"make sure Windows and games are setup for surround"
I get the games bit, what do you mean in windows though?
I thought that you were referring to the sonic stuff.
With 24 bit depth signal Windows volume setting can be lowered quite freely.My challenge at the moment is the volume. I'm on a game one headset and it's so freaking loud.
Gain set to 18-36
Volume on headset max
Windows audio 50
That is as loud as I'd ever want.
So that all went over my head.With 24 bit depth signal Windows volume setting can be lowered quite freely.
There's simply "so many decimals" that there's very little risk of rounding errors becoming significant.
It's certainly true that if bit depth used in digital signal chain isn't enough using software to lower volume can decrease sound quality, but even 16 bits isn't strictly limited.
Whelp - took me 6 hours to get the AE-5 outputting to headphonesold issue with Realtek software from awhile back hosed something audio wise on my Windows install and I didn't want to reinstall just for one little issue - I managed to work around it with my X-Fi by forcing the headphone device to exist as a separate entity but same work around point blank refused to work on the AE-5 so a lot of dabbling with repairing registry and system files by hand got headphone detection working properly.
I know right- onboard might have the on paper stats these days but almost every implementation just sounds dry and lifeless. The AE-5 is very clear and punchy in comparison.
As an aside - I disabled everything in the Connect engine - some might be useful for certain things but I like my audio free of that level of processing for the most part but some people's tastes will vary. (EDIT: Having a play they do work fairly well when using mainstream/gaming headphones without too much in the way of negatives from things like surround effects though I still wouldn't use them when listening to music with higher end headphones).
Now for the real (non-gaming) test - will it drive my HD600s to a level of performance I consider acceptable.
EDIT: To be fair they do very well at driving the 600s - better than probably 99% of devices in this class - managing to combine both volume and some control over the drivers with some pretty decent depth to the sound - but let go a little in the bass at times and as I was unsurprised to find with the LM4562s the treble is a bit cold and intense - which isn't a bad thing for gaming type purposes where it makes the soundscape clearer and easier to pick out individual sounds positionally but isn't pleasing to listen to in a musical context especially when paired up with headphones like these.
I do wonder how the Auzentech X-Fi Prelude holds up to the AE-5 with the AKG K702. As everywhere I’ve read they’ve said it’s been night and day. The problem is those people that said this hasn’t heard the Auzentech Prelude in many years.
I’m just curious how much of a jump it would be for a 11 year old card.
Long story short just p[purchased the gsx 1000 and got it today. I have the HD 599s headphones.
The problem I'm facing is when I disable every option and leave the 7.1 on everything sounds.... echoey. Hard to explain.
My old headset 7.1 dongle seems to sound better than the gsx 1000, whats happening? When I turn the reverb off everything sounds low quality. When I turn the reverb on everything sounds really echoey, I don't understand whats happening.
Anyone else own the gsx 1000? whats wrong with mine. :c
I think one problem though is that if you have a 10-11 year old Prelude it probably doesn't sound as good as the day you first used it - one of the reasons I got this AE-5 is that I was starting to think my X-Fi wasn't sounding as good as it used to - probably capacitors drying out or something if nothing else and definitely swapping it out for the AE-5 resulted in a noticeable jump in resolution - though some of that could be down to the JRC 4556 opamp used in the X-Fi which I've never been a big fan of.
On balance I think I actually prefer the fake surround on the AE-5 to CMSS-3D - though it has more echo there is a better representation as to whether a sound is behind or in front of you and a smoother transition when setup properly as sounds move around - doesn't quite have as good ability to tell how near or far a sound is but the position around the head is pretty good.