The irony of wanting better graphical fidelity,only to have to use upscaling/image reconstruction at the same time to reduce other aspects of image quality(resolution,and ghosting/trailing issues) on brand new GPUs, which shouldn't need it in the first place.
PCMR hasn't realised monitor panel resolutions and PPI haven't moved forward that much relative to other markets. 4K has been out for a very long time. 1440p has been out for yonks.
Despite this relatively fixed target,we are still having to fiddle about with image quality downgrades on £1000 GPUs. It tells me that RT is still not quite ready for the primetime and we need another generation for things to start becoming more viable.
Things such as upscaling/image reconstruction really make more sense for people with weaker or older GPUs who need to extend its lifespan. So in my case FSR at least lets me sort of keep an old GPU for a bit longer.
However,its not a victory when you need it in £500+ GPUs(let alone £400 ones) because they are too weak.They are too weak to run sufficient level RT effects,and too weak to run intensive AA methods within a year of launch. This is why things such as TAA(made mostly for consoles) and TAA alternatives like DLSS/TAAU/TSR came out,which all seek to reduce internal rendering loads,or apply AA in a cheap way.
Ever since Pascal we have had stagnation - people forget the Ampere/RDNA2 improvements are on top of a stagnant Pascal/RDNA1 series which barely moved things forward in mainstream markets.
It means these very same GPUs are going to have to be replaced relatively soon if you want to run said effects. Many here change their GPUs out within a year or two,so don't see this but the problem is longer term.
PCMR were mocking the consoles such as the PS4 PRO,etc for needing upscaling/image reconstruction so they could do the same,but because AMD/Nvidia pushed more marketing its all fine!
This is why I am 50/50 on whether I should bother getting a new GPU from this AMD/Nvidia generation and wait for the RX7000/RTX4000 series GPUs. Nvidia might do RT better than AMD(that is a fact),and RX6000 RT performance is more variable, but ATM same time the Nvidia GPUs do not have not enough VRAM(IMHO) for someone who wants to keep their GPU a few years,or is into game modding. My main concern is if GPUs are struggling now with RT effects,its not going to look so great in 2 years time from launch,and most people I know keep their GPUs for a few years.