Deus Ex: Mankind Divided (Square Enix Reveal new Deus Ex)

Right maxed out 0xAA (Settings image below) 1080p on Maxwell Titan X (OC'd)

51.8fps average

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Now with GPU OC'd to run 2050MHz my benchmark result = 30.5fps Average with minimum being 26fps at 4k with everything on maximum except for following:

No MSAA, Shadow set to High, Contact hardening off, Depth of field off, Motion blur off, Chromatic Aberration off Temporal anti-aliasing off, volumetric lighting on ON rather than Ultra and parallax occlusion mapping on ON rather than Ultra.

I wonder why anisotropic is only 8x on Ultra setting, I have it on 16x, will try now with 8x and see the difference.
 
i5 6600, g1 gaming 1080 gtx (372.54) gets me a solid 60 FPS (74 FPS with Vsync off) at 1920x1080 with everything on ultra but 0x MAAA. Putting on 2x MSAA gives around 50~.
 
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It seems as expected there is very little difference between 8x and 16x anisotropic filtering. Will leave mine on 16x as usual.

Another finding is that Temporal anti-aliasing has little impact on performance :)
 
Let me try that

Wait, I lied, double checked, there are very tiny black bars of 0.5cm on either side which is odd. Not noticeable at first as they are very small black bars compared to times when the game only runs at 16:9. Can't seem to get rid of them, but thankfully not to big of an issue for me.
 
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