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GeForce + Radeon Previewing DirectX 12 Multi-Adapter with Ashes of the Singularity

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And nothing set on fire!!! ;) :D

Shame this capability will probably get locked out with drivers though :(
 
Guy commented time to go Team Orange

That made me chuckle

Looks like time for everyone to get along

Kum ba Yah and Baking bread between the Red & Green Teams?
 
This just can't be accepted. I mean what are we now going to fight over from, if right answer is to get 1 card from both vendors.
 
Very interesting and surprising results.

It open up a whole world of possible issues though. For example, Maxwell supports DX12 features that Fiji doesn't like order independent transparency/raster order views and conservative rasterization, conversely Fiji supports more advanced resource binding.

Having different GPUs will presumably mean that feature support has to drop down to a common denominator.
 
I am more interested in the GTX680 and HD7970 dual card results.
It will be interesting to see how well the scaling happens if you were to add a GTX960 to a GTX680/GTX770 and so on.
 
It would be interesting if this would allow the use of vendor specific features such as Gameworks. Or if you could buy a new monitor and not care whether it is g-synch or free-synch.

Although I imagine most developers won't bother to implement this feature for such a small fraction of consumers.
 
I am more interested in the GTX680 and HD7970 dual card results.

Yea that will have a noticeable impression on the existing user base.



Thinking longterm, I wonder if this could have a large enough impression that waterblock makers start to standardize on port specs, that is to say that they start to make Nvidia and AMD block ports lineup.
 
Totally rubbish.

Very poor GPU scaling and really awful frametimes.

Its in two threads, no mater it deserves its own thread, i'm not so glum about it :)

Not with campaign type games no, i'm not, in that smoothness matters of course but i'm not that anal about it, what matters more to me with games like that is higher IQ and higher VSR Res, the extra muscle from a cheap GPU to boost the main will do that.

Its also early days, i'm sure Nvidia and AMD will smooth out the frame timings as time goes on.
 
I think they need to do a lot better than that to prove anything.

Reminds me of using the integrated graphics of intel CPUs along with the GPU in DX11 lol.

Are you really saying that roughly 70% scaling is that bad? (Keep in mind that they had to use older drivers for multi adapter to work, and those results are compared to results ran by new drivers).

Something is off in scaling between 2 nvidia cards though. But I think you're being unreasonable here by expecting first ever test version of multi adapter to work without any flaws.
 
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