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Dirt 3 Benchmark Thread

Discussion in 'Graphics Cards' started by LtMatt, Jan 25, 2015.

  1. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,779

    Location: United Kingdom

    5960x @ 4.9Ghz
    4x Fury X @1050/500Mhz
    15.15

    2160P

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- Benchmark Mode Results -->
    <benchmark directx_version="11" author="Matt" date="15:08:50 on 28/06/2015" machine="Home">
    <average min_fps="225.334152" av_fps="281.912750" min_fps_ms="4.437854" av_fps_ms="3.547197" />
    <track>
    <settings name="aspen" route="route_0">
    <car name="frx" />
    <car name="20x" />
    <car name="stx" />
    <car name="mex" />
    <car name="6r4" />
    <car name="rs2" />
    <car name="frx" />
    <car name="20x" />
    </settings>
    <results samples="29874" min_fps="225.334152" av_fps="281.912750" min_fps_ms="4.437854" av_fps_ms="3.547197" />
    </track>
    <hardware_settings_config version="56" deviceId="0x7300">
    <cpu>
    <threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <audio mixing="rapture3D" />
    </audio_card>
    <graphics_card>
    <directx forcedx9="false" />
    <stereo enabled="false" separation="0.015" convergence="1.5" />
    <resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="60" />
    </resolution>
    <gamma level="1.0" />
    </graphics_card>
    <graphics_detail level="medium" />
    <shadows enabled="true" size="2048" maskQuality="2" />
    <particles enabled="true" wind="true" dynamicRes="false" />
    <crowd enabled="true" detail="2" />
    <cloth enabled="true" tessellation="true" />
    <postprocess quality="2" />
    <groundcover mode="blended" clutter="true" />
    <objects lod="1.5" maxlod="0" />
    <trees lod="1.5" maxlod="0" />
    <vehicles characterQuality="2" lodQuality="2" />
    <envmap faces="6" size="1024" forceBilinear="false" />
    <water update="true" detail="2" tessellation="true" />
    <mirrors enabled="true" forceBilinear="false" width="1536" height="512" car_maxlod="0" car_culldist="500.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="2" />
    <night_lighting volumes="true" lights="0" shadows="true" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    </hardware_settings_config>
    </benchmark>


    1440P

    [​IMG]

    <?xml version="1.0" encoding="UTF-8" ?>
    <!-- Benchmark Mode Results -->
    <benchmark directx_version="11" author="Matt" date="15:13:14 on 28/06/2015" machine="Home">
    <average min_fps="232.031860" av_fps="333.219757" min_fps_ms="4.309753" av_fps_ms="3.001023" />
    <track>
    <settings name="aspen" route="route_0">
    <car name="frx" />
    <car name="20x" />
    <car name="stx" />
    <car name="mex" />
    <car name="6r4" />
    <car name="rs2" />
    <car name="frx" />
    <car name="20x" />
    </settings>
    <results samples="33367" min_fps="232.031860" av_fps="333.219757" min_fps_ms="4.309753" av_fps_ms="3.001023" />
    </track>
    <hardware_settings_config version="56" deviceId="0x7300">
    <cpu>
    <threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
    </cpu>
    <audio_card>
    <audio mixing="rapture3D" />
    </audio_card>
    <graphics_card>
    <directx forcedx9="false" />
    <stereo enabled="false" separation="0.015" convergence="1.5" />
    <resolution width="2560" height="1440" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
    <refreshRate rate="60" />
    </resolution>
    <gamma level="1.0" />
    </graphics_card>
    <graphics_detail level="medium" />
    <shadows enabled="true" size="2048" maskQuality="2" />
    <particles enabled="true" wind="true" dynamicRes="false" />
    <crowd enabled="true" detail="2" />
    <cloth enabled="true" tessellation="true" />
    <postprocess quality="2" />
    <groundcover mode="blended" clutter="true" />
    <objects lod="1.5" maxlod="0" />
    <trees lod="1.5" maxlod="0" />
    <vehicles characterQuality="2" lodQuality="2" />
    <envmap faces="6" size="1024" forceBilinear="false" />
    <water update="true" detail="2" tessellation="true" />
    <mirrors enabled="true" forceBilinear="false" width="1536" height="512" car_maxlod="0" car_culldist="500.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="2" />
    <night_lighting volumes="true" lights="0" shadows="true" />
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
    </hardware_settings_config>
    </benchmark>
     
  2. jbh110tdi

    Wise Guy

    Joined: Aug 3, 2014

    Posts: 2,472

    Location: Slamannan Falkirk

    thread bump... I couldn't help myself.. new rig so decided to rerun this at max settings and 8 x msaa and with my old FX 8350 and 7950 960mhz core/ 1250mhz memory I got 109

    so heres the results for my 4690k @ 4.5Ghz and 970 @ 1441/3802 driver version 10.18.13.5900
    1080p
    [​IMG]
     
    Last edited: Nov 28, 2015
  3. jbh110tdi

    Wise Guy

    Joined: Aug 3, 2014

    Posts: 2,472

    Location: Slamannan Falkirk

    so still playing with my overclock... I had noticed at the above overclock I get it sweet in games...but I need to go higher for benchtests.. but then its not as good in games!! go figure..
     
    Last edited: Nov 28, 2015
  4. LoadsaMoney

    Caporegime

    Joined: Jul 8, 2003

    Posts: 27,745

    Location: In a house

    5930K@3.8Ghz
    2x Sapphire Fury Tri-X OCs @1040/500
    1440p
    AMD Catalyst 15.9.1 BETAs

    [​IMG]

    Got 230 odd avg at first, but forgot to nab the screenie :p
     
  5. jbh110tdi

    Wise Guy

    Joined: Aug 3, 2014

    Posts: 2,472

    Location: Slamannan Falkirk

    nothing worse.. good score you have there though.
     
  6. Kaapstad

    Man of Honour

    Joined: May 21, 2012

    Posts: 28,208

    Location: Dalek flagship

    2 x GTX 980 Ti @1557/2002
    4930k @4.7
    359.00 drivers
    2160p

    [​IMG]


    [​IMG]


    Stock volts.
     
  7. Kaapstad

    Man of Honour

    Joined: May 21, 2012

    Posts: 28,208

    Location: Dalek flagship

    Single GTX 980 Ti @1560/2002
    4930k @4.7
    359.00 drivers
    Stock volts

    1080p
    [​IMG]


    1440p
    [​IMG]


    1600p
    [​IMG]


    2160p
    [​IMG]
     
  8. nashathedog

    Sgarrista

    Joined: Sep 12, 2013

    Posts: 8,645

    Location: Knowhere

    Before I forget I did this a week or so ago

    2560x1080

    4790k @ 4.5
    Fury pro @ 1130/500
    16.8.3 drivers

    avg 179.40
    min 153.49

    [​IMG]
     
  9. nashathedog

    Sgarrista

    Joined: Sep 12, 2013

    Posts: 8,645

    Location: Knowhere

    Can we get these results up on the board please :)

    Here's another one:

    2560x1440

    4790k @ 4.5
    Fury pro @ 1130/500
    16.9.2 drivers

    avg 152.67
    min 132.72

    [​IMG]
     
  10. LtMatt

    Caporegime

    Joined: Jul 12, 2007

    Posts: 31,779

    Location: United Kingdom

    Scoreboard updated. :)
     
  11. nashathedog

    Sgarrista

    Joined: Sep 12, 2013

    Posts: 8,645

    Location: Knowhere

    You missed one (2560x1080)

    Thanks :)