TLJester1 said:
There is a good article about 256 v 512 over here :
http://www.pureoverclock.com/article33.html
As I want to run 1600x1200 minimum, thats why I would want the extra mem.
512MB is better than 256MB "in general", this is true, but with any graphics card purchase a big part of the decision is looking for a card that suits your specific games. A lot of sites benchmark 256MB vs. 512MB for specific games, and I tend to check these first if I am thinking about stepping up.
I already mentioned, for example, that Oblivion makes practically zero use of 512MB of video memory as opposed to 256MB, so that pretty much settled the decision for me as that's what I'll mostly be playing this year. You might find, however, that your games make a huge improvement with 512MB. Doom 3, Call Of Duty 2 and Quake IV are prime examples of this.
TLJester1 said:
My only worry is that these DX10 cards will be signifcantly faster as they are a completely new chip design, for running DX9 games.
From what I've read, DirectX 10 cards (particularly the ones that will have unified shader architecture) will indeed rip a new life into DirectX 9 games.
TLJester said:
The thing I like about the nvidia cards (7900gt) is that they are quite cheap, and going SLI is cheap too, however will the current ATI chips cope better with next-gen games ie UT2k7?
It depends on the card and its features, really. I could've gotten a 7900GT, but the X1800XT 256MB beats the crap out of it for £50 less and has all the same features (including the ability to do SM3.0 HDR+AA now, which the 7800 and 7900 series cards cannot.) An X1800XT 512MB costs about the same as a 7900GT and kicks the crap out of it even more.
Of course, the 7900GT also overclocks amazingly well (to GTX speeds and beyond) from what I have heard, but this has to be done with a volt mod. That makes it a worthy purchase if you don't mind volt modding, but if you don't like to do that (I wouldn't do it to my cards) then the X1800s is the way to go.