Full voice acting. As if people weren’t drawing enough comparisons between TESO and Star Wars: The Old Republic, now there’s this. BTW, TESO‘s still not using the HERO Engine.
Automatically sorted inventory, similar to what’s seen in Skyrim and Oblivion. Hallelujah. Why more MMOs don’t take this tack, I’ll never know. In addition to sorting based on type, like armor or weapon, more options will be available, such as sorting by value or when acquired.
Light-armor tanks. While ZeniMax says you’d rather use heavy armor in close-quarters fighting, the option is apparently there “to increase your health to the max and carefully choose your abilities” and create “a light armor character that would last a good, long time on the front lines.”
Narrowly specialized characters. While the skill system would seem to reward hybridization, there should be plenty of options for people wanting to specialize along a single track, such as exclusively being a healer.
Equipping weapons. The Q&A confirms that a system will be in place similar to Skyrim‘s, where you can equip weapons, spells, and shields on a per-hand basis, and you’ll also be able to easily switch between builds — something the single-player games have generally lacked.
Moral choices. While not as black-and-white as, say, choosing to represent the Light or Dark Side in SWTOR, there will be some “tough choices” your character will have to address which might range from having a minor effect on the story to having “lasting consequences.”