Soldato
- Joined
- 12 Jan 2006
- Posts
- 2,547
stupid question, what is suppose to be there that is special :s
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Tute said:I actually don't think those physics in that video are that great - most notably the "destructable terrain" parts.
I mean, when the guy shoots the wall, instead of blowing a hole in it, the bricks just appear to fall over. Doesn't look close to "realistic" IMO.
Pottsey said:the excessive clipping of all the stones and debri through the wall put me right off.
The video is from the alpha it’s not even in beta yet. It’s along way from being finished. Hopefully that’s just a bug that will get fixed. With it still being Alpha bugs like that are to be expected.
As is Alpha don’t you think some of you are being a little harsh about bugs? This is meant to be a sneak peak at what’s being worked on not a video of a finial product. Now if its like this in the final product I will agree the clipping is excessive.
Pottsey said:“i still think crysis PhysX are better and crysis dosnt use a ppu”
I hear that a lot but I have yet to see any of the hard to do physics in Crysis. I don’t see how it can be better when it only does the easy stuff. Graphically Crisis looks nice but physics wise it’s only got relatively easy to do effects none of the hard stuff.
Nymins said:Man that brick wall breaking looked like crap. Red Faction 1 done better than that.