Grid vs GT5 video

i dont think its meant to compete against gt5p/forza2 but more the likes of pgr4 which is more of an arcade racer .....but even then its got a lot to live up to.




did you not play Dirt?

Yes i played the demo for 5 minutes and then deleted it. Again i have been spoiled by Rallysport Challenge (Really hope a 3rd is in the works for the 360). The original CM games were very good too. At least compared to what was around at the time. Now they are just drivel.
 
funny, I still cant believe I paid for GTS prolouge, really does leave a bitter taste in the mouth that one.

agree, hell i even got the jap version! Cant understand a word of it.

I aint iwned a ps since ps1, now got a ps3. GT is shockingly bad, racing golfs wtf. No damage, and classical music.

Played the demo of GRID, now thats a racing gaming! Damage! proper cars, excellent graphics. Gonna buy it.
 
First, calm yourself.

Second, we are not talking about pc games, this is the consoles section.

Third, can you run this by me again "im a fanboy of neither i just question how you can slate a racing game for being well the same what can they really do with it its a racing game and to say gt5 has not got improved physics over gt1 is just funny" ... :confused:

I express my opinion, if you dont like I really could not care less, you dont have to read it.
I'd be interested to hear whether you've actually played any of these with a proper steering wheel? Not to is to only access a small percentage of the feel and control of the game.

Just like stig i believe that the physics engine from the first GT to the 4th installment (not played GT5 yet as i do not own a PS3) changed quite dramatically.

Indeed, when i first played GT4 i was very dissapointed as it seemed a good deal harder to drive both fast and smooth without crashing. But as time went on i realised it was just more real and more difficult to control as a result.

GT1 despite its 'real driving simulator' tagline was a very arcade like game. GT2 improved on this and the following installments did the same.

Also, to comment assitionally on Forza i find that to be nearly equivalent (rather than better) to my experience of GT4 - and that is also with me taking into account Microsoft's abysmal wireless steering wheel.

I think it was summed up best by McManicMa here:

there is as much sim in Forza2 as there is snow in the desert. Amuse's me how nit picking between games and formats always sets of the fanboys or makes them want to start posts like this, lol. Just play the dam games and enjoy then for what they are.

gt
 
It's all about braking control and tuning brake balance. Driving without abs is great in forza and works perfectly when you learn to use the controller trigger like a pedal.

No i have never tried slamming my brakes on at 150mph because my car has ABS, isn't stripped out to 900kg, isn't kitted out with some crazy 378mm ceramic disks, isn't pushing over 400hp, isn't using racing slicks, isn't using fully adjustable suspension and isn't using 300lbs of downforce. Then again you have driven all these "factory works" supertourers (which is what they basically represent when fully upgraded) in real life right? Braking at 150mph you just pump the brake pedal.....:rolleyes:

Try something like the Saab 9-3 Aero. Drive it around stock. Can't fault it compared to the real thing.

i have driven plenty of cars on track at a junior level stock road cars to race prep cars and none of them none of them had braking like forza if cars braked like they do in forza then driving on the road would be even more deathly than it is now
take a stock golf gti in forza drive at 30-40mph using the brakes its wrong nothing like real life forza is a massive joke on its braking, yes you might be able to adapt to the game but it is not natural its not sim and its not realistic just because you master it in a game
 
It's not grammar - it's called 'making sense'.

Also you ask how can you make a racing game different. Look at GT5P, Burnout & Grid. All /totally/ different racing games.

Rich

gt is a racing sim game based on simulating real driving
how can they change that theory other than improve the looks and the physics as more cpu power is available
driving physics do not change
grid and burnout are not simulating real driving
 
i have driven plenty of cars on track at a junior level stock road cars to race prep cars and none of them none of them had braking like forza if cars braked like they do in forza then driving on the road would be even more deathly than it is now
take a stock golf gti in forza drive at 30-40mph using the brakes its wrong nothing like real life forza is a massive joke on its braking, yes you might be able to adapt to the game but it is not natural its not sim and its not realistic just because you master it in a game

I think it's widely accepted that the brakes and some aspects of 'traction' are not right in FM2, however that doesn't mean it isn't a SIM..

There are many many parts of FM2 that stand up very well to the term simulation, what about the complex suspension/road interaction, etc, the amount of inputs to the 'physics' engine and the rate of calculation is very high indeed..

To write FM2 of as 'not a sim' is really being very OTT, apart from the braking, which is only one small element of the simulation, where else is it glaringly wrong.?
 
gt is a racing sim game based on simulating real driving
how can they change that theory other than improve the looks and the physics as more cpu power is available
driving physics do not change
grid and burnout are not simulating real driving

I'll think you will find driving physics changed immensely since GT through to GT5P. It's called learning! I don't think on any level Polyphony made GT and said "RIGHT! NO ONE TOUCH THE PHYSICS EVER AGAIN - THEY. ARE. PERFECT.".

Also take some time in your posts mate, it's hard to decipher what you mean when it's one huge sentence - it's like you're a five year old on too much sugar, screaming at me why superman is better than spiderman while stamping your feet in faux-rage.

Rich
 
I'll think you will find driving physics changed immensely since GT through to GT5P. It's called learning! I don't think on any level Polyphony made GT and said "RIGHT! NO ONE TOUCH THE PHYSICS EVER AGAIN - THEY. ARE. PERFECT.".

Also take some time in your posts mate, it's hard to decipher what you mean when it's one huge sentence - it's like you're a five year old on too much sugar, screaming at me why superman is better than spiderman while stamping your feet in faux-rage.

Rich

eh i am the one saying gt has changed
maybe you could read a bit better than a five year old?
my point was the guy said gt has not changed since ps1 which i said is lies as the physics have improved beyond doubt
then someone else said its no different which my point was how can you do a sim racer different
sorry
 
eh i am the one saying gt has changed
maybe you could read a bit better than a five year old?
my point was the guy said gt has not changed since ps1 which i said is lies as the physics have improved beyond doubt
then someone else said its no different which my point was how can you do a sim racer different
sorry

It would be easier to understand if you wrote properly in the first place.

Rich
 
I am really looking forward to Grid, it may not be the most realistic driving game going, but I think the gameplay and actually racing are going to be among the best.

The racing atmosphere is fantastic - you can almost smell the rubber :D
 
i'll give grid a try when it comes out for a nice contrast to GT, but i am under no delusions, it is massively more arcadey than GT5 and wont have the longevity...

ok, so theres no damage on GT5P (something which does bug me a fair bit) but at the end of the day the car handling and physics are not too far off the likes of the mighty LFS for example (another game with no damage), and if i had to sacrifice driving feel or damage i know which i'd pick...

but yeah, i will get grid, even though i just played the demo and the 3 Series it plonked me in took corners like a bloody F1 car :D
 
so dont comment if you cant understand
simple enough i think arguing on the internet is retarded lets not do it

I'm mentioning it because you'll get other people confused too. Your posts come across as if you breathed in as much as you could and spoke until your breath ran out!

Rich
 
I aint iwned a ps since ps1, now got a ps3. GT is shockingly bad, racing golfs wtf. No damage, and classical music.

Played the demo of GRID, now thats a racing gaming! Damage! proper cars, excellent graphics. Gonna buy it.

This is silly. GT5 has proper cars & excellent graphics too - damage is coming to the full game along with a host of other improvements over the work in progress Prologue. GRID is a bit arcadey and is most importantly a full game.

They shouldnt be compared.
 
This is silly. GT5 has proper cars & excellent graphics too - damage is coming to the full game along with a host of other improvements over the work in progress Prologue. GRID is a bit arcadey and is most importantly a full game.

They shouldnt be compared.

Precisely - everyone seems to be missing the point 'Prologue' in the title!

Rich
 
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