Good points I think Billy. If we're wondering why we can't emulate our success in SETI Classic, one thing I think we have to remember is that with Classic we were always punching above our weight. SG had (has!) about 6 times more members than us and we stuck with them through having many high-powered crunchers and sheer determination.
With all the different projects now, the team isn't big enough to go round, and the fact that we've lost several high-profile crunchers like MoS, Sneezy and Richard is not helpful.
Now personally I would rather have a presence in every project than commit all our resources to one, regardless of the effect that has on our place in the standings. Take Seti Germany - they're all-powerful in BOINC, but they (as far as I'm aware) don't have a Folding team. SETI Germany, by virtue of being called SETI Germany, were always going to dedicate a lot of resources to SETI. But we're not SETI UK - meaning that not only do we not have the SETI focus, but we are not a national team. National teams can arouse a great deal of patriotism I suppose. We are an overclocking forum and we appeal to a comparatively tiny market segment. That considered, I think we're doing pretty well. It's just hard to get used to not winning. Yet of course we want to get bigger and better!
(As an aside, there is a United Kingdom BOINC team. It's tiny compared to us. Not sure how that happened - must have been momentum from Classic or something...)
So what to do? I think we need to ease the learning curve, make DC more comprehensible to your average guy (read: GD reader.) This isn't a new idea - Billy suggested it the other week - but I think it's important. The community we have here is pretty esoteric. What is a stomp? What is F@H? Who the hell is Spanky anyway?
Some of that is inevitable, but there must be things we can do to make it easier for new members to find us. (Personally I'd campaign for DC to be moved from the bottom of the forum list to the top, but I think I'm on a non-starter with that one ) Rich and others have done a good job with the guides, but I do think the general introduction, which I know Rich and Billy are working on, will be helpful.
Billy, I like the idea of a competition in GD. But I do think that there needs to be something that the entrants can do to improve their chance of winning, rather than using essentially random numbers. Just a thought
With all the different projects now, the team isn't big enough to go round, and the fact that we've lost several high-profile crunchers like MoS, Sneezy and Richard is not helpful.
Now personally I would rather have a presence in every project than commit all our resources to one, regardless of the effect that has on our place in the standings. Take Seti Germany - they're all-powerful in BOINC, but they (as far as I'm aware) don't have a Folding team. SETI Germany, by virtue of being called SETI Germany, were always going to dedicate a lot of resources to SETI. But we're not SETI UK - meaning that not only do we not have the SETI focus, but we are not a national team. National teams can arouse a great deal of patriotism I suppose. We are an overclocking forum and we appeal to a comparatively tiny market segment. That considered, I think we're doing pretty well. It's just hard to get used to not winning. Yet of course we want to get bigger and better!
(As an aside, there is a United Kingdom BOINC team. It's tiny compared to us. Not sure how that happened - must have been momentum from Classic or something...)
So what to do? I think we need to ease the learning curve, make DC more comprehensible to your average guy (read: GD reader.) This isn't a new idea - Billy suggested it the other week - but I think it's important. The community we have here is pretty esoteric. What is a stomp? What is F@H? Who the hell is Spanky anyway?
Some of that is inevitable, but there must be things we can do to make it easier for new members to find us. (Personally I'd campaign for DC to be moved from the bottom of the forum list to the top, but I think I'm on a non-starter with that one ) Rich and others have done a good job with the guides, but I do think the general introduction, which I know Rich and Billy are working on, will be helpful.
Billy, I like the idea of a competition in GD. But I do think that there needs to be something that the entrants can do to improve their chance of winning, rather than using essentially random numbers. Just a thought
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