Soldato
- Joined
- 10 May 2004
- Posts
- 13,050
- Location
- Sunny Stafford
Just this really. Vanilla was my fave, but I extend this thread to include new-starters that started during TBC because I still consider that as being retro material. For those who still play now, what is the game like? When/how did you start, and what are your fondest memories of Vanilla/TBC?
I started in Christmas 2005. Knew nothing about class roles, just that I wanted a wizard-type character. I got to level 60 in May 2006 and joined a guild, which was good as we were all new to WoW, but as mostly friendly 20-somethings, we were familiar with the old Warcraft games from teenage years. We clubbed together with attunements e.g. Jail Break, and 5 months later, we had MC/Ony/AQ20/BWL on farm. We got halfway through AQ40 then we ran out of time as the pre-release content for BWL got released in December 2006. Fond memories though as WoW cropped up on popular media a lot like South Park.
Burning Crusade - again good content, although the reduced raid sizes caused problems with guild politics. So it was partly Blizz' doing, but also the guild was to blame as they ditched the DKP system and instead the officers formed the so-called 'loot council' which generated favouritism. For the 1st Gruul's attempt, the core/favoured players were short and had recruit about 5 of the more casual players like me. Got Gruul down ok after the 2nd wipe, then there was an argument on Teamspeak as the core players / loot council couldn't agree on who should get the drops. Next time I logged in, the guild has disbanded and we became 2 guilds. The core/favoured players formed their own guild and they continued to power through the dungeons/raids. The rest of us (casuals) formed our own separate guild and did things at a slower pace. The irony was though that we got further than them in the end and managed to clear Sunwell
We just got on together really well and I think that helped.
I quit WoW early on in the Lich King era (some time in 2009), but did "re-lapse" for 3 months during Mists. It wasn't the same though as it wasn't 20-somethings or 30-somethings playing the game. It was now teenagers who weren't even alive when Warcraft 1/2 came out, so very different clientèle... and the attitude that goes with it. Plenty of invites sure, but very little talk between the players which took away the social element of WoW for me. A lot of ninja looting too.
I started in Christmas 2005. Knew nothing about class roles, just that I wanted a wizard-type character. I got to level 60 in May 2006 and joined a guild, which was good as we were all new to WoW, but as mostly friendly 20-somethings, we were familiar with the old Warcraft games from teenage years. We clubbed together with attunements e.g. Jail Break, and 5 months later, we had MC/Ony/AQ20/BWL on farm. We got halfway through AQ40 then we ran out of time as the pre-release content for BWL got released in December 2006. Fond memories though as WoW cropped up on popular media a lot like South Park.
Burning Crusade - again good content, although the reduced raid sizes caused problems with guild politics. So it was partly Blizz' doing, but also the guild was to blame as they ditched the DKP system and instead the officers formed the so-called 'loot council' which generated favouritism. For the 1st Gruul's attempt, the core/favoured players were short and had recruit about 5 of the more casual players like me. Got Gruul down ok after the 2nd wipe, then there was an argument on Teamspeak as the core players / loot council couldn't agree on who should get the drops. Next time I logged in, the guild has disbanded and we became 2 guilds. The core/favoured players formed their own guild and they continued to power through the dungeons/raids. The rest of us (casuals) formed our own separate guild and did things at a slower pace. The irony was though that we got further than them in the end and managed to clear Sunwell

I quit WoW early on in the Lich King era (some time in 2009), but did "re-lapse" for 3 months during Mists. It wasn't the same though as it wasn't 20-somethings or 30-somethings playing the game. It was now teenagers who weren't even alive when Warcraft 1/2 came out, so very different clientèle... and the attitude that goes with it. Plenty of invites sure, but very little talk between the players which took away the social element of WoW for me. A lot of ninja looting too.