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Doom 3 was an excellent game by any measure, although it went downhill a bit once you got to hell.
As with most things in life.
Doom 3 was an excellent game by any measure, although it went downhill a bit once you got to hell.
They should create some similar bone crunching sound effects that were used in Doom 1 & 2
Things like the Super shotgun sound, teleport, doors opening, imps etc
I still hear sounds that were created for Doom on TV programs, films and in music. Either that or ID used previsouly created sounds for things like teleports and doors
It needs to be more gritty than Doom 3 too, keep it similar style to Doom/Doom 2/Quake 1
Also the sound the final boss in Doom 2 makes when he is spawning enemies - I've heard that in so many movies, tv programs and games. It's almost always something to do with fire and explosions - possibly a real sound?
Really looking forward to do this. I hope the game is totally brutal in terms of gore and violence, a proper 18 rated game.
What do we reckon here, a 2013 release?
What do we reckon here, a 2013 release?
We'll be lucky... How long was Rage in development?
I can't remember the name of it off hand but theres a huge professional sound sample library thats used mostly for movies that most id and other games have used sounds from. I hear sounds from starcraft used in movies, etc. quite often especially the zerg roar effect.
We'll be lucky... How long was Rage in development?
I'll keep my fingers crossed, but even with the idTech5 development from Rage I can't see it appearing for at least a couple of years.
Rage was in development for seven years
Quake 4 shipped 14 months after Doom 3, Doom II shipped 10 months after Doom, Spear of Destiny shipped only 4 months after Wolfenstein 3d (although it was more like another episode than a new game).
Once the game engine is ready games don't take that long.
In fact, just thinking about their older games is actually making me want to play the early Doom games again.![]()
The older games (not just ID) are usually better for some reason. I think its the sound effects, music and general atmosphere. I havent played Doom 1 / 2 in years, yet I can hum the music and remember certain level layouts.
The only other games that stand out in my mind for unique atmosphere are Duke Nukem 3D, Blood and Quake (and of course Doom 1/2)
Out of interest, has anyone played a modded Doom 1 or 2? Surprisingly, it's something I haven't yet tinkered with. Any good mods out there?