Half Life 2 RTX

It's too bright..and, and, I can't tell the difference!






Said no-one ever.

inb4

"df shills for nvidia"

:p :cry:




Looks absolutely great that, like how DF show where RT makes the biggest difference, like I have always said before, screenshots show a difference but the real difference is when in motion.
 
Lol, people are already having a meltdown on reddit over the above video:

It has been a consistant issue with every RTX showcase, everything being extra shiny and reflective. I get that it’s mathematically accurate but it still ends up looking very artificial

So mathematically correct but ends up looking very artificial.... right ok.... errrr.... moving on :cry:

And of course, "shiny puddles!!!!!" are mentioned, man it's almost like people have never left their room and actually gone outside to see that there are in fact scenarios where water surfaces can and often do look mirror like especially with neon lighting involved....

BRB, going to complain to Canada about their lakes not being realistic as they're too mirror like

lXX6C6N.jpg


:cry:
 
But water is almost never that flat calm and puddles nearly always have mud in the water.
windows/glass are never completely clean.
Also floor tiles are never clean enough for a perfect reflection.
Ray traced reflections are great but in real life the reflections are never that clean.
 
Lol, people are already having a meltdown on reddit over the above video:



So mathematically correct but ends up looking very artificial.... right ok.... errrr.... moving on :cry:

And of course, "shiny puddles!!!!!" are mentioned, man it's almost like people have never left their room and actually gone outside to see that there are in fact scenarios where water surfaces can and often do look mirror like especially with neon lighting involved....

BRB, going to complain to Canada about their lakes not being realistic as they're too mirror like

:cry:

The jokers are so insane, especially on reddit.

Watching the video:

"The team from HL2 RTX in combination with Nvidia Light Speed Studios has remade every single asset in the game within the style guidelines of the original HL2"

One of the irionic talking points by the naysayers is that the lights are too bright or it doesn't have the darkness of the original game, well no wrong, the RTX version has been done with the help of Valve and the original vision is better portrayed now thanks to path tracing which was not possible before.

Those people are just bitter that the limited tech of the time painted a view of HL2 that they don't want to let go, well here's a view geniuses, it's a free mod, don't play it if you feel liike that :cry:

I still want it. With single frame generation I might get 60 fps at 4k on my 4090.

You will get the same fps range that current path traced games get on a 4090, so 100 fps when using all the features afforded by RTX cards.
 
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The jokers are so insane, especially on reddit.

Watching the video:

One of the irionic talking points by the naysayers is that the lights are too bright or it doesn't have the darkness of the original game, well no wrong, the RTX version has been done with the help of Valve and the original vision is better portrayed now thanks to path tracing which was not possible before.

Those people are just bitter that the limited tech of the time painted a view of HL2 that they don't want to let go, well here's a view geniuses, it's a free mod, don't play it if you feel liike that :cry:



You will get the same fps range that current path traced games get on a 4090, so 100 fps when using all the features afforded by RTX cards.

No doubt, they will end up saying "nvidia paid valve to change their artistic direction in order to show of ray tracing and rtx features" :cry:

Too many haters about still, as you said, the very fact, it is free and yet people are still crying, mental....

Don't get me wrong, I can see the point about ravenholm city being too bright "compared" to the old version but the problem we would have if some of those flood lights were removed or reduced drastically, those same people would be going "it's too dark" and this isn't me joking about here..... you just have to look at what happened with metro ee, people did the exact opposite to what is happening with HL 2 remix with "it's too dark, artist direction has been ruined", want to know what the funny thing is though, those people got it mixed up, the dark version was in fact the old redux version and the brighter version was ray tracing :cry:

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