or relationship building, just out of nowhere: *Phone rings* "V - my name is Blah, I've got work for you, keep in touch." Who the hell are you guy!? This happened so much as soon as the prologue ended, it was really poor. I also found it so weird that a police woman keeps ringing me for jobs all the time, especially considering the game is telling me that V is a wannabe big time criminal.
Even GTA, a game that isn't an RPG, introduces new characters in a far more logical and natural way. Of all the issues with CP2077 I find this to be the most perplexing personally, especially considering these are the guys that made the Witcher games. It just doesn't make sense to me, you'd think this would be the one area of the game they would have nailed.
While pottering around the city doing random things, I couldn't help but feel V would have been a much better protagonist if they actually gave him a purpose. Like made him a special agent presumably sent into Night City to fight the threat of corporate power and corruption to the government, and while following leads he tracks people down, comes face to face with the different gang heads, explores their lore, meets extreme Cyberpunk characters, tackles some horrible crime and corruption, and on the way he discovers more about his past, that he's got deeper ties with Arasaka and comes to second guess his work and who he is. Maybe it leads him to choosing a different path or something.
I know it's a bit Blade Runner'y but at least it would have actually given V agency in Night City, someone the characters could bounce off instead of just some wannabe blank slate whose motivations I can't understand. It would have helped the moral dilemma the game has too (given that V is just another horrible psychopath in the City like everyone else)- His moral dichotomy with the city would have been such a rich angle for the player to explore the world and meet its characters.
I'm fairly certain the idea behind the current V is to "let the player choose" who he is, and that would be fine if the game had a system in place to facilitate it. But there's nothing we can do to stop V getting in Dexter's car...
It's so weird, I expected so much more narratively from this game. It feels like it's been done by a completely different developer.
Same here, I've noticed more bugs and glitches later in the game, not sure why, maybe they slacked on fixing this stuff?
Defo more problems later on, the first 50 hours I played i didn't really have any issues with character animations or missing objects but now each mission is getting worse and worse.
Also saving cops from a shoot out, once the bad guys are all dead makes you a thread, and they chase you eternally.
V's complete lack of agency in the world.
This one is really weird - about 70% of the time they split 50/50 between shouting thanks while returning to their vehicle or coming over to me to say thanks, 30% of the time they just open fire on me - I think it is probably down to using weapons and/or abilities that do indirect damage and/or area of effect and it is splashing the cops as well turning them against you.
In this you batter everyone down with a bat. They wiggle on the floor.
I had one slumped backwards, supposedly dead, but every 20 seconds alternating between shouting abuse at me and calling for his mum. I think I got some video of it but I don't have a good capture setup for the game currently.
Then there's the randoms that phone you with no ingame introductions, no establishing backstory before contact, zero pacing consideration, lore or relationship building, just out of nowhere: *Phone rings* "V - my name is Blah, I've got work for you, keep in touch." Who the hell are you guy!? This happened so much as soon as the prologue ended, it was really poor. I also found it so weird that a police woman keeps ringing me for jobs all the time, especially considering the game is telling me that V is a wannabe big time criminal.
.
Played this for half an hour earlier and got bored very quickly. So far I rate this meh out of 10, nowhere near living up to the hype.
Will give this another bash later but I don’t see myself finishing it.
Yeah I can’t see me completing it I’m not really feeling the urge to pick it back up again. The graphics are ok but not exactly mind blowing (can’t really run it with all the eye candy without turning into a slideshow) and the gameplay seems like it just takes a load of different elements of other games and combines them in this game, nothing mind blowing as of yet. Bang average in my limited opinion.You've completed around 0.4% of the game so far in 30mins of play (based on 120hrs to fully complete) so if you're already bored then I'm not really sure this game is for you. It maybe better to spend your time on something you'll enjoy more?