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- Joined
- 21 Sep 2010
- Posts
- 1,215
On reflection, it isn't as good as DS1. There are a load of improvements (the voice acting, Isaac actually talking, the zero grav environments) but there are also quite a few bits that don't work (most notably the ghost Nicole segments were never remotely scary to me). The biggest gripe I had was that the atmosphere of the first game just seemed to be lacking this time around.
DS1 devolved into a Resi 5 style shooter at times, but for the most part there was a genuine sense of dread pervading it. I just didn't get that in part 2, with the exception of chapter 10 which is rather unsurprising given its setting. I like that they tried to go for slightly more open environments in part 2, but really the claustrophobic setting was a huge part of what made DS1 so tense. The wider brighter atmosphere of DS2 erodes that considerably.
DS1 devolved into a Resi 5 style shooter at times, but for the most part there was a genuine sense of dread pervading it. I just didn't get that in part 2, with the exception of chapter 10 which is rather unsurprising given its setting. I like that they tried to go for slightly more open environments in part 2, but really the claustrophobic setting was a huge part of what made DS1 so tense. The wider brighter atmosphere of DS2 erodes that considerably.
