Harmonix Developer on the PS3

Arent these exactly the same kind of arguements against the PS2 when it first came out...... the game situation was similar, lazy devs where complaining they couldnt use the tools suppled etc etc etc

It may not happen this time - but it does seem like history repeating itself.

No co-incidence of course that its a heavly MS orientated dev speaking (even if he has left)

So Sony have only managed to sell 50% of the consoles that MS have in 12 months less time - obviiously a failure!!!:confused: (and yes I mean sell not ship)
 
Arent these exactly the same kind of arguements against the PS2 when it first came out...... the game situation was similar, lazy devs where complaining they couldnt use the tools suppled etc etc etc

It may not happen this time - but it does seem like history repeating itself.

No co-incidence of course that its a heavly MS orientated dev speaking (even if he has left)

So Sony have only managed to sell 50% of the consoles that MS have in 12 months less time - obviiously a failure!!!:confused: (and yes I mean sell not ship)
Yes lets bring sales figures into it, because without software sales they're meaningless.

There's a large amount of people buying them purely for blu-ray playback, therefore they're not making any money on software (such as it is).

Hardware:

Xbox 360 - 527,800
Wii - 501,000
Nintendo DS - 495,800
PlayStation Portable - 284,500
PlayStation 2 - 215,000
PlayStation 3 - 119,400

Software:

The top 10 (the only) PS3 game in NPD September charts Heavenly Sword - PS3 (Sony) - 139,000

Compared to Halo 3 - Xbox 360 (Microsoft) - 3.3 million



So yeah, the PS3 is doing _really_ well. Also I like your stats, Sony sold 50% of Xbox's total figures? Tell me, how is 1.7million 50% of 6.3 million?
 
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Arent these exactly the same kind of arguements against the PS2 when it first came out...... the game situation was similar, lazy devs where complaining they couldnt use the tools suppled etc etc etc

It may not happen this time - but it does seem like history repeating itself.

No co-incidence of course that its a heavly MS orientated dev speaking (even if he has left)

So Sony have only managed to sell 50% of the consoles that MS have in 12 months less time - obviiously a failure!!!:confused: (and yes I mean sell not ship)

We're not talking about sales figures, we're talking about hardware capabilities.
 
Arent these exactly the same kind of arguements against the PS2 when it first came out...... the game situation was similar, lazy devs where complaining they couldnt use the tools suppled etc etc etc

I was gonna type some stuff about the Xbox and GCN coming after the PS2 and that its only true rival of the time was the Dreamcast, but to cut to the chase.

The answer to the above question is NO.
 
What a load of cobblers.. There are loads of devs over on Beyond3D that seem to think that the PS3 is absolutely on par with the 360 and both have some areas they excel in..

I do agree that the PS3 on the whole isn't as powerful as Sony are marketing it as, but as a system it's amazingly well matched to the 360. we know the rough differences, and we know that devs should develop games that exploit both consoles strengths, but no-one would be mad enough to say one console 'trumps' the other...

I'd say that Sony do seem to be affording certain games some uber long development time, which will result in technically excellent games, but this isn't necessarily going to be from any superiority of the PS3, just unprecedented development time of a game..

The fill rate response makes me think this guy isn't as knowledgeable as he is making out, I've seen the theory explained on other forums by devs that insinuate they can get excellent fill rates from the PS3..
 
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Developer's comment on PS3 has confirmed pretty much what I have always thought so it doesn't surprise me.

Maybe its the fanboys that had their eyes dazzled in confusion by a shiny brand name of Sony Playstation! ;)
 
Yes lets bring sales figures into it, because without software sales they're meaningless.

There's a large amount of people buying them purely for blu-ray playback, therefore they're not making any money on software (such as it is).

Hardware:

Xbox 360 - 527,800
Wii - 501,000
Nintendo DS - 495,800
PlayStation Portable - 284,500
PlayStation 2 - 215,000
PlayStation 3 - 119,400

Software:

The top 10 (the only) PS3 game in NPD September charts Heavenly Sword - PS3 (Sony) - 139,000

Compared to Halo 3 - Xbox 360 (Microsoft) - 3.3 million



So yeah, the PS3 is doing _really_ well. Also I like your stats, Sony sold 50% of Xbox's total figures? Tell me, how is 1.7million 50% of 6.3 million?

I was only talking about the hardware - software isnt relevant at all without the hardware being present

Of course hardware sales isnt meaningless - just because MS only really have games to concerntrate on, Sony have always stated BR as a media is primarily important to them so why not include the sales of these as well....ohh sorry kinda ruins your arguement doesnt it.....

If Sony were really concerned about making money on the hardware they would have done something similar to Nintendo - but it doesnt look like they are

Sony havent sold 1.7 (they have sold around that in Europe maybe) its nearer the 4 million mark with X360's being around the 8.9 million (ok to be exact 44%)

We're not talking about sales figures, we're talking about hardware capabilities.

I didnt mention software sales at all in my initial post

I was comparing (rightly I feel) the fact that devs where saying pretty similar things on initial relase of the PS2 (barely any games out on release for quite some time until devs pulled their thumbs out of their orifices and actually worked rather than made lazy convert)

I was gonna type some stuff about the Xbox and GCN coming after the PS2 and that its only true rival of the time was the Dreamcast, but to cut to the chase.

The answer to the above question is NO.
The answer is yes actually - compared to what was available the PS2 was very hard to code for, I was a customer on day one, you couldnt pick up a technical magazine or paper without some dev stating the same for 6 months before release and god knows how long after, but they slowly came around
 
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Yes lets bring sales figures into it, because without software sales they're meaningless.

There's a large amount of people buying them purely for blu-ray playback, therefore they're not making any money on software (such as it is).

Hardware:

Xbox 360 - 527,800
Wii - 501,000
Nintendo DS - 495,800
PlayStation Portable - 284,500
PlayStation 2 - 215,000
PlayStation 3 - 119,400

Software:

The top 10 (the only) PS3 game in NPD September charts Heavenly Sword - PS3 (Sony) - 139,000

Compared to Halo 3 - Xbox 360 (Microsoft) - 3.3 million



So yeah, the PS3 is doing _really_ well. Also I like your stats, Sony sold 50% of Xbox's total figures? Tell me, how is 1.7million 50% of 6.3 million?


Why do people care so much about these facts and stats, Do people want sony to fail? Because if they do, Then thats just silly.

I'd love for Sony to take off, And blow the market apart. Why? not because i'm a brown nosing fanboy. But because I want to see some amazing games!!

360 although amazing, Makes me still want more, If the PS3 could produce games better than the 360, Why would that be a bad thing exactly?

Its not a bad thing that the 360 is out performing the PS3 at the moment is it?

Anything that can put a good game in my lap, is a bonus if you ask me. And the better the game, The better right!?

People who want companies to do bad, and laugh and applaud when they do, Need to figure out where their priorities lay.
 
wow.. I hate to say it but I agree with that article. Makes sense to me. If the PS3 was really the "daddy" then it would have at least 1 title to prove it.. As yet the 360 does everything better imo.

Prepare for the flames.

My PS3 is still an awesome DvD player.. I just wish I could find other plus points.

1 title to prove it? Ratchet and Clank future.
 
Why? Because of the 256mb GPU memory limit?

Because of several things, but mainly because running bigger textures is a killer for systems which is why you still see so many low-resolution textures in games.
Games are utilising between 256*256 and 1024*1024 for most things because the technology isn't powerful enough to push more information.
 
At the same time, it is only Harmonix, sure the games are fun, but don't exactly push the systems.

That guy has done slightly more than working just for Harmonix. He was one of the founders of Turbine.

Either way it's pretty irrelevant, he still understands how the systems work better than the majority of people here.
 
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