GOW - Who's Man Enough?

kalanium said:
Yes it did make a difference, you were getting less 1-hit-kills then normal and some shots were even missing. I can't speak for danny since I didn't see him use the shotgun that much, but when I did host previously I did notice the difference being the host.
My missing was me, not the game. Seriously. It was me. and I still had a bundle of one hit kills. It did not feel any different to last night, other than I was playing a bit ****.

Either way, I'm happy not to host for a few days and see if my form returns.
 
gord said:
Me too..

My favourite trick of the moment is to make people think you havnt seen them, casually run away and wait behind something.. they come running up oh so unaware.. then BOOM!

Oh, and my favourite bit from last night was the round after i hid at the end of the helipad map.. they thought i was hiding up there again tee hee..


That casually walking away and standing behind something no longer works for me :( I think everyone expects me to be standing behind a wall with a shotgun. (heck even one wall has been named Krono's rock). The only person I know that actually runs at directly is alrik and I'm sure that's due to some mutual assured destruction pact.
 
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SiD the Turtle said:
Just remembered one game on Tyro station where I saw a Locust blissfully standing out in the open, so I unloaded my shotgun in his face- two clips to be precise. Not a single shot landed on him, so I was thinking OMGHAX or BUGZ or whatever. Then I realised I was on the locust team :o


I was thinking the Same I was like "It's Sid, It's Sid. I cant let him kill me." Then half way through the battle I saw a Torque bow land in your Ass and I was like "Thanks whoever did that you Saved my life". I then ran at alrik and shot him up a bit, untill he yelled at me that I was on his team. He probably said it about 5 times. It dawned on me at that point about the last battle. However you were still compaining in the postgame lobby :D
 
SiD the Turtle said:
Its my right to complain :D I was getting my ass handed to by you at the start, but I was getting better (or luckier) towards the end with the shotgun.


That you were.

Wetmyself was like my nemisis with the shotgun. If he came within 10 feet of me I was dead no matter what. He actually killed me whilst he was changing weapons.
 
Wrathamon said:
No, sorry, I can't take the credit for that, as much as I want to.

It's the plants and trees that deserve the credit for that. Round of applause for the puny little shrubs that throw grenades back at you.

Stupid clever bushes and trees, conspireing against me. I bet they are the ones that tell you where I am. They may even be shooting me for you too.





Note the lack of responsibility I take for my own deaths
 
Honestly I don't understand all the "Its buggy" complaints. I have only whitnessed a few "Minor bugs" with the exception of the no comms bug (which is a PITA).

I have a blast playing it every night. IMO its way better than GRAW.

Obvioulsy I would like all the bugs sorted, and a few more Game types. But for what it is, its fun.
 
SiD the Turtle said:
The only really annoying one is the comms bug as noted.

Being immune to grenade tag when downed is nasty, but not such a big deal imo. Use bullets, don't waste grenades. Not sure if its a bug but my kill theft by shotgunning someone while that are almost in two pieces as they are being chainsawed by someone else is a bit cheap.


Nah thats not cheap, its their fault for not killing the baddie fast enough;)

Alrik and I are always doing it to each other, its like a mini game for us.

**Krono sees Alrik fighting his nuts off against 4 enemy players downing each one in turn. before Alrik can get the final kill to say he pwned the other team, Krono fires his super-shotgun from accross the map, infilcting the final wound and getting his name in lights for getting the final kill**
:D
 
Wrathamon said:
Quickly off the top of my head...

Actual Bugs:

* Weapon fire lag - many times I fire, only to not see if fire till anywhere up to 1/2 second later, makes all the difference when you hit the trigger when someone is in the zoomed in sights, only for it to miss even when very close range, somewhat frustrating.
I've only noticed this once or twice (obvioulsly when someone else is hosting. Yes it is frustrating. I ran away when this happened.

Wrathamon said:
* Grenade trajectory often appearing no matter what weapon you use when you zoom in and messing the screen up
Not Seen this but I'm starting to hear about it almost once a night. Some people have figured out how to resolve this

Wrathamon said:
* No weapon - no model shown, unable to fire, switching weapon does nothing
I've only heard about this a few times, not sure what to say, naughty game

Wrathamon said:
Major Gameplay Flaws:

* No x-invert, a really basic feature to add to allow the controller to be customised for everyone. With third person I am so used to left/right to control the camera (like Zelda) ... you'll often see me turning the wrong way in GoW!
Its almost an FPS. do you invert your x axis in GRAW. Sounds like a user error to me.

Wrathamon said:
* Hard to determine player models - often takes a few seconds to see if its a human or locust you are shooting at, with names of team members only showing if zoomed in at close range. The laclusture 'near Black/White' graphics in most maps doesn't help either.
Not a problem to me, I tend to suck at knowing which team I'm on and fighing whoever runs at me. But when I know what team I'm on its easy to pick out the enemies. Maybe it comes with practice

Wrathamon said:
* Sticking to cover, dropping down from ledges, climbing over things - could all be improved with better control methods.
Sticking to cover when running away has actually saved me more often than not, due to my abrupt change of direction and speed. Dropping down ledges can be a pita, but its better than GRAWs complete lack of it. Climbing over things, never had a problem.

Wrathamon said:
Niggles:

* Random teams? Yeah right, how on earth could they mess up... if they want a nice psuedo-random number generator i'll knock one up for them in a few minutes!
Who actually said it was random? I think we made that up.
Wrathamon said:
They clearly didn't spend any time trying to check the simple things, GoW really is just a glorified tech demo (like Doom3 and all the other linear first person shooters that are churned out with MP just tacked on at a really BASIC level)
Of course it is. Epic and Id make far more money from licencing their game engines than they do creating games. This is nothing more than an advert for their technology.
Wrathamon said:
I'm too stuck in the past, with 8-bit gaming - where gameplay is what is #1 and not graphics. I've been right into 8-bit programming and hardware design as a professional hobby for many, many years and very stuck in my ways - if a game is crap, i'll say it's crap ;)
I do not disagree that there are bugs that need to be fixed. But IMO this game is very good and a lot of fun. most of the bugs are imo niggles.



dannyjo22 said:
last night I swear I ran up to krono from the side, he wasn't even facing me he gun was pointing forwards. I pulled the trigger and my head exploded. He claims on his screen he was pointing at me. Now I don't doubt him but I swear to god he wasn't even looking my way.
Actually I saw your shadow and "Flick" fired and got you. It was good luck on my part and desperatly bad luck on yours. Sorry.

dannyjo22 said:
I just can't hit **** blind firing the shot gun. It seems so random if I get a down or not.
Its an art form that Alrik (and me to an extent) have mastered. There is a skill to it and I'm sure the more you play the better results you will have with it. One thing you have to get used to is the Shotgun is slightly random. You need to be prepared to fire multiple times, and or run away if you are unable to get a fast kill.

Wrathamon said:
I can't hit anything unless zoomed in.

Sticking a dot on the screen last night seemed to show as if the crosshairs dont line up exactly with where the character is facing or looking - the crosshair is a lot higher than you are led to believe by the perspective.
your not supposed to be able to hit much unless zoomed in.
 
kalanium said:
Reminds me of you vs CADman on warmachine, you weren't even looking in his direction, you turned around and he exploded :D
It was both very funny and bloody annoying at the same time. We would have won that match if he had not been arseing about. Hope he learnt his lesson
kalanium said:
You need to remember that the shotgun is a burst weapon and the shots are always different in where they hit. Sometimes all will hit in one spot and others will be more spread out. Krono always seems to aim at the head, but when I'm watching others using the shotgun I often see them shooting at his legs expecting to down him before he kills them.
I doo mostly go for the headshot. But sometimes my instincts tell me its time to take out some knees and that works too. I think because I have almost exclusively used that gun I can kind of tell where a shot needs to be placed.

kalanium said:
One tip I will give though is who ever controls the weapons controls the map.

e.g.
Lancer = useless
Shotgun = close range
pistol = useless (unless pistol whippin')
smoke grenade, dont need to go there

thats your default weapon selection, to win you need to control the torque bows, boomers, grenades, hammer of dawn (maybe snipers if you're good with them) to stand a chance of winning.

Depends on the map imo. Some maps (the mansion, and train map) this is definantly the case, but on other maps having the power weapons makes little difference. Team work is what wins matches not weapons. I rarely swap out any of my weapons (except for grenades) IMO the lancer and shotty are good enough and reliable enough for me to do what needs to be done (ok the truth of the matter is I am **** with every other weapon on the map)


kalanium said:
Host does make a huge difference though (krono doesn't think so, but he is always wrong!) and last night was the only night I didn't moan once! I only lost about 2-3 games out of about the 20-25 we played (being host helped a lot in some situations).
It may make a difference to how you play, it doesn't to me. You said the same thing about GRAW too. I never noticed any differences. I guess its just down to how we play, or maybe I simply am not good enough to take advantage of the advantage.
 
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