1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

***Death Stranding***

Discussion in 'Console Games & Hardware' started by agnes, Feb 8, 2018.

  1. Earth[Tera].bin

    Wise Guy

    Joined: Sep 12, 2007

    Posts: 1,943

    Yeah I'm starting to get into it more although I'm finding the direction a bit poor and the menu interface a bit dodgy.

    Spent a good deal of time looking for the bloody printer, I assumed the Mule camp was in the orange area I'd already passed through for christ sake. Again left feeling the direction could have been better.
     
  2. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 7,951

    Location: Kent.

    I put a Smiley face at the west exit to Capital Knot City, can anyone see it?
     
  3. snow patrol

    Mobster

    Joined: Oct 20, 2002

    Posts: 3,811

    Location: London

    how does this whole people being able to leave stuff and other players find it mechanic work exactly? Surely with several million players there'd be endless stuff strewn about?
     
  4. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 7,951

    Location: Kent.

    I thought that too. My Geofilter on my router is UK and France so may be limited. I have a Watch Tower just outside the Distribution Centre West.
     
  5. Hunders

    Mobster

    Joined: Jan 6, 2006

    Posts: 3,550

    Location: Plymouth

    I think it works by grouping you with a limited number of other people so that the object placement doesn't get out of hand.
     
  6. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 7,951

    Location: Kent.

    Shall we get some tips and tricks going?

    1. Crouch on steep terrain, it's slower but reduces risk of falling and damaging cargo.
    2. Carry extra boots or loot MULE boots, boots wear over time leading to less balance and bleeding.
    3. When you encounter a climbing rope, put the rope back down so players can climb it/descend.
    4. Scan (R1 on PS4) near rivers/terrain to see how deep it is. Blue is good, yellow is caution, red is avoid.
     
  7. banbom44

    Gangster

    Joined: Mar 28, 2018

    Posts: 228

    I can see this game being very divisive but this is right up my street if you like playing Fortnite or look forward to the latest Call of duty every year this won't be your cup of tea.
     
  8. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,636

    Played like 3h and enjoying it so far, really good atmosphere and navigating the terrain is very satisfying, giving/receiving likes as well though I hate FB:p The graphics are pretty ridiculous. Weird as hell, full of Kojima quirks and long cutscenes so certainly not for everyone.

    I set the difficulty to hard as BTs/Mules are more dangerous and can detect you easier. BTs are really unsettling.


    I don't really get this game because I can totally see why people label it tedious/boring etc. but it's also fun at the same time, I'm baffled:p I think it's the appeal of the terrain itself, micro-managing your equipment, planning safe routes, building stuff, helping players and picking up lost cargo.
    The landscape looks so serene and the feeling of isolation builds the atmosphere well enough, especially with the music, that I don't really mind walking those distances, travelling is genuinely pleasing (a bit less so when you see a timefall in the distance and you know ****'s gonna go down). It's a bit like SoTC but more interactive.

    I got a genuine kick of making a simple postbox and donating a ladder so some random guy can use it when he needs it:p Not saying I won't get bored of it all after 40h but so far I'm glad I tried it.
     
    Last edited: Nov 10, 2019
  9. Mike9000

    Associate

    Joined: Dec 21, 2018

    Posts: 65

    Location: Newcastle

    This type of quote sells the game to me :D
     
  10. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,636

    Well, just mind that it has TONS of traversal/balancing with stealth/combat/managing stuff thrown in and lots of lenghty cutscenes. It's also weird, I can't recommend it to anyone like a standard game, it's going to be really divisive with some people outright hating it.
     
  11. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 7,951

    Location: Kent.

    Is rain/Timefall random areas or specific ones?
     
  12. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,636

    Some are scripted, the rest are random.
     
  13. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 7,951

    Location: Kent.

    Ok thanks. Be on the look out for Sandalweed, it's a plant with yellow flowers used to make sandals if you're in a situation with poor boot condition.
     
  14. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,636

    Will give the game a proper go tonight, also heard you can postpone sidequests as they're not missable and unlocking better equipment in further chapters makes them easier.

    And if someone struggles with shifting weight, you can simply hold both triggers on risky surfaces to keep in balance unless the wind is strong or inclines are very steep.
     
  15. ricky1981

    Mobster

    Joined: Jun 10, 2003

    Posts: 4,446

    Location: New Zealand

    I've heard it's worth rushing a bit through Ch1&2 as the pace/kit picks up a bit at that point.
     
  16. Digital X

    Sgarrista

    Joined: May 25, 2013

    Posts: 7,951

    Location: Kent.

    Just got my trike now, wheelie time!
     
  17. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,636

    Yeah, I'm at the point where I can build generators as well so can charge the bike. Still pretty hooked but I have to get used to some systems as I haven't fully researched them.
     
  18. Xire

    Mobster

    Joined: Apr 8, 2011

    Posts: 2,909

    Location: London

    This game is excellent! so glad i picked it up despite the mixed reviews.
     
  19. Scort

    Mobster

    Joined: Feb 28, 2006

    Posts: 3,897

    Location: No longer riding an Italian

    Proper tempted, got £70 in PSN credit - but they want £65 for it!
     
  20. Amatsubu

    Mobster

    Joined: Sep 8, 2012

    Posts: 2,636


    Not worth it on PSN, there's always a premium there. With the amount of mostly unwarranted hate this is getting, there might be a lot of used copies around shorty and you'll be alble to sell it if you don't happen to like it.