Guild Wars 2

What makes you think that then?

It will make a relatively small dent in WoW when it launches, but keeping the interest of people is a difficult task.

It's just his dramatic personality coming through again similar to his shrill demands for Wenger sacking/ Wenger ascention to Godhood depending on that weekends result. :p
 
What makes you think that then?

It will make a relatively small dent in WoW when it launches, but keeping the interest of people is a difficult task.

It will run alongside it. that was just a bit of a troll/excitment post. it wont kill wow, only blizard will kill wow just like how only apple can kill there i-range products

Not going to happen. The best new MMOs can hope for is not to kill WoW, but to survive it and run along side it with a healthy player base.

Like the original Guild wars? Yeah that is what i predict from GW2. what do u guys reckon? are we looking at a nice MMO that goes alongside WOW or a dead game after 2-3months out?
 
It's just his dramatic personality coming through again similar to his shrill demands for Wenger sacking/ Wenger ascention to Godhood depending on that weekends result. :p

I thought that might be the case. :D

It will run alongside it. that was just a bit of a troll/excitment post. it wont kill wow, only blizard will kill wow just like how only apple can kill there i-range products

I thought as much.

Like the original Guild wars? Yeah that is what i predict from GW2. what do u guys reckon? are we looking at a nice MMO that goes alongside WOW or a dead game after 2-3months out?

It will do fairly well for a short while at the very least. It will all come down to how well the game is managed and just how good everything comes together. At the moment it's difficult to tell.

SWTOR had more support than this and it's already in a lot of trouble after a few months.
 
Not going to happen. The best new MMOs can hope for is not to kill WoW, but to survive it and run along side it with a healthy player base.

The man speaks truth. As for Jonney's question, I think GW2 will do marvellously and run for a long time, but I very much doubt it'll topple WoW.
 
Like the original Guild wars? Yeah that is what i predict from GW2. what do u guys reckon? are we looking at a nice MMO that goes alongside WOW or a dead game after 2-3months out?

If it delivers on half of what it promises it will easily run alongside WoW possibly at similar sub numbers (yes I know it doesn't have subs :p)

I just can't get rid of a niggling worry that it wont live up to the hype :( really hoping it does though!
 
SWTOR had more support than this and it's already in a lot of trouble after a few months.
But it's not just a case of the level of hype or the initial subscriber numbers at launch determining how long a game will last.

MMO players always have the itch to try something "new", even if it is mostly a new coat of paint on the old template. That's why so many people were looking forward to SWTOR - the fact it was familiar MMO territory but with a Star Wars setting. In the end it was the lack of innovation and not the quality of the game, which is high, that led people to get bored of it and ultimately quit.

Guild Wars 2 at the very least is offering plenty of innovation, and should be what gives it the longevity that has evaded less cutting edge games. If these exciting features work and are blended with quality, addictive gameplay, it has a better chance than any MMO released in the past 7 years of keeping up with WoW.

If you asked everyone who played SWTOR from the start why they were so excited for the game, the vast majority would cite the fact that it was Star Wars and BioWare, and not the technical aspects the game brought to the table (namely the story-driven questing). On the other hand, if you ask everybody who is looking forward to Guild Wars 2 why they are excited for the game, most would tell you it would be the modernisations it's promising to bring to the table, and not the fact it's the sequel to Guild Wars or that it's ArenaNet. In the end, gameplay trumps aesthetics.
 
I still play SWTOR but the only reason for it is that I havent hit level cap I know it could die out once I hit that stage. ATM I am playing a lot of LoL just to fill in my time (I go through stages with LoL)
 
Agree with the above about SWTOR.....and GW2 being hopefully a successful MMO to run alongside WoW.

Having played WoW for many years, it does go down as one of my favourite games of all time....it got the model of a MMO spot on at the time and litterally had me addicted for 3-5 years.

After that period you eventually get bored, no matter what the devs throw out content wise, so I was excited to try something different and so I bought SWTOR......even though it was refreshing to see a Sith Warrior in front of me, instead of a Dwarf Hunter, the game was too similar to the game I had been playing for 3-5 years and so I quickly cancelled my sub when I hit 50.

Guild Wars 2 has me hyped as it seems like its different and innovative.....it isnt Wow with a Guild Wars 2 skin....so as long as there is plenty of content at max level....I can see this being very successful and I cant wait to blaze it!
 
But it's not just a case of the level of hype or the initial subscriber numbers at launch determining how long a game will last.

MMO players always have the itch to try something "new", even if it is mostly a new coat of paint on the old template. That's why so many people were looking forward to SWTOR - the fact it was familiar MMO territory but with a Star Wars setting. In the end it was the lack of innovation and not the quality of the game, which is high, that led people to get bored of it and ultimately quit.

Guild Wars 2 at the very least is offering plenty of innovation, and should be what gives it the longevity that has evaded less cutting edge games. If these exciting features work and are blended with quality, addictive gameplay, it has a better chance than any MMO released in the past 7 years of keeping up with WoW.

If you asked everyone who played SWTOR from the start why they were so excited for the game, the vast majority would cite the fact that it was Star Wars and BioWare, and not the technical aspects the game brought to the table (namely the story-driven questing). On the other hand, if you ask everybody who is looking forward to Guild Wars 2 why they are excited for the game, most would tell you it would be the modernisations it's promising to bring to the table, and not the fact it's the sequel to Guild Wars or that it's ArenaNet. In the end, gameplay trumps aesthetics.

You're right, it is taking a different approach and I'm excited to see how it will cope and if people will take to it or not. It could be revolutionary, or it could equally struggle if it doesn't seem enjoyable for the vast majority of the WoW-type player base.
 
The way the developers listen and communicate with their players is important too, as well as competence and forsight, something swtor has lacked from the get go, (Bad decisions, poorly thought out mechanics, multple mistakes in trying to fix mistakes, poor communication, everything from the engine down to the gui).

As long as anet does't fall over at every patch, create a world pvp system which doesn't make sense, leave out obvious standards you expect in an mmo and use an engine which can actually support something you offer (large scale player support without dragging high end pcs to their knees) and has a proper customer support management that knows how to explain the game they work for without having to kick the playerbase up into a frenzy because you couldn't elaborate yourself out of a library, then have the worst every customer support I've seen in over 10 years.

But I think we already know that most of this is alright, from their previous game support right down to reviews of the systems in place, I think there was a reason you didn't see proper Ilum reviews pre-launch ;) Even bioware knew they had to hide some things.
 
You're right, it is taking a different approach and I'm excited to see how it will cope and if people will take to it or not. It could be revolutionary, or it could equally struggle if it doesn't seem enjoyable for the vast majority of the WoW-type player base.

agreed but to be fair, The original Guild wars game ran alongside WOW for a good 3-4 years.

Its the closest kind of MMO that has matched WOW. ArenaNet know there ****.

Here is a question for all, if all the innovative mechanics work great and bug free as well as providing loads to do it max level. wont the simple fact that it being free to play, trouble WOW a bit?

I think some are forgetting this MMO is free to play and if it can deliver the goods in gameplay, having it being free to play is a BIG gigantic BONUS imo.

Thoughts?
 
agreed but to be fair, The original Guild wars game ran alongside WOW for a good 3-4 years.

Its the closest kind of MMO that has matched WOW. ArenaNet know there ****.

Here is a question for all, if all the innovative mechanics work great and bug free as well as providing loads to do it max level. wont the simple fact that it being free to play, trouble WOW a bit?

I think some are forgetting this MMO is free to play and if it can deliver the goods in gameplay, having it being free to play is a BIG gigantic BONUS imo.

Thoughts?

It ran alongside it, but not at the same level as it. Just like Rift and other games are doing now for example.

Of course it will make a dent in the subscription numbers too, but whether it can hold the interest of people with Mists of Pandaria due out fairly soon after (possibly) is something we'll have to wait and see about.
 
agreed but to be fair, The original Guild wars game ran alongside WOW for a good 3-4 years.

Its the closest kind of MMO that has matched WOW. ArenaNet know there ****.

Here is a question for all, if all the innovative mechanics work great and bug free as well as providing loads to do it max level. wont the simple fact that it being free to play, trouble WOW a bit?

I think some are forgetting this MMO is free to play and if it can deliver the goods in gameplay, having it being free to play is a BIG gigantic BONUS imo.

Thoughts?

Sure free to play will help. But I think what WoW has shown is that people are prepared to pay a monthly subscription. If the game is sub-par people will still go back to WoW and be happy to pay for that. Also with it being free to play WoW may not loose as many subscribers as many may continue to subscribe to WoW and not feel so bad about playing GW 2 as well.
 
Tbh I am trying everything to keep away from WoW. Just doenst do it for me but saying that...I first thought that mists was the reason I was leaving. It still is but I have a niggle to 'try it out' but its only a niggle for now.

SWTOR is keeping me atm just because I am casual and dont hammer leveling. Still havent got a level 50 since release. (thats how casual I am)
 
agreed but to be fair, The original Guild wars game ran alongside WOW for a good 3-4 years.

Its the closest kind of MMO that has matched WOW. ArenaNet know there ****.

Here is a question for all, if all the innovative mechanics work great and bug free as well as providing loads to do it max level. wont the simple fact that it being free to play, trouble WOW a bit?

I think some are forgetting this MMO is free to play and if it can deliver the goods in gameplay, having it being free to play is a BIG gigantic BONUS imo.

Thoughts?

Running along side another MMO doesn't mean anything.
There are many, many cheap knock off MMOs out there that some how, people still play and they still exist, but I'm not saying GW1 wasn't good :)

I think we are in an era of fatigued MMO players and that most people I know have grown up with WOW, we're talking people who back when I was on EQ or UO or Anarchy Online would bully me for being a gamer geek(at school) , now most of these people are ex wow addicts or still are.

Even they are getting tired of the same old droll, despite how much GW2 has to offer I think the fact that I've MMO/Gamed for most of my life it's having a toll on how much entertainment it can bring, I can't be in a minority, surely?


In my gaming haydays I would stick to games so easily, for years without stopping, because it was new. Like a lot of things keeping me glued is very hard now, I have no doubt GW2 is going to be a great game, but as you said it's F2P (aside from the game cost) and I believe this is going to help with the next generation of MMO gamers.
 
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