4x the pixel area = 4x the resolution.
That's not how resolution works, I.E 100x100 is double the resolution of 50x50, despite being 4x the area.
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4x the pixel area = 4x the resolution.
It is misleading. 1080P = 1920x1080. 1440P = 2560x1440. 4k = 3840x2160... for me, it should be at least 4320 pixels in height to hold the 4K title.
I'm taking this with a pinch of salt, this is the same reviewers that only a week ago were saying dual 7970's on 13.5b was essentially a stuttering mess. The prototype driver does sound promising however.
By all means they can send me a 4k display to do my own testing![]()
Anyone else think there is going to be a tug of war between 60hz 4k and 120hz?
I think a 21:9 120hz 4k screen would actually provide 2 grands worth of value.Considering you could probably use it to view movies shot in 48p or higher at 4k res.Not to mention NO BLACK BARS!
Sadly HMDI 2.0 needs to come first.
That's not how resolution works, I.E 100x100 is double the resolution of 50x50, despite being 4x the area.
it is convention though
as confusing as it may be, the generally accepted terminology in relation to resolution is that it relates to the square root of the sizing, not the straight dimensions
but then it is just like how everything previously has been called by the height (720p, 1080p) and now with 4K they are using the width when it should be 2160p
It is pedantry to be honest
The bottom line is that there is 4x as much detail on a 4k display than 1080p
Would Displayport not be up to the task?
VERY large screens to game at 4K while sitting at a desktop computer = What in the hell?
It would be brilliant for eve online - being able to run 3-4 clients tiled at once on the same monitor (within your FOV) would be a lot more convenient than spread over multiple monitors.