+1 if you definition of winning is games won you are a loser.
Do you think that being a fan of a sports team / personality (and the associated emotional investment) is wrong as well?
+1 if you definition of winning is games won you are a loser.
Ninja Tweet Criticizes People Who Don't Get Angry When They Lose at Video Games
I agree somewhat with what he saying in terms of improving and learning from mistakes etc....
what are your thoughts?


In all thingsDon't take too much notice of things said in a tweet, improve and learn from your mistake?![]()
They are not mutually exclusive though are they? I know when I'm invested in something I have at least some feeling afterwards along with wanting to be better, maybe anger at not being better then it passes.Gaming is his career.
Extend this to other careers, should programmers get angry when they introduce a bug? Should teachers get angry when one of their students doesn't get 100% on all of their exams? Should bus drivers get angry when they are 1 minute late? These are all "failures" just as much as losing a game.
I don't see what getting angry achieves other than clouding your judgement.
A mature individual would take failure as an incentive to improve and learn from their mistakes without getting angry
Don't take too much notice of things said in a tweet, improve and learn from your mistake?![]()
Do you think that being a fan of a sports team / personality (and the associated emotional investment) is wrong as well?
Gaming is his career.
Extend this to other careers, should programmers get angry when they introduce a bug? Should teachers get angry when one of their students doesn't get 100% on all of their exams? Should bus drivers get angry when they are 1 minute late? These are all "failures" just as much as losing a game.
I don't see what getting angry achieves other than clouding your judgement.
A mature individual would take failure as an incentive to improve and learn from their mistakes without getting angry
It's not just a game to him, it's a means of making a living. It's totally different.

You did get mad when I trashed you!
What I can't fathom is games without any skill-level cap which allow players with tens of thousands of games to be just as bad at 10K+ games as they were at their first but still allows them to progress through sheer number of games played vs any skill required.
That's a great quote and fits my line of work perfectly.... to quote an old colleague: "It's only money dowie, it's not like we're saving lives here".