Soldato
- Joined
- 22 Sep 2008
- Posts
- 10,157
- Location
- Burscough
Haha! I played MTW 1 to death and I'm completely lost on this one!
Ive conquered the world and had to endure countless CTDs. Im now playing through again on the hardest settings. Since starting a new campaign after the patches came out, it seems a whole lot smoother and im getting far few crashes.
any1 care to explain how u play this game?i dont wanna call it **** cuz its most likely ont. i just dont understand it 1 single bit.
Give it a chance!im gonna give it up, i have no experience in any of these games.
im gonna give it up, i have no experience in any of these games.
love a strategy game, i know what your saying but its so hard to understand .
how do i build stuff?
, especially with the mods mentioned earlier, i began playing it vanilla for about 3 years (12 turns) before getting a bit bored and thinking it wasn't what i thought it would be, but whack the mods on and it's just about perfect!Also, what the hell is with re-inforcements in battle? The entrance of the enemy and your own re-inforcements bears no resemblance to their starting positions on the campaign map pre-battle. Its not right their second army coming in from behind your position, when on the campaign map it is 2 v 2 armies meeting from north/south in the small passes of the Spannish/French Pyrenees! Like, seriously!

Played more at the weekend, and one thing that is seriously annoying me is not being able to tell how powerfull an army (or how shot to pieces) is on campaign map as the bar next to the flag represents number of units.
Also, what the hell is with re-inforcements in battle? The entrance of the enemy and your own re-inforcements bears no resemblance to their starting positions on the campaign map pre-battle. Its not right their second army coming in from behind your position, when on the campaign map it is 2 v 2 armies meeting from north/south in the small passes of the Spannish/French Pyrenees! Like, seriously!
I know exactly what you mean I had 1000 men vs an oncoming assault of 800 which I promptly dispatched only to be faced by a 2800 strong reinforcement force coming up from behind me. Needless to say I taught them a lesson only losing 600 men =D.
On a side note I have yet to experience a single crash =/
"I presume this will not end up in the rants section as its about game play.
Incorrect deployment and its affect on game play.
The players ability to manoeuvre their armies on the campaign map is restricted by the ability of the AI to intercept those armies, the reverse is obviously true for the player. This should have a positive impact on game play and help the AI engage the players forces at critical moments in the game. However there are problems.
The tactical maps that are being generated during interceptions are deploying forces in reversed positions and for settlements the map that is generating is the city type map.
An interception by the AI from a fortified settlement is particularly damaging for the AI because it generates a map with the AI deployed within a fort. This means the AI must first exit the fort to engage the players army.
Interceptions with reinforcements create situations where the reinforcements enter the battle from behind the player. This again is caused by the game generating a tactical map with the initial forces deployed in reversed positions and the reinforcements entering the battle correctly.
Once the player is aware of this mechanic they can exploit this to defeat the AI.
Just to illustrate the bizarre nature of this, if you wish to have your reinforcements enter the tactical map on the same side as your first army you will need to have your reinforcements behind the AI on the campaign map.
Making the campaign map irrelevant. If the player deploys an army on a bridge and they are engaged by a single army the map that is generated appears to be correct and the AI will need to cross that river. However if the AI has reinforcements you will find that those reinforcements will enter from behind your army.
They have not crossed the river somewhere else what has happened is that your army had always been deployed incorrectly on the wrong side of the river but you will only notice this when the AI has reinforcements. If you wish to exploit this as a player simply approach an AI army on a bridge with two armies, your reinforcements will then enter the battle behind the AI.
I consider this to be a serious issue and needs to be fixed as a priority it may be a simple problem with the deployment instructions so hopefully CA have done this already. "
