Caporegime
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Q9300 @ 3Ghz
R7 265 @ 1050/1400
15.200.1023.0000 on Windows 10 preview
1920x1200
"Ultra" preset
55.8fps avg.
<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="11:57:56 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:32" total_race_time="00:02:25" race_time="00:02:25" />
<fps_race min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<fps_total min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="8138" min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="false" global_illumination="false" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="false" width="256" height="64" car_maxlod="4" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="false" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>
Another game that runs miles better on Windows 10 preview!
Could you check your settings please.
I have marked the ones in bold.
<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="16:07:48 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:28" total_race_time="00:02:21" race_time="00:02:21" />
<fps_race min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<fps_total min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="6600" min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>
Revised config is ~46.6fps, found another two options were not activated by the "ultra" preset, besides the two you highlighted earlier... Which from memory, sounds more like the figure I vaguely recall for Win8.1