Final Fantasy XIV Benchmark

Not sure if it is the same on newer generation of ATI cards, but when I had my x1900xt, x1800 aiw and hd2900gt the desktop clocks were lower and only when a 3D app ran then it would revert to the higher clocks.
 
Not sure if it is the same on newer generation of ATI cards, but when I had my x1900xt, x1800 aiw and hd2900gt the desktop clocks were lower and only when a 3D app ran then it would revert to the higher clocks.

i checked it does go to the higher clocks when the demo starts
 
1064 @720P
intel C2D E7500 2Gb DDR3, Sapphire Radeon HD2600 XT lol
the rain falling killed it mostly on my machine lol
think a better gfx card and some more ram should improve the score
 
Don't think it likes Athlon II CPUs.

Scored 2815@ 720p on this machine:

X3 435 @ 2.9
8800GT
4gig DDR3@ 1333
Win7 64-bit
 
4800 at 720p
2680 at 1080p

benchmark.jpg


I'm kind of dissapointed i did expect more. But as most other people even with a "low" score it seemed to run fine without much noticable slowdown.
 
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hmm, only 3790 with an i7 2.8Ghz(overclocked to 4Ghz) and 2x GTX 420 SLI

thats dissapointing, wtf kinda machine would you need to have to get 8000 lol
 
So...is this more CPU limited or GPU limited?....given that this is a console port i would have thought that CPU is the limiting factor, as even today the PS3 and 360's CPU's are damn fine number crunchers....and are held back by their dated GPU architecture...

I got 2890 at 720p with a 550x2 @3.8Ghz and a 4850....

On another note, i really have to commend Square's Gfx modelers, i thought some of the character models in this were movie CGI quality at times...
 
i got somewhere in the middle of the high performance range - even though fraps was showing between 60-80 fps the majority of the benchmark. 1080 mode
 
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