ETQW Beta 2 Friday Along With 25,000 New Keys!

Well there's definitely some improvements, but I still feel undecided about this one. Glad to hear of a release date, now I know exactly how long I've got to make my final decision.
 
Game feels a bit smoother without V-Sync on but it's still a bit dodgy performance wise, all on High/Ultra@1440x900 and 4xAA I'm dipping down to the low 30's often, how are you lot doing with performance? :(
 
Been playing this this morning but seems quite laggy for me even on medium settings, im not upgrading my 1800XT till atleast crysis is released,im getting some kind of graphics curruption in this too, mainly around the hills in the background like a blackoutline


edit: grabbed a SS of it




Ive been looking forward to this game for a long time and i mjust say im NOT impressed yet.........
 
What kind of settings you think I could run on my rig

3700+
7800GT
2GB Ram

Will give it a bit more of a play but dont think I will be buying it as it stands.
 
R5Rich said:
What kind of settings you think I could run on my rig

3700+
7800GT
2GB Ram

Will give it a bit more of a play but dont think I will be buying it as it stands.

I have a similar setup, but with a 4800x2 and it run fine maxed out @ 1280x1024. Haven't checked the framerate, but visually I wouldn't say it's under 30fps at least.
 
The current video card / driver combination does not support the necessary features: GL_ARB_texture_rectangle

AHHHHHHHHHHHHHHHHH

x1900XT 256
E6300 @ 3.2
1GB ddr2
 
I think a lot of things have improved, the hit detection is way better and not sure if the xp has been lowered to get the lvls but ive was able to get lvl 4 engi/constr in 2 rounds and lvl 2 in light weapons

 
big improvement over beta1 but that isnt very hard is it lol.

Hit detection has been improved and the vehicles seem to handle a little better. Performance seems to have improved (not sure 30 percent better than beta 1) Timing method 2 still seems to be the worst for fps performance (com_timing_method 1 seems better) Pixalating the strogg scope removed, so it does look like they are tweaking things which ppl are complaining about.

It just feels a bit chaotic at the moment and Ive never really liked vehicles as I like infantry battles and the teamwork on foot. Just seems to me if your in a tank/walker thingy your at a massive advantage. Engineers also seem to be able to rack up the xp quickest possibly because of the deployables and just repairing vehicles etc. Stogg medic has been nerfed a little with 90 HP and delayed pickup of stroyent, and Im not 100 percent sure but nades dont seem to be given in stoyent/packs. I ran out several times of nades and couldnt get any back playing strogg med (gdf can get nades from air drops as med) Strogg always will score higher than GDF playing in the same way (mainly I play medic)

Steps in the right direction it seems and Im trying to like this game as I loved RTCW/ET but I just cant, yet.....
 
I also noticed that the stroyent paks dont give nades bac, i think they have implemented that as a lot of ppl were complaining about the strogg techs who were just nade spamming in the sewer.
 
I have a 9800 SE @ Pro backed by an E4300 @ 2.7GHz, playing at 1440x900, albeit with no eyecandy, and it is smooth as (jaggy, low poly) silk. You chaps with cards from the 21st century should be faring better.

As for complaining about no teamwork on a beta, on random public servers, I think you are having a giraffe.

Personally I loved Wolfenstein:Enemy Territory, Battlefield 2, but my first online love was the original Unreal Tournament Assault. This seems like a happy mix of the three, bringing the hectic sacrifice for objectives of W:ET and UT Assault back, the supreme vehicles and map size of BF2, and the XP Campaign style of W:ET.

Compared to Beta 1, the feel of the vehicles is massively improved, which was my only real concern (apart from balance tweaking). As BF2 had done vehicles so seamlessly. I think ETQW pulls ahead in a few respects now. Even ground pounders can damage vehicles. The vehicles don't get damaged just by driving! BF2 has laughable damage just for driving in the tank over a little stone! ETQW even has a better game browser in BETA than BF2 ever managed.
 
Last edited:
CSA said:
Been playing this this morning but seems quite laggy for me even on medium settings, im not upgrading my 1800XT till atleast crysis is released,im getting some kind of graphics curruption in this too, mainly around the hills in the background like a blackoutline


edit: grabbed a SS of it

Snip


Ive been looking forward to this game for a long time and i mjust say im NOT impressed yet.........

Looks like they are still building the mountains in that SS :p , looks like wireframes
 
I love being kicked from servers because people are too retarded to get the hell out of my way when im in a tank. :rolleyes:

With this complaint system its far too easy for morons to get you kicked for no reason. 99% of the time they'll file a complaint regardless of whos fault it was.
 
Last Kronin said:
I also noticed that the stroyent paks dont give nades bac, i think they have implemented that as a lot of ppl were complaining about the strogg techs who were just nade spamming in the sewer.

Think they also nerfed the + - Health/bullets for strog , got it bound to mouse wheel down on strog config, seems to be a delay now :/
 
didnt get the chance to play beta 1, but i am enjoying beta2

only thing i hate is as someone else said abit to easy to get kicked...

just need to mortar the bridge at the wrong time to take out lots of friendlys ! hehe
 
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