Demeo

Underboss
Joined
20 Oct 2002
Posts
32,344
Location
Oxfordshire / Bucks
Thread seems to have gone

so we have an update coming


The next adventure is coming

Mark your calendars! Demeo's next adventure - Curse of the Serpent Lord - will arrive on your favorite VR headset or PC on June 16!
 
Underboss
OP
Joined
20 Oct 2002
Posts
32,344
Location
Oxfordshire / Bucks
Demeo is getting a "2 player DOUBLES mode"


interestingly, i always thought this was possible anyway ?

i know you can play solo with 4 heroes im sure

hmm, maybe you cant currently do 2 players with 3 or 4 heroes ?
 
Soldato
Joined
18 Jun 2018
Posts
4,631
Location
Isle of Wight
Busy this weekend, but if Monday isn't just the 4 of us ( think Joe is coming?) definitely interested in setting another meet up.

Probably a busy week for me though, hopefully can get some time.
 
Soldato
Joined
16 Jul 2010
Posts
5,898
Doubles mode live! Two players, two characters each. Going to be much easier to get a game.

Patch notes:
- Added doubles mode
- Polished some UI
- The PC Edition pause menu now displays the floor number and the name of the specific map you're on
- Fixed an issue where enemies close to the entrance had to be defeated in order to finish the level (Serpent Lord levels only)
- Fixed bug where the number of enemies to defeat in order to exit a level sometimes was wrong for joining players
- Pieces which cannot perform actions do no longer run away when panicked
- Fixed issues with dice getting stuck after rolling
- Made all healing ability notifications consistent
- Cána and Verochka no longer attack Spore Fungi and Spider Eggs, unless ordered to do so
- After breaking a lamp with Master's Call, Cána will no longer walk to where that lamp was placed
- Players no longer hit themselves when missing a melee attack
- Invulnerability no longer prevents counter damage from triggering
- Invulnerability now clears all negative status effects and prevents you from acquiring them
- The camera has been removed from the painting room in Heroes’ Hangout in VR
 
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