GTA V

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Agree, I like PC gaming because I like to push some games to the graphical boundaries.

Obviously game play matters. But I personally feel they might have pushed such old hardware a little too much.
 
I double dipped :D I think over the next few months I will be discovering some PS3 exclusive gems so will likely keep the PS3 for a long time even after the GTX780 is ploughing through the PC version of GTA5 :)

I originally bought the PS3 for a handful of titles a couple of years back, but I just kept on discovering so many gems on it. If this is your first PS3, the amount of exclusives (or other titles worth getting that aren't on PC) will keep you occupied for some time indeed :D there are plenty of threads on the topic of must have titles should you need guidance.
 
Reading this thread has reminded me how elitist and snobbish some PC gamers can be. It's sad really, they can't appreciate a good game simply because it's not running in Ultra Max details in 1440p res. Very sad indeed.

Graphics are nothing to do with it, when you're used to 60+ FPS gaming on PC with minimal drops and stutters, jumping on a console that sits between 20-28fps is going to absolutely butcher any enjoyment you can have from it. Any issue I have with it not being on PC is nothing to do with consoles, it's Rockstar, they are a crock of **** as a company. Their practices are downright disrespectful to their fanbase and they have no grasp on business.

How they can believe that releasing it on PC alongside consoles would do anything but increase profits is mind boggling. Would you rather your customers buy a £40 retail console version of your product of which you see £10 or a £30-35 digitally distributed version of which you see £22.50-£26.25? If their strategy is to make gamers 'double dip' and buy both versions, they are morons. The amount that will actually do that will not offset the huge retail cut and second hand losses they took from PC users who bought it on console and won't want to play it again.

Also, the amount of the fanbase being **** on by them doing what they are doing right now is going to equate to huge piracy figures on PC. Their own retarded practices and ethics are what cause them to undersell on PC, nothing at all to do with the PC userbase, nothing.

The majority of AAA titles release on PC alongside consoles, and it's obviously profitable enough for them to carry on doing it, the PC doesn't have anywhere near the small amount of marketshare that people like to fabricate. Then you look at companies like R* who do what they do and don't turn the kind of profits they expect from the PC platform? That's proof in the pudding right there. I'd love to see how console players would react to it being a PC exclusive as well, I wonder how many people would bitch and moan on Facebook about it, how many petitions would spring up etc.
 
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Graphics are nothing to do with it, when you're used to 60+ FPS gaming on PC with minimal drops and stutters, jumping on a console that sits between 20-28fps is going to absolutely butcher any enjoyment you can have from it. Any issue I have with it not being on PC is nothing to do with consoles, it's Rockstar, they are a crock of **** as a company. Their practices are downright disrespectful to their fanbase and they have no grasp on business.

How they can believe that releasing it on PC alongside consoles would do anything but increase profits is mind boggling. Would you rather your customers buy a £40 retail console version of your product of which you see £10 or a £30-35 digitally distributed version of which you see £22.50-£26.25? If their strategy is to make gamers 'double dip' and buy both versions, they are morons. The amount that will actually do that will not offset the huge retail cut and second hand losses they took from PC users who bought it on console and won't want to play it again.

Also, the amount of the fanbase being **** on by them doing what they are doing right now is going to equate to huge piracy figures on PC. Their own retarded practices and ethics are what cause them to undersell on PC, nothing at all to do with the PC userbase, nothing.

The majority of AAA titles release on PC alongside consoles, and it's obviously profitable enough for them to carry on doing it, the PC doesn't have anywhere near the small amount of marketshare that people like to fabricate. Then you look at companies like R* who do what they do and don't turn the kind of profits they expect from the PC platform? That's proof in the pudding right there. I'd love to see how console players would react to it being a PC exclusive as well, I wonder how many people would bitch and moan on Facebook about it, how many petitions would spring up etc.

I wouldn't call such a successful studio morons! I'm sure they know what they are doing.
 
I bought the PS3 version as I couldn't wait for it to come to PC, but will play it through again on PC when it does, like I did with the others.

I have to admit that the low frame rate, texture popping and jaggies are a bit off putting. I hope i'll get used to it as I play it more, like I did with GT5. Still enjoying it so far.
 
I wouldn't call such a successful studio morons! I'm sure they know what they are doing.

Yeah, giving the middle finger to a large portion of their fanbase to presumably fimble around in Microsoft & Sony's pockets for a nice payoff. It's approaches like these that show how much a company cares about it's fanbase, and how willing they are to upset loyal (ex)customers for a buck.

Regardless of what they planned with GTA, they were going to make 50x what they invested into the game back guarenteed. It's clear now that they'll do anything to make even a penny more than that regardless of how it effects their fans. How R* don't rank up there with EA/Activision/Ubisoft in the minds of the fans is extraordinary. 'With great power comes great responsibility' as the saying goes, and R* have a metric ****ton of power with the GTA IP and you can all see now how they choose to use it.
 
Yeah, giving the middle finger to a large portion of their fanbase to presumably fimble around in Microsoft & Sony's pockets for a nice payoff. It's approaches like these that show how much a company cares about it's fanbase, and how willing they are to upset loyal (ex)customers for a buck.

Regardless of what they planned with GTA, they were going to make 50x what they invested into the game back guarenteed. It's clear now that they'll do anything to make even a penny more than that regardless of how it effects their fans. How R* don't rank up there with EA/Activision/Ubisoft in the minds of the fans is extraordinary.

U mad?.jpg :D

No, seriously, Rockstar North produce quality games, and it's entirely up to them which platforms to release on, and in what order.

Why does it bother you so much? PC will get it eventually.

As for "giving the finger to a large % of their fanbase"... have you seen the projected demand for GTA V? Likely to make $1 billion in the first month, they say.

So much for that theory, then ;)
 
Yeah, giving the middle finger to a large portion of their fanbase to presumably fimble around in Microsoft & Sony's pockets for a nice payoff. It's approaches like these that show how much a company cares about it's fanbase, and how willing they are to upset loyal (ex)customers for a buck.

Regardless of what they planned with GTA, they were going to make 50x what they invested into the game back guarenteed. It's clear now that they'll do anything to make even a penny more than that regardless of how it effects their fans. How R* don't rank up there with EA/Activision/Ubisoft in the minds of the fans is extraordinary. 'With great power comes great responsibility' as the saying goes, and R* have a metric ****ton of power with the GTA IP and you can all see now how they choose to use it.

But yet again they aren't 'morons'. They are a business that generates massive amounts of revenue. They also push game industry tech and art direction.

Its clear to me like all your posts you just make up drivel from opinion. Yes its not great that they don't do simultaneous release but we don't know the facts behind it. If it sales or development related.

I bought the 360 version but I mainly PC game.
 
R* will always do this, because they know people are impatient, they'll probably announce the PC version once the excitement has died down.
 
Yeah, giving the middle finger to a large portion of their fanbase to presumably fimble around in Microsoft & Sony's pockets for a nice payoff. It's approaches like these that show how much a company cares about it's fanbase, and how willing they are to upset loyal (ex)customers for a buck.

Regardless of what they planned with GTA, they were going to make 50x what they invested into the game back guarenteed. It's clear now that they'll do anything to make even a penny more than that regardless of how it effects their fans. How R* don't rank up there with EA/Activision/Ubisoft in the minds of the fans is extraordinary. 'With great power comes great responsibility' as the saying goes, and R* have a metric ****ton of power with the GTA IP and you can all see now how they choose to use it.

Well said
 
Reading this thread has reminded me how elitist and snobbish some PC gamers can be. It's sad really, they can't appreciate a good game simply because it's not running in Ultra Max details in 1440p res. Very sad indeed.

I think 60fps at 720p would be a good start, 30fps minimum even, never mind doing that at 1440p pushing 4 times as many pixels....
 
Graphics are nothing to do with it, when you're used to 60+ FPS gaming on PC with minimal drops and stutters, jumping on a console that sits between 20-28fps is going to absolutely butcher any enjoyment you can have from it. Any issue I have with it not being on PC is nothing to do with consoles, it's Rockstar, they are a crock of **** as a company. Their practices are downright disrespectful to their fanbase and they have no grasp on business.

How they can believe that releasing it on PC alongside consoles would do anything but increase profits is mind boggling. Would you rather your customers buy a £40 retail console version of your product of which you see £10 or a £30-35 digitally distributed version of which you see £22.50-£26.25? If their strategy is to make gamers 'double dip' and buy both versions, they are morons. The amount that will actually do that will not offset the huge retail cut and second hand losses they took from PC users who bought it on console and won't want to play it again.

Also, the amount of the fanbase being **** on by them doing what they are doing right now is going to equate to huge piracy figures on PC. Their own retarded practices and ethics are what cause them to undersell on PC, nothing at all to do with the PC userbase, nothing.

The majority of AAA titles release on PC alongside consoles, and it's obviously profitable enough for them to carry on doing it, the PC doesn't have anywhere near the small amount of marketshare that people like to fabricate. Then you look at companies like R* who do what they do and don't turn the kind of profits they expect from the PC platform? That's proof in the pudding right there. I'd love to see how console players would react to it being a PC exclusive as well, I wonder how many people would bitch and moan on Facebook about it, how many petitions would spring up etc.

Yeah, giving the middle finger to a large portion of their fanbase to presumably fimble around in Microsoft & Sony's pockets for a nice payoff. It's approaches like these that show how much a company cares about it's fanbase, and how willing they are to upset loyal (ex)customers for a buck.

Regardless of what they planned with GTA, they were going to make 50x what they invested into the game back guarenteed. It's clear now that they'll do anything to make even a penny more than that regardless of how it effects their fans. How R* don't rank up there with EA/Activision/Ubisoft in the minds of the fans is extraordinary. 'With great power comes great responsibility' as the saying goes, and R* have a metric ****ton of power with the GTA IP and you can all see now how they choose to use it.

Just amazing, not in a good way :o.
 
im posting here because i dont have the game once i get the game ill be too busy playing ...

PS where are the screenies can you not upload them to social club ?
 
U mad?.jpg :D

No, seriously, Rockstar North produce quality games, and it's entirely up to them which platforms to release on, and in what order.

Why does it bother you so much? PC will get it eventually.

As for "giving the finger to a large % of their fanbase"... have you seen the projected demand for GTA V? Likely to make $1 billion in the first month, they say.

So much for that theory, then ;)

They produce decent games yeah, but they completely neglect an entire platform, release after release, generation after generation. The amount of PC users is at an all time high and this kind of rubbish is what you expect at the beginning of a console cycle, not at the end of it. Each generation the PC has and will gain back every drop of it's marketshare by the end, so what are they doing except taking a tinkle on the heads of hundreds of thousands of fans? A lot of people like me do not own consoles, why should I have to now go and shell out £200+ if I want to play ONE game? For it to be worth that it should be capable of blowing our damn minds, but it isn't when it's a AAA platform, it's a waterd down version of what could have been(and possibly will be).

Maybe next gen I won't sell my console (was a console gamer for 6 years) because of rubbish like this, but if I still had one, I can say confidently that I'd wait for GTA V to start appearing on the second hand shelves.

But yet again they aren't 'morons'. They are a business that generates massive amounts of revenue. They also push game industry tech and art direction.

Its clear to me like all your posts you just make up drivel from opinion. Yes its not great that they don't do simultaneous release but we don't know the facts behind it. If it sales or development related.

I bought the 360 version but I mainly PC game.

They seriously do not push industry tech and art direction. They've always had subpar graphics compared to what is released from other studios with very generic visual styling. It's studios like 4A, Crytek, Projekt RED who push tech and studios like Capcom, Nintendo, Atlus, Media Molecule etc. who push art in the right directon. Rockstar have a fairly average blend of the two, they don't excell at either, what on earth gave you the impression that they do? :eek:

Yes, my posts are opinions, but they are educated enough to have some basis behind what they contain (some of the time). Consoles are retail based, fact. Studios lose a lot of their revenue to the middle man (retailers), fact. PC is primarily digital, and studios will see the majority of the profits. Again, that's fact. To make the same money from a console over a PC in the first x amount of months, you're going to have to sell a lot more on console compared to PC. With Skyrim now hitting 3million RETAIL copies sold for the PC (not counting a single copy bought through Steam or any codes bought from digital retailers) it's undoubtedly the most profitable platform for Bethesda, and Elder Scrolls, as popular as it is, isn't GTA. It doesn't make a single bit of sense to not release it on PC. The reason for their releases not being simultaneous though, is going to be down to a mixture of them lacking the talent to release a respectable PC version, and a mixture of them trying to nickle and dime their fans as much as humanly possible.

R* would sell millions on the PC, and they'd see most of the profits too. With a release as hyped up as this to the point it's literally a worldwide event, the costs of the port would be miniscule compared to the revenue from the platform. Releasing it several months later isn't going to give them that kind of return. it's going to annoy a ton of fans, inflate piracy and give the impression that it wasn't nearly as profitable as it could have been.

Can you name a decent amount of AAA titles that haven't had PC releases? It just doesn't happen, because other companies have to rely on getting as many platforms supported and as many potential customers as possible, whereas R* just rely on strictly decent products, extremely strong IPs and boatfuls of hype.

Just amazing, not in a good way :o.

Yes, please give us some of your amazing insights as usual.
 
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Rockstar are not silly. They will sell this as much as they can on current gen consoles and then announce a Next Gen and PC version. If they had announced this before then people would have just waited instead.
 
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