• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Grid Autosport Benchmark Thread

[email protected]
7990@1175/1700Mhz
15.4 Beta

1080P
29220xc.jpg

<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="AVX" author="Matt" date="15:38:53 on 14/05/2015" machine="Matthew">
<totals races="1" total_time="00:02:33" total_race_time="00:02:26" race_time="00:02:26" />
<fps_race min_fps="100.564209" max_fps="156.954910" av_fps="122.321968" min_fps_ms="9.943895" max_fps_ms="6.371256" av_fps_ms="8.175146" />
<fps_total min_fps="100.564209" max_fps="156.954910" av_fps="122.321968" min_fps_ms="9.943895" max_fps_ms="6.371256" av_fps_ms="8.175146" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="17924" min_fps="100.564209" max_fps="156.954910" av_fps="122.321968" min_fps_ms="9.943895" max_fps_ms="6.371256" av_fps_ms="8.175146" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x679B">
<cpu>
<threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1080" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="59" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>
 
Last edited:
Q9300 @ 3Ghz
R7 265 @ 1050/1400
15.200.1023.0000 on Windows 10 preview

1920x1200
"Ultra" preset

55.8fps avg.

<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="11:57:56 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:32" total_race_time="00:02:25" race_time="00:02:25" />
<fps_race min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<fps_total min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="8138" min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="false" global_illumination="false" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="false" width="256" height="64" car_maxlod="4" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="false" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>

Another game that runs miles better on Windows 10 preview! ;)
 
Q9300 @ 3Ghz
R7 265 @ 1050/1400
15.200.1023.0000 on Windows 10 preview

1920x1200
"Ultra" preset

55.8fps avg.

<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="11:57:56 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:32" total_race_time="00:02:25" race_time="00:02:25" />
<fps_race min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<fps_total min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="8138" min_fps="43.194820" max_fps="80.852013" av_fps="55.861870" min_fps_ms="23.150925" max_fps_ms="12.368276" av_fps_ms="17.901299" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="false" global_illumination="false" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="false" width="256" height="64" car_maxlod="4" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="false" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>

Another game that runs miles better on Windows 10 preview! ;)

Could you check your settings please.:)

I have marked the ones in bold.:)
 
Could you check your settings please.:)

I have marked the ones in bold.:)

<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="16:07:48 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:28" total_race_time="00:02:21" race_time="00:02:21" />
<fps_race min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<fps_total min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="6600" min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>

Revised config is ~46.6fps, found another two options were not activated by the "ultra" preset, besides the two you highlighted earlier... Which from memory, sounds more like the figure I vaguely recall for Win8.1 :)
 
<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="SSE2" author="sclow" date="16:07:48 on 14/05/2015" machine="WIN-MJ2SVI69CJ7">
<totals races="1" total_time="00:02:28" total_race_time="00:02:21" race_time="00:02:21" />
<fps_race min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<fps_total min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="6600" min_fps="36.059799" max_fps="61.045601" av_fps="46.637985" min_fps_ms="27.731712" max_fps_ms="16.381197" av_fps_ms="21.441750" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x6819">
<cpu>
<threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="1920" height="1200" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>

Revised config is ~46.6fps, found another two options were not activated by the "ultra" preset, besides the two you highlighted earlier... Which from memory, sounds more like the figure I vaguely recall for Win8.1 :)


Thanks and on the scoreboard.:)
 
5960X @4.9Ghz
2x 295x2 @1175/1625Mhz
Catalyst 15.5 Beta
3840x2160P


r9fiuw.jpg

<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="AVX" author="Matt" date="09:44:26 on 05/06/2015" machine="Matthew">
<totals races="1" total_time="00:02:27" total_race_time="00:02:20" race_time="00:02:20" />
<fps_race min_fps="122.502319" max_fps="204.725754" av_fps="158.028824" min_fps_ms="8.163111" max_fps_ms="4.884583" av_fps_ms="6.327960" />
<fps_total min_fps="122.502319" max_fps="204.725754" av_fps="158.028824" min_fps_ms="8.163111" max_fps_ms="4.884583" av_fps_ms="6.327960" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="22233" min_fps="122.502319" max_fps="204.725754" av_fps="158.028824" min_fps_ms="8.163111" max_fps_ms="4.884583" av_fps_ms="6.327960" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x67B9">
<cpu>
<threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="4">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="3840" height="2160" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="60" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>
 
Single TitanX @1481/2002
5960X @4.5
353.06 Drivers.

2160p
RbCH2Q0.jpg

R1ZUyok.jpg

<?xml version="1.0" encoding="UTF-8"?>

<!-- ================================================================================= -->

<!-- Benchmark Mode Results -->

<!-- ================================================================================= -->

-<benchmark machine="HAL" date="15:22:35 on 06/06/2015" author="Keve" instruction_set="AVX" directx11_feature_level="11.0">

<totals race_time="00:02:21" total_race_time="00:02:21" total_time="00:02:28" races="1"/>

<fps_race av_fps_ms="12.559039" max_fps_ms="10.552100" min_fps_ms="15.286594" av_fps="79.623924" max_fps="94.767868" min_fps="65.416794"/>

<fps_total av_fps_ms="12.559039" max_fps_ms="10.552100" min_fps_ms="15.286594" av_fps="79.623924" max_fps="94.767868" min_fps="65.416794"/>


-<track totalProfiled="1" numInRotation="1" index="1">

<results av_fps_ms="12.559039" max_fps_ms="10.552100" min_fps_ms="15.286594" av_fps="79.623924" max_fps="94.767868" min_fps="65.416794" battery_percentage_used="0" samples="11237"/>


-<settings route="route_0" name="san_francisco">

<car name="sls" livery="user"/>

<car name="320" livery="06"/>

<car name="sls" livery="04"/>

<car name="320" livery="user"/>

<car name="sls" livery="08"/>

<car name="g40" livery="user"/>

<car name="sls" livery="03"/>

<car name="320" livery="user"/>

<car name="320" livery="06"/>

<car name="320" livery="01"/>

<car name="g40" livery="user"/>

<car name="320" livery="01"/>

</settings>

</track>


-<hardware_settings_config deviceId="0x17C2" version="21">


-<cpu>

<threadStrategy fileStreamProcessor="5" updateProcessor="2" renderProcessor="0" dataSetMonitorProcessor="4" dvdStorageProcessor="7" forceFeedbackProcessor="6" workerMapFile="system/workerMap8Core.xml"/>

</cpu>


-<audio_card>

<dynamic_range value="high"/>

<eq value="flat"/>

<voice_chat enabled="true"/>

<push_to_talk enabled="false"/>

<ai_count value="high"/>

<voice_count value="high"/>

</audio_card>


-<graphics_card firstBoot="true" rating="3">

<directx forcedx10="false"/>

<eyefinity osd="" force=""/>

<stereo enabled="false" convergence="0.5" separation="0.015"/>

<advanced global_illumination="true" forward="true"/>

<intel particle_avsm="false" tree_aoit="false"/>


-<resolution multisampling="8xmsaa" vsync="0" fullscreen="true" aspect="auto" height="2160" width="3840">

<refreshRate rate="29"/>

</resolution>

<gamma level="0.8"/>

<avsm enabled="true"/>

</graphics_card>

<shadows enabled="true" particles="true" maskQuality="2" size="4096"/>

<advanced_fog enabled="true"/>

<particles enabled="true" nearFadeBias="0" lowResScalar="2" dynamicRes="false" wind="true"/>

<crowd enabled="true" detail="4"/>

<cloth enabled="true"/>

<groundcover clutter="true" mode="ultra"/>

<objects maxlod="0" lod="1.5"/>

<trees maxlod="0" lod="3.0" meshes_in_all_passes="true" meshes="true"/>

<vehicles lodQuality="3" characterQuality="4"/>

<track quality="2"/>

<envmap size="1024" mindistance="200.0" scaleminsize="0.1" drawallobjects="true" faces="6"/>

<water detail="3" drawallobjects="true" tessellation="true" scale="2" update="true"/>

<mirrors enabled="true" height="256" width="1024" car_maxlod="0"/>

<skidmarks enabled="true"/>

<dynamic_ambient_occ enabled="true" quality="3"/>

<dynamic_ambient_occ_soft enabled="true"/>

<night_lighting shadowSize="2048" onlyHeadlights="false" shadows="true" lights="0" volumes="true"/>

<textures resolution="2"/>

<shaders quality="2" low_quality="false"/>

<anisotropic max="16" min="4"/>

<physics vehicleDamage="true" environmentalDamage="true"/>

<input device_type="auto"/>

<motion enabled="true" extradata="0" delay="1" port="20777" ip="dbox"/>

<second_screen quality="2"/>

<oculus enabled="true" convergence="1.0" overdrive="true" vignette="true" timeWarp="true" chromatic="true" headMovement="true"/>

</hardware_settings_config>

</benchmark>




1080p
KqapDGR.jpg

iJLvL2K.jpg

<?xml version="1.0" encoding="UTF-8"?>

<!-- ================================================================================= -->

<!-- Benchmark Mode Results -->

<!-- ================================================================================= -->

-<benchmark machine="HAL" date="15:13:11 on 06/06/2015" author="Keve" instruction_set="AVX" directx11_feature_level="11.0">

<totals race_time="00:02:24" total_race_time="00:02:24" total_time="00:02:31" races="1"/>

<fps_race av_fps_ms="6.050462" max_fps_ms="4.902332" min_fps_ms="7.235020" av_fps="165.276627" max_fps="203.984558" min_fps="138.216614"/>

<fps_total av_fps_ms="6.050462" max_fps_ms="4.902332" min_fps_ms="7.235020" av_fps="165.276627" max_fps="203.984558" min_fps="138.216614"/>


-<track totalProfiled="1" numInRotation="1" index="1">

<results av_fps_ms="6.050462" max_fps_ms="4.902332" min_fps_ms="7.235020" av_fps="165.276627" max_fps="203.984558" min_fps="138.216614" battery_percentage_used="0" samples="23896"/>


-<settings route="route_0" name="san_francisco">

<car name="sls" livery="user"/>

<car name="320" livery="06"/>

<car name="sls" livery="04"/>

<car name="320" livery="user"/>

<car name="sls" livery="08"/>

<car name="g40" livery="user"/>

<car name="sls" livery="03"/>

<car name="320" livery="user"/>

<car name="320" livery="06"/>

<car name="320" livery="01"/>

<car name="g40" livery="user"/>

<car name="320" livery="01"/>

</settings>

</track>


-<hardware_settings_config deviceId="0x17C2" version="21">


-<cpu>

<threadStrategy fileStreamProcessor="5" updateProcessor="2" renderProcessor="0" dataSetMonitorProcessor="4" dvdStorageProcessor="7" forceFeedbackProcessor="6" workerMapFile="system/workerMap8Core.xml"/>

</cpu>


-<audio_card>

<dynamic_range value="high"/>

<eq value="flat"/>

<voice_chat enabled="true"/>

<push_to_talk enabled="false"/>

<ai_count value="high"/>

<voice_count value="high"/>

</audio_card>


-<graphics_card firstBoot="true" rating="3">

<directx forcedx10="false"/>

<eyefinity osd="" force=""/>

<stereo enabled="false" convergence="0.5" separation="0.015"/>

<advanced global_illumination="true" forward="true"/>

<intel particle_avsm="false" tree_aoit="false"/>


-<resolution multisampling="8xmsaa" vsync="0" fullscreen="true" aspect="auto" height="1080" width="1920">

<refreshRate rate="59"/>

</resolution>

<gamma level="0.8"/>

<avsm enabled="true"/>

</graphics_card>

<shadows enabled="true" particles="true" maskQuality="2" size="4096"/>

<advanced_fog enabled="true"/>

<particles enabled="true" nearFadeBias="0" lowResScalar="2" dynamicRes="false" wind="true"/>

<crowd enabled="true" detail="4"/>

<cloth enabled="true"/>

<groundcover clutter="true" mode="ultra"/>

<objects maxlod="0" lod="1.5"/>

<trees maxlod="0" lod="3.0" meshes_in_all_passes="true" meshes="true"/>

<vehicles lodQuality="3" characterQuality="4"/>

<track quality="2"/>

<envmap size="1024" mindistance="200.0" scaleminsize="0.1" drawallobjects="true" faces="6"/>

<water detail="3" drawallobjects="true" tessellation="true" scale="2" update="true"/>

<mirrors enabled="true" height="256" width="1024" car_maxlod="0"/>

<skidmarks enabled="true"/>

<dynamic_ambient_occ enabled="true" quality="3"/>

<dynamic_ambient_occ_soft enabled="true"/>

<night_lighting shadowSize="2048" onlyHeadlights="false" shadows="true" lights="0" volumes="true"/>

<textures resolution="2"/>

<shaders quality="2" low_quality="false"/>

<anisotropic max="16" min="4"/>

<physics vehicleDamage="true" environmentalDamage="true"/>

<input device_type="auto"/>

<motion enabled="true" extradata="0" delay="1" port="20777" ip="dbox"/>

<second_screen quality="2"/>

<oculus enabled="true" convergence="1.0" overdrive="true" vignette="true" timeWarp="true" chromatic="true" headMovement="true"/>

</hardware_settings_config>

</benchmark>
 
3570k @4.0GHz
MSI R9 390 @1040/1500MHz
Crimson 16.9.1
1920x1080

Average 97.03fps
Minimum 75.83fps


7zcEDG3.jpg


<?xml version="1.0" encoding="UTF-8"?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark machine="MONSTERBOX" date="00:11:41 on 14/09/2016" author="robxg" instruction_set="AVX" directx11_feature_level="11.0">
<totals race_time="00:02:18" total_race_time="00:02:18" total_time="00:02:25" races="1"/>
<fps_race av_fps_ms="10.306161" max_fps_ms="7.773311" min_fps_ms="13.186662" av_fps="97.029343" max_fps="128.645309" min_fps="75.834206"/>
<fps_total av_fps_ms="10.306161" max_fps_ms="7.773311" min_fps_ms="13.186662" av_fps="97.029343" max_fps="128.645309" min_fps="75.834206"/>
<track totalProfiled="1" numInRotation="1" index="1">
<results av_fps_ms="10.306161" max_fps_ms="7.773311" min_fps_ms="13.186662" av_fps="97.029343" max_fps="128.645309" min_fps="75.834206" battery_percentage_used="0" samples="13476"/>
<settings route="route_0" name="san_francisco">
<car name="sls" livery="user"/>
<car name="320" livery="06"/>
<car name="sls" livery="04"/>
<car name="320" livery="user"/>
<car name="sls" livery="08"/>
<car name="g40" livery="user"/>
<car name="sls" livery="03"/>
<car name="320" livery="user"/>
<car name="320" livery="06"/>
<car name="320" livery="01"/>
<car name="g40" livery="user"/>
<car name="320" livery="01"/>
</settings>
</track>
<hardware_settings_config deviceId="0x67B1" version="21">
<cpu>
<threadStrategy fileStreamProcessor="3" updateProcessor="2" renderProcessor="0" dataSetMonitorProcessor="1" dvdStorageProcessor="3" forceFeedbackProcessor="3" workerMapFile="system/workerMap4Core.xml"/>
</cpu>
<audio_card>
<dynamic_range value="high"/>
<eq value="flat"/>
<voice_chat enabled="true"/>
<push_to_talk enabled="false"/>
<ai_count value="high"/>
<voice_count value="high"/>
</audio_card>
<graphics_card rating="4" firstBoot="true">
<directx forcedx10="false"/>
<eyefinity osd="" force=""/>
<stereo enabled="false" convergence="0.5" separation="0.015"/>
<advanced global_illumination="true" forward="true"/>
<intel particle_avsm="false" tree_aoit="false"/>
<resolution multisampling="8xmsaa" vsync="0" fullscreen="true" aspect="auto" height="1080" width="1920">
<refreshRate rate="59"/>
</resolution>
<gamma level="0.8"/>
<avsm enabled="true"/>
</graphics_card>
<shadows enabled="true" particles="true" maskQuality="2" size="4096"/>
<advanced_fog enabled="true"/>
<particles enabled="true" nearFadeBias="0" lowResScalar="2" dynamicRes="false" wind="true"/>
<crowd enabled="true" detail="4"/>
<cloth enabled="true"/>
<groundcover clutter="true" mode="ultra"/>
<objects maxlod="0" lod="1.5"/>
<trees maxlod="0" lod="3.0" meshes_in_all_passes="true" meshes="true"/>
<vehicles lodQuality="3" characterQuality="4"/>
<track quality="2"/>
<envmap size="1024" mindistance="200.0" scaleminsize="0.1" drawallobjects="true" faces="6"/>
<water detail="3" drawallobjects="true" tessellation="true" scale="2" update="true"/>
<mirrors enabled="true" height="256" width="1024" car_maxlod="0"/>
<skidmarks enabled="true"/>
<dynamic_ambient_occ enabled="true" quality="3"/>
<dynamic_ambient_occ_soft enabled="true"/>
<night_lighting shadowSize="2048" onlyHeadlights="false" shadows="true" lights="0" volumes="true"/>
<textures resolution="2"/>
<shaders quality="2" low_quality="false"/>
<anisotropic max="16" min="4"/>
<physics vehicleDamage="true" environmentalDamage="true"/>
<input device_type="auto"/>
<motion enabled="true" extradata="0" delay="1" port="20777" ip="dbox"/>
<second_screen quality="2"/>
<oculus enabled="true" convergence="1.0" overdrive="true" vignette="true" timeWarp="true" chromatic="true" headMovement="true"/>
</hardware_settings_config>
</benchmark>
 
Been a while.....

i7 4770 @ 4.5ghz
Gigabyte G1 980Ti 1515/4000mhz
Drivers 372.54
1440p

Av 120.38
Min 97.9
Max 142.30


<?xml version="1.0" encoding="UTF-8" ?>
<!-- ================================================================================= -->
<!-- Benchmark Mode Results -->
<!-- ================================================================================= -->
<benchmark directx11_feature_level="11.0" instruction_set="AVX" author="Rob Williams" date="01:24:51 on 14/09/2016" machine="TheBeast">
<totals races="1" total_time="00:02:33" total_race_time="00:02:26" race_time="00:02:26" />
<fps_race min_fps="97.959732" max_fps="142.302673" av_fps="120.382652" min_fps_ms="10.208276" max_fps_ms="7.027275" av_fps_ms="8.306845" />
<fps_total min_fps="97.959732" max_fps="142.302673" av_fps="120.382652" min_fps_ms="10.208276" max_fps_ms="7.027275" av_fps_ms="8.306845" />
<track index="1" numInRotation="1" totalProfiled="1">
<results samples="17625" min_fps="97.959732" max_fps="142.302673" av_fps="120.382652" min_fps_ms="10.208276" max_fps_ms="7.027275" av_fps_ms="8.306845" battery_percentage_used="0" />
<settings name="san_francisco" route="route_0">
<car name="sls" livery="user" />
<car name="320" livery="06" />
<car name="sls" livery="04" />
<car name="320" livery="user" />
<car name="sls" livery="08" />
<car name="g40" livery="user" />
<car name="sls" livery="03" />
<car name="320" livery="user" />
<car name="320" livery="06" />
<car name="320" livery="01" />
<car name="g40" livery="user" />
<car name="320" livery="01" />
</settings>
</track>
<hardware_settings_config version="21" deviceId="0x17C8">
<cpu>
<threadStrategy workerMapFile="system/workerMap8Core.xml" forceFeedbackProcessor="6" dvdStorageProcessor="7" dataSetMonitorProcessor="4" renderProcessor="0" updateProcessor="2" fileStreamProcessor="5" />
</cpu>
<audio_card>
<dynamic_range value="high" />
<eq value="flat" />
<voice_chat enabled="true" />
<push_to_talk enabled="false" />
<ai_count value="high" />
<voice_count value="high" />
</audio_card>
<graphics_card firstBoot="true" rating="3">
<directx forcedx10="false" />
<eyefinity force="" osd="" />
<stereo enabled="false" separation="0.015" convergence="0.5" />
<advanced forward="true" global_illumination="true" />
<intel tree_aoit="false" particle_avsm="false" />
<resolution width="2560" height="1440" aspect="auto" fullscreen="true" vsync="0" multisampling="8xmsaa">
<refreshRate rate="144" />
</resolution>
<gamma level="0.8" />
<avsm enabled="true" />
</graphics_card>
<shadows enabled="true" size="4096" maskQuality="2" particles="true" />
<advanced_fog enabled="true" />
<particles enabled="true" wind="true" dynamicRes="false" lowResScalar="2" nearFadeBias="0" />
<crowd enabled="true" detail="4" />
<cloth enabled="true" />
<groundcover mode="ultra" clutter="true" />
<objects lod="1.5" maxlod="0" />
<trees lod="3.0" maxlod="0" meshes="true" meshes_in_all_passes="true" />
<vehicles characterQuality="4" lodQuality="3" />
<track quality="2" />
<envmap faces="6" size="1024" drawallobjects="true" scaleminsize="0.1" mindistance="200.0" />
<water update="true" detail="3" scale="2" drawallobjects="true" tessellation="true" />
<mirrors enabled="true" width="1024" height="256" car_maxlod="0" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" quality="3" />
<dynamic_ambient_occ_soft enabled="true" />
<night_lighting volumes="true" lights="0" shadows="true" onlyHeadlights="false" shadowSize="2048" />
<textures resolution="2" />
<shaders quality="2" low_quality="false" />
<anisotropic min="4" max="16" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
<second_screen quality="2" />
<oculus enabled="true" headMovement="true" chromatic="true" timeWarp="true" vignette="true" overdrive="true" convergence="1.0" />
</hardware_settings_config>
</benchmark>


 
Back
Top Bottom