Kronologic said:I bet they are the ones that tell you where I am. They may even be shooting me for you too.
Damn! How did you find out?
Kronologic said:I bet they are the ones that tell you where I am. They may even be shooting me for you too.
Kronologic said:Honestly I don't understand all the "Its buggy" complaints.
SiD the Turtle said:The only really annoying one is the comms bug as noted.
Being immune to grenade tag when downed is nasty, but not such a big deal imo. Use bullets, don't waste grenades. Not sure if its a bug but my kill theft by shotgunning someone while that are almost in two pieces as they are being chainsawed by someone else is a bit cheap.
Kronologic said:Honestly I don't understand all the "Its buggy" complaints.
Wrathamon said:Quickly off the top of my head...
Wrathamon said:Danny - as your connection is fine for hosting, howsabout a GRAW night sometimeNothing beats a nice relaxing blood bath in the Fishing Village!
dannyjo22 said:I just can't hit **** blind firing the shot gun. It seems so random if I get a down or not.
dannyjo22 said:Snip
Wrathamon said:Quickly off the top of my head...
Wrathamon said:I can't hit anything unless zoomed in.
Sticking a dot on the screen last night seemed to show as if the crosshairs dont line up exactly with where the character is facing or looking - the crosshair is a lot higher than you are led to believe by the perspective.
I've only noticed this once or twice (obvioulsly when someone else is hosting. Yes it is frustrating. I ran away when this happened.Wrathamon said:Quickly off the top of my head...
Actual Bugs:
* Weapon fire lag - many times I fire, only to not see if fire till anywhere up to 1/2 second later, makes all the difference when you hit the trigger when someone is in the zoomed in sights, only for it to miss even when very close range, somewhat frustrating.
Not Seen this but I'm starting to hear about it almost once a night. Some people have figured out how to resolve thisWrathamon said:* Grenade trajectory often appearing no matter what weapon you use when you zoom in and messing the screen up
I've only heard about this a few times, not sure what to say, naughty gameWrathamon said:* No weapon - no model shown, unable to fire, switching weapon does nothing
Its almost an FPS. do you invert your x axis in GRAW. Sounds like a user error to me.Wrathamon said:Major Gameplay Flaws:
* No x-invert, a really basic feature to add to allow the controller to be customised for everyone. With third person I am so used to left/right to control the camera (like Zelda) ... you'll often see me turning the wrong way in GoW!
Not a problem to me, I tend to suck at knowing which team I'm on and fighing whoever runs at me. But when I know what team I'm on its easy to pick out the enemies. Maybe it comes with practiceWrathamon said:* Hard to determine player models - often takes a few seconds to see if its a human or locust you are shooting at, with names of team members only showing if zoomed in at close range. The laclusture 'near Black/White' graphics in most maps doesn't help either.
Sticking to cover when running away has actually saved me more often than not, due to my abrupt change of direction and speed. Dropping down ledges can be a pita, but its better than GRAWs complete lack of it. Climbing over things, never had a problem.Wrathamon said:* Sticking to cover, dropping down from ledges, climbing over things - could all be improved with better control methods.
Who actually said it was random? I think we made that up.Wrathamon said:Niggles:
* Random teams? Yeah right, how on earth could they mess up... if they want a nice psuedo-random number generator i'll knock one up for them in a few minutes!
Of course it is. Epic and Id make far more money from licencing their game engines than they do creating games. This is nothing more than an advert for their technology.Wrathamon said:They clearly didn't spend any time trying to check the simple things, GoW really is just a glorified tech demo (like Doom3 and all the other linear first person shooters that are churned out with MP just tacked on at a really BASIC level)
I do not disagree that there are bugs that need to be fixed. But IMO this game is very good and a lot of fun. most of the bugs are imo niggles.Wrathamon said:I'm too stuck in the past, with 8-bit gaming - where gameplay is what is #1 and not graphics. I've been right into 8-bit programming and hardware design as a professional hobby for many, many years and very stuck in my ways - if a game is crap, i'll say it's crap![]()
Actually I saw your shadow and "Flick" fired and got you. It was good luck on my part and desperatly bad luck on yours. Sorry.dannyjo22 said:last night I swear I ran up to krono from the side, he wasn't even facing me he gun was pointing forwards. I pulled the trigger and my head exploded. He claims on his screen he was pointing at me. Now I don't doubt him but I swear to god he wasn't even looking my way.
Its an art form that Alrik (and me to an extent) have mastered. There is a skill to it and I'm sure the more you play the better results you will have with it. One thing you have to get used to is the Shotgun is slightly random. You need to be prepared to fire multiple times, and or run away if you are unable to get a fast kill.dannyjo22 said:I just can't hit **** blind firing the shot gun. It seems so random if I get a down or not.
your not supposed to be able to hit much unless zoomed in.Wrathamon said:I can't hit anything unless zoomed in.
Sticking a dot on the screen last night seemed to show as if the crosshairs dont line up exactly with where the character is facing or looking - the crosshair is a lot higher than you are led to believe by the perspective.
Kronologic said:Its almost an FPS. do you invert your x axis in GRAW. Sounds like a user error to me.
Kronologic said:your not supposed to be able to hit much unless zoomed in.
dannyjo22 said:You zoom in with the shotgun?
dannyjo22 said:You zoom in with the shotgun?
dannyjo22 said:But last night I swear I ran up to krono from the side, he wasn't even facing me he gun was pointing forwards. I pulled the trigger and my head exploded. He claims on his screen he was pointing at me. Now I don't doubt him but I swear to god he wasn't even looking my way.
SiD the Turtle said:Oh and RP2000 babbling on about Rocky the whole time![]()
It was both very funny and bloody annoying at the same time. We would have won that match if he had not been arseing about. Hope he learnt his lessonkalanium said:Reminds me of you vs CADman on warmachine, you weren't even looking in his direction, you turned around and he exploded![]()
I doo mostly go for the headshot. But sometimes my instincts tell me its time to take out some knees and that works too. I think because I have almost exclusively used that gun I can kind of tell where a shot needs to be placed.kalanium said:You need to remember that the shotgun is a burst weapon and the shots are always different in where they hit. Sometimes all will hit in one spot and others will be more spread out. Krono always seems to aim at the head, but when I'm watching others using the shotgun I often see them shooting at his legs expecting to down him before he kills them.
kalanium said:One tip I will give though is who ever controls the weapons controls the map.
e.g.
Lancer = useless
Shotgun = close range
pistol = useless (unless pistol whippin')
smoke grenade, dont need to go there
thats your default weapon selection, to win you need to control the torque bows, boomers, grenades, hammer of dawn (maybe snipers if you're good with them) to stand a chance of winning.
It may make a difference to how you play, it doesn't to me. You said the same thing about GRAW too. I never noticed any differences. I guess its just down to how we play, or maybe I simply am not good enough to take advantage of the advantage.kalanium said:Host does make a huge difference though (krono doesn't think so, but he is always wrong!) and last night was the only night I didn't moan once! I only lost about 2-3 games out of about the 20-25 we played (being host helped a lot in some situations).