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DLSS 5 preview

I for one am super excited about developers finally being able to bring GigaChad to life:

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I love watching arguments between game devs and gamers about what they don't or do like like.

A lot of those game devs end up unemployed.

Yeah but that is not what was happening here, it was objective technical discussion.

Speaking generally, whilst there is the predictable push back and posturing on anything to do with A.I, gamers are some of the most fickle people in existence, so it will quieten down when people come to peace with this stuff not going away.
 
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Not for gamers its not, its very much a visual debate and we don't like it.

I was referring to the discussion on how the tech worked between two members here, not the temper tantrums from gamers about AI in general. Not sure if you missed that part and thought I was talking about general gamers vs devs.
 
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I was referring to the discussion on how the tech worked between two members here, not the temper tantrums from gamers about AI in general. Not sure if you missed that part and thought I was talking about general gamers vs devs.
Didn't see that, they are arguing about the wrong thing, no one, and by no one i don't mean literally a not a single person' cares about how it works, the result is all that matters.
 
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I'll see you all in three years when all the vendors have their own implementation and every one has it enabled by default.

Go back to the original DLSS threads to see history repeating it's self.

Don't forget guys the concept of versions.

What we are looking at is essentially a version 0.5.

The tech will look very different in 3 years when it's up to 3.5 in terms of versions.

Much like DLSS is multiple iterations deep.
 
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Yeah not being purposely factitious but I also like to know, that same curiosity is a blessing and a curse when it comes to dev, sometimes I just need to use thing and accept it works because someone else more specialised has done it, but I can't help wanting to know how.
I'm neutral about all this stuff, if it sucks but it's optional then fine, if it sucks and not optional I don't buy the game.
 
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Nvidia + Game Developers vs Gamers.

Gamers: its changes the look of the game completely, the structure of people faces, the lighting, i don't like it.

Nvidia + Game Developers: ACTUALLY no it doesn't, ACTUALLY all its doing is enhancing the lighting using data that's already there.

Gamers: :rolleyes: What am i supposed like it now? i'm not talking about how it works, i'm talking about what i'm seeing.
 
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Nvidia + Game Developers vs Gamers.

Gamers: its changes the look of the game completely, the structure of people faces, the lighting, i don't like it.

Nvidia + Game Developers: ACTUALLY no its doesn't, ACTUALLY all its doing is enhancing the lighting using data that's already there.

Gamers: :rolleyes: What am i supposed like it now? i'm not talking about how it works, i'm talking about what i'm seeing.

Are you ok?
 
They literally did market it as a preview and tech demo.
Whilst calling it DLSS 5 - you have a pattern of missing the point, I see. :) You don't show some tech demo and call it with the name of final product, that's a recipe for... Well, exactly what we can see happened - huge backlash.
 
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However good or bad AI tools are right now...they are only going to get better, more powerful, and more useful over time, it's in the nature of machine learning systems.
That's not how AI models evolve - as in they don't get much more powerful on the same hardware, they grow bigger and require more, faster hardware, and that's mostly how they get more powerful. What works in data centers doesn't work on home GPUs the same way, especially if it needs to run a game as well and other DLSS methods (upscaling and FG) - all at the same time. Unless one is happy with the future where games with AI in them will be playable just online on Nvidia cloud data centres, then sure - very doable, for a price.
 
Yea I could see a day where your local GPU works in tandem with streaming from the internet.

You could have local rendering plus AI from Nvidia cloud.

Unless we reach a point where internet speeds far outpace the streaming in which case you could do away with local rendering and stream it all from Nvidia cloud.
 
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I was referring to the discussion on how the tech worked between two members here, not the temper tantrums from gamers about AI in general. Not sure if you missed that part and thought I was talking about general gamers vs devs.
How the tech works exactly nobody outside Nvidia knows, it's a black box and Nvidia isn't sharing details. :)
 
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Yea I could see a day where your local GPU works in tandem with streaming from the internet.

You could have local rendering plus AI from Nvidia cloud.

Unless we reach a point where internet speeds far outpace the streaming in which case you could do away with local rendering and stream it all from Nvidia cloud.
The latency would be horrible (all the syncing issues etc.) it would be better to just run it purely in the cloud I suspect.
 
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Nvidia + Game Developers vs Gamers.


Hive mind: It's completely changing the vision of the artists and game developers! I can't stand having this extra toggle in my games. Wahhhh!

Game developers & Artists: Actually it's not. We think it's an incredible leap forward and this gets us much closer to our vision. Also, you've got it completely wrong about how this tech works, and you're just mindlessly regurgitating what some rage-baiting YouTuber has told you by screaming the phrase "AI slop" repeatedly in a mob-like frothing stupor.

Hive mind: Game developers and artists know nothing about their own visions and no one cares.

;) :p
 
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