/\ This. Most concerning, 4th release of the franchise and possibly still the sterile tracks with no time or weather changes...
We don't know everything yet, but lets not forget what we do know for sure..
- Community Clubs
- Community Rivals
- 12-16 cars offline/online
- New visual effects (more visceral/more hollywood
, camera shake, more car movement etc)- New physics
- Autovista mode with 10 hours of challenges etc
- New World tour mode
- Head tracking in all modes
- Heavy Top gear influence including the track
- More smoke/effects
- More localised damage system
- Big improvement in photomode
- More tracks
- More cars
Regarding 'sterility', the tracks have had a make over, more grass, much much better lighting engine (All new, with help from Hollywood)..
Whilst rain and night would always be a welcome side addition to the game, if it meant sacrificing 60fps, and was still a bit half-assed as has been seen in other games, I'd rather not bother, leave it to the 30fps more arcade racers like Dirt3/F1 2011 etc.. they are stunning in that regard..
There is a dilema, the more casual market tends to love the OTT viscerality of games like Shift 2 (I'm not labelling anyone here of that), they went to great lengths to make add all this stuff, but it's 100% at odds with the more hardcore that want to race, and find 90% of the visual fluff gets in the way of it.. I can't stress how much better Shift 2 was when the PC Mods dialled down/turned off most of the effects..
The b-roll footage shows one section where the camera is shaking around, the E3 promo showed a car rolling and glass exploding everywhere with lots of dirt/smoke kicked up..
I'd wait a while and see what the score is before writing it off, and even then, there are plenty of games that are going in the direction you want, so you'll have plenty of other games to look at.
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