Gsync and Vsync?

I remember growing up hearing about vsync was just a no no to use. When I purchased my first Gsync monitor then it got a little confusing, blurbuster forum says to use vsync with gsync etc and it hurts my brain.
Think I'm just getting to old. All this tech stuff is for youngsters. But in all seriousness would like to be maximising my pc/settings in games.
 
Yes I was running DLSS in BF6. I was just sad I didn't expect the game to run so poorly especially coming from BF1 where I would get easily over 140+ FPS. I had everything low in the BF6 playtest but I could bearly obtain over 100 FPS. I have reflex enabled in-game and vsync off but I capped my FPS around 90 because the fps would go up and down so often and the game just didn't feel smooth, like it was stuttering or lagging. All this vsync stuff just hurts my brain, everywhere I go and everything I read has different answers. I just want the least input lag and just have a smooth game.

From what I've read here today I guess for games like battlefield I will use gsync + vsync + reflex (if ingame has option) and that's all I need?
I guess BF1 is almost 10 years old at this point so you'd expect it to run well on a CPU/GPU that came out after the game was released.

Yep, I'd go with that approach with setting things up for the full release of BF6!
 
I guess BF1 is almost 10 years old at this point so you'd expect it to run well on a CPU/GPU that came out after the game was released.

Yep, I'd go with that approach with setting things up for the full release of BF6!

Maybe I will try save up and get a 5070 ti. Look jump looks pretty good but expensive
 
If you have VSync enabled along with GSync you’re basically using Vsync if the framerate is maxed at refresh rate.

Leave VSync in the Nvidia control panel at default and ensure it’s disabled in game then set a frame rate cap a few frames less than refresh rate
 
I always just set a frame cap to a few below my monitors max refresh rate and then disable v-sync in-game. Not sure if that's correct but it seems to work.
 
If you have VSync enabled along with GSync you’re basically using Vsync if the framerate is maxed at refresh rate.

Leave VSync in the Nvidia control panel at default and ensure it’s disabled in game then set a frame rate cap a few frames less than refresh rate

I have vsync turned off globally. I just enable it for the specific game in the nvidia app. is that a bad way to do it?
 
If you have VSync enabled along with GSync you’re basically using Vsync if the framerate is maxed at refresh rate.

Leave VSync in the Nvidia control panel at default and ensure it’s disabled in game then set a frame rate cap a few frames less than refresh rate
oh no I have been doing it wrong for ages then, I always have it enable even though I have Gsync on my Oled.
 
I have vsync turned off globally. I just enable it for the specific game in the nvidia app. is that a bad way to do it?

If you have a Gsync monitor, turn Vsync on in NVCP, and off in game.

I also set a max refresh rate and ultra low latency in NVCP.

There's only one game I have to set individually to not have a max FPS, and that's No Man's Sky, it bugs out the FPS otherwise.
 
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I know it's recommended but I swear to god turning vsync on makes no tangible difference to anything with gsync monitors. People always say it should be on in the control panel but i reckon the majority of people wouldn't even be able to tell the difference between vsync off/gsync on and vsync on/gsync on.

Be interesting to see if the people in this thread who have had it off all this time notice any difference with it turned on.
 
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If you have a Gsync monitor, turn Vsync on in NVCP, and off in game.

I also set a max refresh rate and ultra low latency in NVCP.

There's only one game I have to set individually to not have a max FPS, and that's No Man's Sky, it bugs out the FPS otherwise.

So I should enable vsync ON globally? I have it OFF globally but I just enable it by selecting the specific games in nvidia app. It works the same way right? I think I had problems with my browser when I have vsync on globally a while back. When I'm scrolling there is a lot of screen tear and I thought my gpu or monitor was dying.

Sorry I think I repeated the same question maybe, very tired today. Thanks for the replies though.
 
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5800x is not good enough?
It's more than fine for BF6. If you're playing at 1440p then your 3070 is going to be more of an issue right now - although @throwaway4372 is definitely right about BF6 being a CPU heavy game.

You could pop in a 5800X3D or 5700X3D if you wanted to get the last hurrah on AM4 and give yourself a decent bump - but it wouldn't be as game changing as swapping your GPU out.

I'd honestly be waiting for the full game to release, play it for a few weeks to see how you find it performs with your current build then make a purchasing decision.
 
It's more than fine for BF6. If you're playing at 1440p then your 3070 is going to be more of an issue right now - although @throwaway4372 is definitely right about BF6 being a CPU heavy game.

You could pop in a 5800X3D or 5700X3D if you wanted to get the last hurrah on AM4 and give yourself a decent bump - but it wouldn't be as game changing as swapping your GPU out.

I'd honestly be waiting for the full game to release, play it for a few weeks to see how you find it performs with your current build then make a purchasing decision.

I only really had a 5070 ti on my mind if i can afford it. didn't realize the cpu would cause my problems, thats sad to hear.
 
Any tips on freesync and vsync for AMD?

Currently I have a global FPS cap of 117 (3 below my TV's max of 120) and then setting game caps either through the game itself or .ini files or in Radeon chill.

Vsync off in games usually as well unless it tears.
 
So, what's the consensus on GPU settings,

Nvidia app:

GSync: On
VSync: On
Reflex: On
FPS Limiter*: set to 3 fps, below monitor's max refresh limit

In game:

VSync: Off

*FPS cap available in game:

Alternatively, apply 3 fps below limit, in game
 
This question still rolls on, what, 10 years+ later? It's simply:

- Gsync on in NVCP (also make sure it's on in your monitor's settings if it has the option)
- Vsync on in NVCP
- Vsync off in game
- Reflex on in game if it has it
- If a game doesn't have Reflex and you have the grunt to be pegging the framerate at your display's max Hz, set an FPS limit to a few fps under your display's refresh rate (RTSS is the best)

If you don't have vsync on in the NVCP, you will get 'tearing' in most games.

These are the facts established years ago. Nothing has changed.

For a much more in depth guide and other tips see here: https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/
 
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This question still rolls on, what, 10 years+ later? It's simply:

- Gsync on in NVCP (also make sure it's on in your monitor's settings if it has the option)
- Vsync on in NVCP
- Vsync off in game
- Reflex on in game if it has it
- If a game doesn't have Reflex and you have the grunt to be pegging the framerate at your display's max Hz, set an FPS limit to a few fps under your display's refresh rate (RTSS is the best)

If you don't have vsync on in the NVCP, you will get 'tearing' in most games.

These are the facts established years ago. Nothing has changed.

For a much more in depth guide and other tips see here: https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/

Thanks: is this still the case if you have a high-end GPU, and high resolution monitor?

I say this since, back in the day, GSync was all about providing a min. 60 fps; if your GPU is high-end it often never drops below 100fps, let alone 60fps
 
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