Doom 2015

Soldato
Joined
24 Mar 2014
Posts
2,810
Location
Inverness,
*****Apologies in advance if there is another thread for this. Delete if necessary :)*****


So I was going through Youtube and I noticed a new-ish video for Doom. Being a fan for many years (since the original Doom) I decided to give it a watch.
My personal opinion is somewhat unimpressed actually. While I like the idea of the melee kills, I feel that this new doom has lost a lot of the eerie blood pumping horror that the blocky PS1 counterpart used to have. I remember walking around seeing nothing for a while, but hearing the background noises and thinking, "oh god not one of those again!!!" from what the video shows it just seems to be a killfest now.


What are your thoughts guys?

 
There were pauses, some as long as 5 seconds, between explosions. What are you talking about? :p

I dislike the over-used kill animations, and the fact that the chainsaw is a just a QTE/insta-kill.

But I think we're just too old-school. Modern gamers love endless QTEs and lengthy kill animations, evidently, or they wouldn't keep using them.
 
I really didnt like the look of it the first time i watched this video, but after watching through again just now it has grown on me. Will definitely give it a go, but wont be pre-ordering this.
 
I mean, I think Doom was different things to different people.

Doom, especially with later levels, and with Doom 2 and Final Doom and all, *was* largely a killfest. Brutal Doom was the pinnacle of the twitch, enemies-everywhere style of gameplay that many people obviously desired.

I'm with you though, OP. I was a kid when Doom came out. For me, the 1st person perspective and everything, just playing the shareware version of Doom 1, it was all about immersion and horror. I loved it to death. When I finally got the full version, and then played through Doom 2, yea, it got more action-packed at times, but I never played the games like you say many people do - all quick and twitch-style. I was slow and deliberate, took my time and was cautious. Which is how I enjoy my games nowadays for the most part.

But it does show that there's very big differences in the sort of groups they could appeal to. I think players like myself and you OP are probably less outspoken, while the fast, twitch, speed players are the ones still out there playing Brutal Doom and doing Let's Plays on YouTube and doing speedruns and everything. Whether they're the majority or not, they certainly stand out as the more vocal crowd. So I can see how Bethesda and id want to cater to that crowd.

They tried catering to the other crowd with Doom 3, and it didn't work out so brilliantly. Granted, I love Doom 3, it was still received well and sold well enough, but it wasn't the classic hit they wanted it to be. I think that was due to other reasons than just the horror-style direction, but publishers are notoriously out of touch with these things and have knee-jerk reactions rather than really understanding things on a deeper level.

That said, I think we haven't quite seen enough yet to make any conclusions. We could well be seeing some later-style levels where earlier ones retain a sense of exploration and mystery and dread.

I'm excited still.
 
Looks good hope it plays as well, last thing I really played from id was etqw, enjoyed that, only stopped because there werent enough ppl playing.
 
Last edited:
Never understood why people associate the old Dooms with the horror genre, they're just games where you kill a load of monsters IMO.

Doom 3 was terrible because it tried the horror thing (maybe it was just because of the flashlight thing).

If this is just killing a bunch of monsters it could be pretty good.

sorry (Playstation 1)

Playstation 1? :confused:
 
...its just not doom to me :(

Those that grew up with Doom 1 and 2 will understand

Played them all on release, including Heretic and Hexen.

My faves are still Q2, then Q1, with the rest a distant 3rd :p

I don't think Doom was ever scary. But it was gritty. The demo footage here looks bright and clean. And sparkly. Not the same styling at all.
 
...its just not doom to me :(

Those that grew up with Doom 1 and 2 will understand

+1


Still have the old Dooms installed to this day. Albeit Doom 2 with the Brutal Doom pack and the others with the DoomRemake (Kickstarter) pack. :D
 
I want to get excited about this new Doom, but I really feel that it hasn't come a long way in terms of technology innovation from the last one (Doom 3) amd that was over 10 years ago. It all looks a bit meh, nothing jumps out shouting 'omg that's truly new stuff (next gen) there'. It's as if they've taken ideas from other games before it (wish is ok to a degree ) and then applied some of their older techniques, but not actually added anything new and amazing from what I can see. I might be proven wrong when the final release ****, I hope I am.

The weapon switch slow mo would really get on my nerves, as would the finishing moves, it also needs to be faster imo, as I think that it looks very heavy and clunky movement wise.

It's obvious from the outset that they're concentrating on single player for console first and then adding a playable Multiplayer (maybe?) for PC maybe at a future date.
 
Last edited:
Back
Top Bottom