Performance seems all over the place for people - I ran ultra settings with ray tracing on and thanks to DLSS quality mode was mostly around 60 FPS though more like 56-57 or so generally. But people with faster GPUs were often seeing only like 40-45 FPS with the same settings/resolution!
There seems to be some kind of bug with the resource streaming or whatever as well which easily trips into an aggressive mode due to incorrectly seeing a low memory state or something (not really sure what is happening) where it swaps stuff out frequently causing a big performance drop even when you have spare RAM/VRAM which is odd.
There seems to be some kind of bug with the resource streaming or whatever as well which easily trips into an aggressive mode due to incorrectly seeing a low memory state or something (not really sure what is happening) where it swaps stuff out frequently causing a big performance drop even when you have spare RAM/VRAM which is odd.