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sam83uk said:it makes me wonder.. playing online would be very network intense as data on 32 players 'destroying' the level would need to be filtered across to everyone playing
Pottsey said:Please show me ingame videos of wind done by Crytek engine or any other none PPU game .
These physics games could never be played online. Unless the physic objects that break apart have no effect on gameplay. i.e. they can be run straight through and dont stop bullets etc. Otherwise there's just far too much information being passed back and forth.
No, Crysis wont support a PPU apparently.
I'll be buying UT3, I'll be pre ordering it, but I sure as hell wont be getting a PhysX card, they are still a waste of money.
Agreed, unless there's a PhysX miracle.