I know what your saying but I still beleive that 5mins face to face with anyone at all interested in making money & getting involved would have them salivating at the concept but you'll just have to take my word for that![]()
... Dragons den![]()
I'll post back in a year or two's time with a link just in case just in case you and millions of others who will be using the site didn't realise it started here by me![]()
Surprised there hasn't been more interest in this to be honest, whats there to lose really?
Months of your life?
But it could end up very worthwhile if the idea is good enough.. and you don't get anywhere without putting hard work in, especially in this industry.
ive not thought this out too much but might as well throw it into the mix: maybe you could divide the project up sufficiently for different developers so that no single developer gets a handle on the overall idea? (like encapsulation for those oop folk)
How can any dev think that the idea is rubbish when the OP hasn't actually said anything about the project itself...?
If Kermit told any interested dev, the dev should give good reasons as to why he/she thinks it might not work or might not just be for them for any reason... and not just say, 'its crap, wont work etc'
And if they do say that, then there probably not even the sort of person you would want to work with anyway...
Well, most experienced developers are jaded from hearing this kind of story from people like the OP 100s of times before.
I think the truth is actually more along the lines of: most "experienced" developers are too locked in to their daily grind, their cushy salary, and are too risk averse.
Only a very very small percentage of the developers out there have ever taken a risk on a startup venture. Whilst most surely get stung, a few do okay, and a very small few hit the jackpot.
95% of developers in the world are too thick (and they know it) to ever even consider taking a simple project of their own to market. Seriously.
ive not thought this out too much but might as well throw it into the mix: maybe you could divide the project up sufficiently for different developers so that no single developer gets a handle on the overall idea? (like encapsulation for those oop folk)