Soldato
- Joined
- 6 Aug 2009
- Posts
- 4,504
- Location
- Wales
Been playing Ethan Carter redux tonight and it's got me thinking....
Graphics have come a long way since i first got into Pc gaming (S3 virge and the like) and it's been a very quick process relatively to go from very simple scenes being played to things like Crysis 3, Ethan Carter, Project cars etc which in some places, are almost photo-realistic imo.
It would be totally naive and incorrect to say that a huge change hasn't happened also to A.I and it's ability to challenge us in games, it has, but i still find that while it's changed a lot, for the most part it's still quite basic in it's abilities.
I've been playing Metal Gear Solid 5 these last few days and i found A.I in that to be very easy to beat, now i know that of course it's a game and i'd guess that the devs could make the A.I better, but need to keep it enjoyable, But if they were to make the A.I better, would it be a case of just increasing things such as vision stats, speed etc? things that are really making them just harder to beat, rather than more intelligent.
I hope that soon we'll A.I that can be predictable and unpredictable, but for the right reasons, not because it's "Stupid" but because it's maybe "what you or i may do".
I remember thinking the first FEAR game had fantastic A.I, i'm not sure that's the case still as i've not played it.
Id like to know your opinions on this guys, forgive me if i've missed importants reasons etc, my knowledge on the subject it very basic, i understand that it must be incredibly difficult to implement, so if anyone could explain it more in greater detail would be great, maybe you don't agree then i'd like to know your thoughts.
Sorry Mods if this isn't the right section please move if needed.
Graphics have come a long way since i first got into Pc gaming (S3 virge and the like) and it's been a very quick process relatively to go from very simple scenes being played to things like Crysis 3, Ethan Carter, Project cars etc which in some places, are almost photo-realistic imo.
It would be totally naive and incorrect to say that a huge change hasn't happened also to A.I and it's ability to challenge us in games, it has, but i still find that while it's changed a lot, for the most part it's still quite basic in it's abilities.
I've been playing Metal Gear Solid 5 these last few days and i found A.I in that to be very easy to beat, now i know that of course it's a game and i'd guess that the devs could make the A.I better, but need to keep it enjoyable, But if they were to make the A.I better, would it be a case of just increasing things such as vision stats, speed etc? things that are really making them just harder to beat, rather than more intelligent.
I hope that soon we'll A.I that can be predictable and unpredictable, but for the right reasons, not because it's "Stupid" but because it's maybe "what you or i may do".
I remember thinking the first FEAR game had fantastic A.I, i'm not sure that's the case still as i've not played it.
Id like to know your opinions on this guys, forgive me if i've missed importants reasons etc, my knowledge on the subject it very basic, i understand that it must be incredibly difficult to implement, so if anyone could explain it more in greater detail would be great, maybe you don't agree then i'd like to know your thoughts.
Sorry Mods if this isn't the right section please move if needed.
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