Essential iPhone Apps

iPhone 3G has 128MB (117MB for use, 11MB for the screen), iPhone 3GS has 256MB of ram so if you're running a 3GS you may not bump into this problem.
 
Has the Mobile Allowance App stopped working for anybody else?

Yep - thought it was just me. Said there is something wrong with my account, when there isn't :confused:

I think the app relies on screen scraping the O2 website, so any time they change something it'll need updating - poor guy who has to maintain that.

Thanks for this, great little app!

Thanks :)

It's brilliant, only thing I don't like is that to move a scrollbar you need to double tap then move it (same for drag and drop). I emailed the developer and suggested moving to 2 fingers for moving the viewport and thus you'd just need to hold and scroll with the 1 finger for drag and drop/scrollbars. He emailed back very quickly and said they'd look at implementing that in the next feature, win!
 
Has the Mobile Allowance App stopped working for anybody else?

Yep same as.

"PROBLEM UPDATE: a *tiny* change over at the O2 website has left "Mobile allowance" being unable to talk to O2 and grab your "Next update" date. I'm looking into ways to resolve the issue: every user is seeing the same message right now (your subject line would have said "Problem R1/1.3.1"). Tap "Report a problem" on your *iPhone's* App Store app description page if you'd rather grab a refund."
 
Last edited:
"PROBLEM UPDATE: a *tiny* change over at the O2 website has left "Mobile allowance" being unable to talk to O2 and grab your "Next update" date. I'm looking into ways to resolve the issue: every user is seeing the same message right now (your subject line would have said "Problem R1/1.3.1"). Tap "Report a problem" on your *iPhone's* App Store app description page if you'd rather grab a refund."

personally, if I wrote the app I would have made it at least display the info it was able to obtain and simply have an error message under any it wasn't. Most people know their billing date.
 
Last edited:
I'm starting to get annoyed with the "Lite" versions.

I understand that they need to have a cheapskate version, but just put out one version and charge for it; if it's a good app people will buy it.

I hate filling up a homepage with apps and then you get one rogue app that looks naff.
 
I'm starting to get annoyed with the "Lite" versions.

I understand that they need to have a cheapskate version, but just put out one version and charge for it; if it's a good app people will buy it.

I hate filling up a homepage with apps and then you get one rogue app that looks naff.

the purpose of the lite apps isn't really to get stuff on the cheap, it's to try the app out before you buy it so you can be certain it's something you want to shell out for.
 
Nanosaur 2 is one of the best games I have played yet for iphone and at £2.39 it's a steal.
Very nice game, reminds of the first ngage games, take a look.;)
Nanosaur 2, official Pangea website.
Here.
 
Last edited:
The need to have separate free/demo applications with skanky icons just shows a deficiency of the App Store, not the developers.

On Xbox Live Arcade, every game has a mandatory demo version that can be unlocked in to the full version on the spot. It works brilliantly.
 
Back
Top Bottom