Deus Ex: Revision

I am enjoying playing it 4K, but there is so much you can expect from a 15+ year old game engine. Compared to playing it vanilla there is a very noticeable difference though :D

Deus Ex was never about the graphics anyway, as soon as you get engrossed in to the story and game play you forget about the graphics.

I am playing it on realistic difficulty and it is rather hard, many times I get killed with one shot. lol. This is making it take a lot longer to get through for me, which is not exactly a bad thing :p

Is it me or are there new things in the mod? I do not ever recall Gunther having a huge security vault in his office, I could not get in that. Also there is a door with a security panel which requires a 8 digit code. I could not find that, want to know what is in that room :mad:
 
Once I complete playing on the normal mode on realisic dificulty, I will play again using the shifter mode and play on normal. This time I will try and explore further and find things I may have missed and enjoy playing in a whole new way :)

Not sure I will bother with the biomod version though. What mode you guys playing?
 
I got to Hong Kong, but after doing more reading on the mods, I decided I want just go start with the Biomod and play with that from the start. Was going to go Shifter, but I decided I would actually enjoy the extra stuff that comes with Biomod :D

I must say, it does make a nice change to the game. Makes it feel more fresh and entertaining experience combined with revision.

It's funny, I spent over 2 hours in my initial play on liberty island exploring the new stuff, this time I was done in 15 minutes, so I think I will get back to Hong Kong real fast now :)
 
I'm in two minds about this - if they went to all the trouble with the graphics, why not put in a bit more effort to shift it onto an updated engine?

Makles me think a bit about HL vs Half Life Source - it was a worthy upgrade.

I played through the original again only a couple of years ago, so in two minds about whether this 'upgrade' is worth it!

For those with only a boxed copy, the game of the year edition is on sale for 99p for the next 19 hours... doesn't seem that much to ask!
 
I'm in two minds about this - if they went to all the trouble with the graphics, why not put in a bit more effort to shift it onto an updated engine?

Makles me think a bit about HL vs Half Life Source - it was a worthy upgrade.

I played through the original again only a couple of years ago, so in two minds about whether this 'upgrade' is worth it!

For those with only a boxed copy, the game of the year edition is on sale for 99p for the next 19 hours... doesn't seem that much to ask!

Legal reasons - they don't own the IP so its quite restrictive in terms of what they can get away with importing the pre-existing assets into another engine and also means they can't just make a stand alone Deus Ex game from scratch as they don't have the rights.
 
Legal reasons - they don't own the IP so its quite restrictive in terms of what they can get away with importing the pre-existing assets into another engine and also means they can't just make a stand alone Deus Ex game from scratch as they don't have the rights.

Regarding making a Deus Ex game from scratch, could they just not call it something else?
 
The only way I can see the original remade is if the team from Deus Ex:HR do it with Warren Spector's blessing. I have feeling they will eventually remake it when each of the new games reach 2052 in the Deus Ex timeline.

But anyway, this mod actually looks pretty interesting from the videos I watched.
 
Recently completed this. Was a lot of fun. Very good mod.

My only problem with revision was getting a bit lost on a few occasions and taking ages to find where say a keypad is because of poor placement. It took me a while to find my way out the catacombs due to changes they made. Never had any issues getting lost in the original game.

Would still recommend the mod to any deus ex fan though.
 
Yeah I got lost a few times, I had to use ghost mode to find the way out of the catacombs, damn that was hidden!! I had a few problems in the Ocean Base too, a few doors I couldn't see a way to open and then there was a switch hidden amongst the cosmetic panels that was really hard to spot. Also right at the end where you have the giant spider bot there is an elevator that you call down in the original game but I couldn't find any way to call it in the revision (the button doesn't work) Had to cheat there too. Overall though a great project and wonderful to play it through again.

My vision is augmented.
 
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