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DX12 CPU Performance Leaked, Way Faster Than DX11 – Threading Model Resembles AMD’s Mantle

http://jonpeddie.com/press-releases...uarter-intel-up-11.6-amd-slips-7-reports-jpr/

figures from last quarter. both are actually about 14% of the market. so your maths is failing you.

That old chestnut.

http://www.jonpeddie.com/publications/add-in-board-report/

the link you posted includes most intel and AMD CPU's... CPU's that go in to business machines and laptops that never see a PC game

surely the fact that Nvidia don't even sell desktop APU's but still manage to equal market share with AMD who sell both APU's AND GPU's says something about how small their market share in both combined is?

the add in board report tells you how many dedicated GPU's are sold, you know, the type of cards that people actually use for gaming, the one where AMD are slowly haemorrhaging market share from 40% now down to 28%
 
the APU's are mantle capable, why wouldnt they be counted? same goes for intels share in regards to dx12, nvidia fans here like to use intels graphics market as a reason for how dx12 makes mantle pointless do they not? is that now null and void given they wont be used for hardcore gaming?

the one where AMD are slowly haemorrhaging market share from 40% now down to 28%
certainly true they are losing market share. that's what happens when a competitor releases a card. if you look at the last quarter its a bit healthier. But then I'm not arguing that AMD is dominant am I?

surely the fact that Nvidia don't even sell desktop APU's but still manage to equal market share with AMD who sell both APU's AND GPU's says something about how small their market share in both combined is?
ha, surely the fact intel dont even sell discrete cards and yet still outsell nvidia and amd says something about how small their market share combined is? #notarelatedargument
 
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the add in board report tells you how many dedicated GPU's are sold, you know, the type of cards that people actually use for gaming, the one where AMD are slowly haemorrhaging market share from 40% now down to 28%

They always have fluctuated between ~30 and 40% sad to see them drop to almost the lowest I've seen when they should have a lot going for them.
 
so it would be how many they have sold of these 5 monitors vs every other monitor sold since...the 6 series? just to have a cut off point as thats the last that supports gsync.

Eh!!!! what your going to include each individual monitor....?

Surely than you would have to include each individual game sold 1.6 million pc versions of BF4 alone. that changes things somewhat.




eekkkk Stop. what am I doing....how the hell did we get into this discussion.

I've argued some bizarre things on these forums but I think this one takes the biscuit.

Enough. :)
 
slowly haemorrhaging

not sure that quite works, but it is sad to see AMD down to 28%. I think they are making good headway with their drivers and the 290s are much more competitive than people give them credit for...

As long as my 290 can use DX12 as it is implemented in up coming games (i'm not interested in the fully supported argument as long as it works) then i'm happy.

Mantle has been nice for BF4 and will hopefully get used in some Crytek games and Battlefront but widespread adoption of DX12 has got to be the big win though right?
 
but widespread adoption of DX12 has got to be the big win though right?
yes definitely. I hope these gains are true.

how the hell did we get into this discussion
people trying to reduce a comparison down far enough to disprove it, when there was nothing to disprove as the only point I was making was all propriety techs that rely on levels of hardware have slow initial adoption rates and its not a reason to discount it.
Unfortunately I dared to mention a nvidia tech and so I got the standard numpties leaping to defence against an attack that wasnt there.
I think our discussion could have been solved if there was published adoption rates for gsync but it seems to early to tell, so nevermind.
 
Nuts, i cant speak for other people, chances are they and i have a different opinion, personally i think that AMD need a strong market share in discrete cards to be able to drive mantle adoption... Star citizen for example which is slated to have mantle, currently has less than 1% using APU's of any type... other games of the type i am interested and have shown interest in mantle show a similar pattern, so i personally dont think APU's have any bearing on the types of games i am interested in playing
 
Wasnt OpenGL a low level API ? Regardless of when DX12 or Mantle was created, Nvidia had already been there done that. Look how that turned out, AMD wont have bags of money to keep on buying up developers to incorporate it. I expect it to die away just like OpenGL did.
 
Wasnt OpenGL a low level API ? Regardless of when DX12 or Mantle was created, Nvidia had already been there done that. Look how that turned out, AMD wont have bags of money to keep on buying up developers to incorporate it. I expect it to die away just like OpenGL did.

OpenGL was not a low level API. OpenGL Next will be.
 
Wasnt OpenGL a low level API ? Regardless of when DX12 or Mantle was created, Nvidia had already been there done that. Look how that turned out, AMD wont have bags of money to keep on buying up developers to incorporate it. I expect it to die away just like OpenGL did.

It works a bit differently to DX in that you have more access to the hardware but the way most people use it is more in common with DX than Mantle. OpenGL was more or less sabotaged by Microsoft rather than it faded out of mainstream use for other reasons.
 
Evidence of what? Payments to devs?
All of the mantle games have been included as giveaways and have had AMD logos sponsoring the games - hardware vendors sign deals with game devs where they give cash for copies, it is widely know that this is how the industry works. You are asking me for evidence that the sky is blue.

That's the game giveaways with gold and promotions. I know how that works and I have no problem with that, it's done to sell cards.

I am still asking for proof that AMD paid anyone to use Mantle. That all these developers who have signed up for Mantle have all been paid.

Your first statement basically says that no developer will use mantle unless AMD pays them to.
 
ohhh and I hope Mantle dies a quick death when DX12 is upon us. I hate how it has driven a divide among GPU owners. Propriatarary stuff is no good for the community :D

Is that meant to be a joke? Says the locked down stuff Nvidia comes up with. At Least mantle was open for anyone to use. You can't even have AMD in the system if you want to use anything nvidia feature wise. Nvdia is the worst for driving a divide among GPU owners.

Also good luck when DX12 is here, lets see all your beautiful games that will be running DX12!

I hope all the haters die a quick death and that goes on both sides cos it's pathetic really!
 
I didnt say that *no* developer would use mantle without being paid, i'm saying it just doesnt make financial sense to when the target audience is less than 20% of your customer base the likely "extra" sales from mantle support is unlikely to cover the development costs, so it doesnt make sense to do so... that doesnt automatically mean that no one not being paid by AMD will support it, but it makes it a lot less likely than if AMD had stronger market share and better backwards compatibility
 
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