***FIFA 10 - PS3 10v10 Clubs***

Agreed - why I say its only useful for 4+1 - any more and its a nightmare - dont get why statics cant play as CDMs - its not that hard when Ive done it and got a fair few MotMs without doing much...

Pure laziness on a lot of people to actually just play the position given once in a while - why I dont think its the form thats the main issue, but happy to try others which will undoubtable reinforce my point...

ps3ud0 :cool:

You're right as always :p

atm we are ad hoc with positions. I never go the position i want because i know someone else is better/wants it. We never really decide beforehand.

I think everyone should take a turn round the positions its only fair.

its the same with dead ball situations. Maybe its best to have the ANY player have control over those ie deciding who takes what. (one of the perks i guess)

The other problem is how we play - we always without fail chuck it forward ive pretty much given up im my dream of us playing a sweet passing game thats semi-realistic. But hey i accept that now...(whereas before it would annoy me)


I know we all love to get forward and get involved but playing that 4222 you need some disciplined holding players to help out the back 4.

Agreed but that ties into how we play as well. Whats the point having a midfield if the ball is hoofed forward at the 1 striker upfront and then everyone else chases to catch up. Kinda weird way to "build-up" play always playing direct or long ball imo
 
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The other problem is how we play - we always without fail chuck it forward ive pretty much given up im my dream of us playing a sweet passing game thats semi-realistic. But hey i accept that now...(whereas before it would annoy me)

That's down to how hard ANY is this time around. I feel under a lot of pressure when playing as ANY and it's hard to pass it about.
 
Any suggestions how to solve it? Im completely happy to rotate positions every game like we did on 09 Club (I do feel obliged not to pick where I want to play quite often)? Though I suspect some pushback if that involves anything that doesnt involve attacking abilities (CDM). I agree deadballs should be a decision either made before the game between us all (maybe even semi-permanent) or something the ANY chooses in-game (though dont take too long).

Be nice to hear some other viewpoints - it seems we might discuss it on the forums (to death sometimes) but it never translates to Club in the end. I dont want Club to be serious, but we dont seemed to made any decent progression over the last month or two (like yesterday how can we go from a 8-2 win to a 4-2 loss so easily?)...

Thoughts on the 442 we used yesterday is a good start

Finally my (simple) views are - more ground passes and less chips/lobs; less trap and turn towards goal; triangles are awesome - give and gos; keep possession even if it means passing back to defence; perhaps some more shooting when around the box; use the width when its there; dont think the form is the be-all and end-all...

ps3ud0 :cool:
 
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I think positions should be set permanently. I.E. you are assigned a position and you stick with it. The only time this is loosened is when one of the striking positions is available as it's a bitch to play with an ANY controlled ST.

I also think we need a regular ANY as this will both increase their ability at it as well as allow us to become used to their style of play rather than adapting to a new one every game.
 
I also think we need a regular ANY.

Well volunteered :p

Nah, but in all seriousness I don't think anyone would want to play any all the time, I did for a long spell in 09, but in 10 I just can't stand playing it :(

I agree on the Permanent(ish) positions though, for the same reason of getting used to playing there. The way it is set up with VPs means they will also suit their position better if they play it regularly, same as us actually playing. I did play away from my beloved LS at some point and was lost in the game :p I do realise I hog the position though, and know that Poly would have it off me if I ever let him. :p

It seems to me that we play best 4/5 players in 4222 formation. It seems to me this way everybody will be happy with their positions (i.e. 2 strikers and 2 attacking wide players seems to give everyone an attractive position). This contributes to us playing better and holding our positions.

I also agree on the passing game, it would be lovely, but with the quality of some of the teams we play I find it very difficult to play a slow build up. If I try I end up losing the ball in midfield and find myself under pressure very quickly. (saying that I do see Poly doing it well though when he is ANY, so it cant be that hard ;))

And finally, never, ever use that weird formation that bluebird chose! This he took it from Skippi's Man City formation on his blog :D
 
That's down to how hard ANY is this time around. I feel under a lot of pressure when playing as ANY and it's hard to pass it about.
Im only now getting used to it and finding its my mentality thats to blame quite often in previous games - why I sound so cocky over comms as Im genuinely trying to ignore all the 'FIFA bugs' and play my game how I want to...

I think the ANY player should dictate form as it has a massive impact on their play - do not underestimate how much time a generic needs to accept and control a pass and how inaccurate and weak their passes are (dont even attempt long passes)...

Slowing my game down has worked wonders for me in defence/central midfield - not feeling the impetus to pass forward just because every static is running away from me gives me room and some time on the ball to construct a move rather than just one pass hoping it cuts through all their players - just pulling their players out and playing balls into the space left using triangle passing/manual 1-2s with through balls means another player joining the attack and so another spare to accept a pass. Though Im less likely to join the attack nowadays just so I have adequate cover to stop a counter - think some people have got used to it as they do come deep to accept the ball when I havent just hoofed it up there...

Makes me remember Surfer saying in 09 Club about how he hated statics losing the ball when he was ANY - can see where hes coming from especially in 10 Club where ANY is frustratingly difficult...

And finally, never, ever use that weird formation that bluebird chose! This he took it from Skippi's Man City formation on his blog :D
OMFG Ive never left a game cos I really didnt know what to do - it was like I was learning a new language or something...

@J - I can count on one hand how many times you havent played as LS or Any in 10 Club :p

ps3ud0 :cool:
 
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Im the same as Skippi, when i play as any (as you might of seen) i **** myself and just hoof it ;p, although sometimes thats the better option, we've conceaded a good few goals from people trying to over pass it at the back sometimes.

And again i agree with set posistions its a bit hard to rotate all posistions without having to change your VP's height and weight all the time.

And with set pieces, i think we could try and be a little more creative, call up second player and pass across and then out to the wing or into the box, or try some crosses instead of trying to crack them in.


Sorry about those couple of games i dropped out last night, DNS was playing up.

And in those other games where i was poop, although that was much to do with Blue's 19 shift gear box working over time in my eardrums ;(
 
i'd love to play any regularly - the problem is im **** at defending. Passing it about no probs but Defending is tricky ;) Every single time the ball would be in our box you all would never know whats going to happen next..pretty chaotic basically. Im not sure your hearts would be able to take it :D

Ohh and the any player would have to perhaps change their VP to be more CDM suited i guess?
 
For the people who have suggested permanent-ish (please define that definition) positions I would be very interested if you draw up the possible team sheet on the following criteria:

1) Assume Me, Jonny and Skip are playing - 9/10 we are on in Club, so I think thats a given - anyone disagree?...
2) Scenerios to include ANY, STs and attacking Midfielders - upto you if you include things like CDMs as thats dependent on formation and doubt will be subscribed voluntarily
3) Allow flexibility to include 3+1 to 5+1 people (7 just doesnt work and lately if there are 7 I just leave as its not fair to the ANY). Over 8 and we spilt Club as usual so are covered there...
4) State the possible formations if that changes dependent on how many are on or, for example, who is ANY
5) Maximum 3 possibles per position (prefer 2 since too many choices defeats the purpose of this exercise)
6) Any other conditions? You can tell Im at work :p

I have my own thoughts but more about the permenant nature than the actual team sheet

ps3ud0 :cool:
 
i'd love to play any regularly - the problem is im **** at defending. Passing it about no probs but Defending is tricky ;) Every single time the ball would be in our box you all would never know whats going to happen next..pretty chaotic basically. Im not sure your hearts would be able to take it :D

Ohh and the any player would have to perhaps change their VP to be more CDM suited i guess?
I personally let the CPU defender tackle the ball carrier using O while my controlled character covers any possible passes by priority (Im happy to let the ball go wide, just not ground passes centrally).

It works well for me since then Im not attempting to change players multiple times and suffering from the slow accel generics have. Think a lot of goals are caused by that where either the CPU changes you to the wrong player (for a spilt second they are nearer the ball even though they are standing still and not running) without you asking for it or when you swap and it chooses totally the wrong player.

R stick usage would remove that issue, but I just dont have the time to do that and defend/cover...

If the CPU actually translated the form right and didnt play so high or somehow leave the RB/LB back to play everyone on it would be of great help too :p. Also why does it allow CPU players to go up for corners/free kicks when they are usually defensive players, yet stick a Static in the centre circle?!? I now as ANY let someone else take those unless they are FKs as I usually ok with them (score a third of them I guess)

ps3ud0 :cool:
 
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My ideal formation is a diamond 4-4-2.

-------Jonny----------Beenom-------
----------------Skip--------------------
-----Poly-----------------------Bap---
----------------HTK--------------------
-----------------------------------------
----K1LL---K1LL---K1LL---K1LL----


K1LL was great at ANY last night.
 
LAM, LCM, LM, LDM, ANY.

I don't like playing up front because my guy only has about 79 strength, and he's crap at heading the ball too. As someone else said a lot of the time we end up hoofing it if it isn't worked up the wing in time.

I don't agree with a semi-permanent ANY player. I don't think that's very fair and I think at the moment we have the right system where we just take it in turns to do it. I don't think the form matters that much to human players, it's only really that much of a dictation on the CPU controlled players positions. After a chat with Pseudo after everyone left last night I've agreed to stop the stupid long shots that always end up being high, wide and not at all handsome. I knew I did them, I just didn't realised it was as frequent as it was and I'm guilty of a lot of ball wasting in that regard.

As for formation I think a standard 4-4-2 or maybe a 4-5-1 with Jonny up front and several of you taking it in turns to be the CF behind him.

Oh and thanks for the compliment Skip! I don't at all mind being the ANY player more often than not if you think that we will win more matches because of it. Just obviously not game after game after game after game. I'm happy to do something such as I start with ANY, then someone else takes the turn, then I do it again, then someone else takes it, then I do it. That way I play ANY more than everyone else but I still get a game or two where I can have a chance to set up and score some goals. :)

Oh Pseudo, about the CPU sending up random players for the set pieces, I think it goes on height. When I made my VP short it always put me in the circle, or near the halfway line. When I made him taller it would put me in the box, that's just a theory though and not something I recorded, it was more of an observation.
 
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Oh, and Bluebird had a good performance as striker in one of those games last night. May have been the 8-2. Every header was put in by either him or Jonny.

I think HTK is our best CDM as he seems to have developed some discipline. :p Also can pick a good pass so rather like our Huddlestone. :D
 
My ideal formation is a diamond 4-4-2.

-------Jonny----------Beenom-------
----------------Skip--------------------
-----Poly-----------------------Bap---
----------------HTK--------------------
-----------------------------------------
----K1LL---K1LL---K1LL---K1LL----


K1LL was great at ANY last night.
Dont think we should have 7 players ever playing... Also define permanent? Best to do it again with 5 and 6 people - in hindsight 4ppl usually sorts itself out nicely...

Does the permanent question only turn up when we have a load of people playing Club? If so how many?

ps3ud0 :cool:
 
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Dont think we should have 7 players ever playing... Also define permanent? Best to do it again with 5 and 6 people - in hindsight 4ppl usually sorts itself out nicely...

Does the permanent question only turn up when we have a load of people playing Club? If so how many?

ps3ud0 :cool:

I think we should split the DR if we have 7 or more. We did very well with 3 people yesterday.
 
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