Dogeminer

I started again with a view to doing this more mathematically :p The chart below should help you form a strategy for min/maxing your DPS!

There's some instructions below for comparing cost effectiveness. Enjoy!

Code:
Mining Shibe (cost 10, DPS 0.25, Doge/DPS 40)
0.25
1.75 (cost 1,800)
25 (cost 120,000)
250 (cost 20,000,000)
1100 (cost 950 million)

Doge Kennels (cost 400, DPS 3, Doge/DPS 133)
3
4.75 (cost 2,400)
32 (cost 210,000)
400 (cost 2,500,000)
1800 (cost 1.25 billion)

Slave Kittens (cost 6000, DPS 13, Doge/DPS 462)
13
44 (cost 80,000)
240 (cost 1,200,000)
900 (cost 15,000,000)

Space Rocket (cost 100,000, DPS 109, Doge/DPS 917)
109
218 (cost 450,000)
1201 (cost 8,000,000)
5180 (cost 98,000,000)

Moon Base (cost 1,000,000, DPS 9782, Doge/DPS 102 !!really good!!)
9782
7501 (cost 8,000,000) !!lowers DPS!!
14,000 (cost 99,000,000)
66,000 (cost 420 million)

Time Machine (cost 1 billion, DPS 549215, Doge/DPS 1821)
549,215
1,598,430 (cost 8.8 billion)
10,984,300 (cost 32 billion)
420,420,420 (cost 1,337 billion)
tbd (cost 900 trillion)

Moonbase warning!

Don't buy the first Moonbase upgrade until you've got enough Doge to also buy the second (total cost: 107 million). The first upgrade lowers DPS!!

A note on Doge/DPS

Doge/DPS is a measure of relative cost effectiveness between worker types. It is literally how much Dogecoin you must spend to gain a single DPS.

If worker A has a higher Doge/DPS than worker B, you should purchase more worker B instead. Every time you add another worker, however, the Doge/DPS changes.

There is a shortcut for comparing all types quickly.
Start with any worker type (eg Moonbase). Find the Doge/DPS (divide the current Moonbase cost by the DPS in the chart above). Save this value.

Next, multiply this number by the DPS of a different worker type (eg Kittens). This gives you the threshold value. If the current cost of a Kitten is lower than the threshold value, adding a Kitten is more cost effective. If the cost of a Kitten is higher than the threshold value, then another Moonbase is more cost effective.

To compare another worker (eg Shibes), recall the Doge/DPS value you saved from the Moonbase, and multiply by the DPS of the Shibe, to get the threshold value for the Shibe.

The above is only 100% true when all workers are fully upgraded. If not, other factors must be considered.
 
Last edited:
I started again with a view to doing this more mathematically :p The chart below should help you form a strategy for min/maxing your DPS!

There's some instructions below for comparing cost effectiveness. Enjoy!

Code:
Mining Shibe (cost 10, DPS 0.25, Doge/DPS 40)
0.25
1.75 (cost 1,800)
25 (cost 120,000)
250 (cost 20,000,000)
1100 (cost 950 million)

Doge Kennels (cost 400, DPS 3, Doge/DPS 133)
3
4.75 (cost 2,400)
32 (cost 210,000)
400 (cost 2,500,000)
1800 (cost 1.25 billion)

Slave Kittens (cost 6000, DPS 13, Doge/DPS 462)
13
44 (cost 80,000)
240 (cost 1,200,000)
900 (cost 15,000,000)

Space Rocket (cost 100,000, DPS 109, Doge/DPS 917)
109
218 (cost 450,000)
1201 (cost 8,000,000)
5180 (cost 98,000,000)

Moon Base (cost 1,000,000, DPS 9782, Doge/DPS 102 !!really good!!)
9782
7501 (cost 8,000,000) !!lowers DPS!!
14,000 (cost 99,000,000)
66,000 (cost 420 million)

Time Machine (cost 1 billion, DPS 549215, Doge/DPS 1821)
549,215
1,598,430 (cost 8.8 billion)
10,984,300 (cost 32 billion)
420,420,420 (cost 1,337 billion)
tbd (cost 900 trillion)

Moonbase warning!

Don't buy the first Moonbase upgrade until you've got enough Doge to also buy the second (total cost: 107 million). The first upgrade lowers DPS!!

A note on Doge/DPS

Doge/DPS is a measure of relative cost effectiveness between worker types. It is literally how much Dogecoin you must spend to gain a single DPS.

If worker A has a higher Doge/DPS than worker B, you should purchase more worker B instead. Every time you add another worker, however, the Doge/DPS changes.

There is a shortcut for comparing all types quickly.
Start with any worker type (eg Moonbase). Find the Doge/DPS (divide the current Moonbase cost by the DPS in the chart above). Save this value.

Next, multiply this number by the DPS of a different worker type (eg Kittens). This gives you the threshold value. If the current cost of a Kitten is lower than the threshold value, adding a Kitten is more cost effective. If the cost of a Kitten is higher than the threshold value, then another Moonbase is more cost effective.

To compare another worker (eg Shibes), recall the Doge/DPS value you saved from the Moonbase, and multiply by the DPS of the Shibe, to get the threshold value for the Shibe.

The above is only 100% true when all workers are fully upgraded. If not, other factors must be considered.

:confused:

It's only a daft game..

:D;)
 
http://dogeminer.se/

doge.png


This game is consuming me. Cookie clicker can suck it. How many DeLoreans can you accrue, GD?

wheres your click counter?
 
FFS, laptop crashed sometime today and no game save... Boooooooo

I think it was going to take a week to make 900 Trillion anyway so it probably died just thinking about it!
 
Client: what are you doing on your laptop?
Me: Umm, reports.
Client: You're clicking the mouse a lot, is your computer ok?
Me: Yeah, it's fine, I'm just dogemining.
Client: What? You're fired.

 
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