Has the PS3's time come?

Yes, but again the os is cut down to bare bones so that it only has what it needs for the console to function.

Its not exactly a fair comparison to a PC os is it?
The OS on a PC is not a strain on the system unless you're using the wrong OS for the spec. My PC, for example, is far beyond what is needed to run Vista without it interfering with gaming performance.

My PC is not typically representative of all gaming PCs, but other OS's like XP and Linux are more than capable of playing games on machines where Vista is too much of a resource hog.

If you ask me the OS argument is a complete non-issue and is not relevant to platform discussion.
 
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There've been many developers praising one console or the other, and many games running better on one console or the other. I don't think the words of one more developer about one more game should sway the argument.

Btw... about this RAM thing.. why is it that PC games need at least 2mb to run well when the consoles only need 512 :/

Well like everyone said above, there is an OS to consider. Not only that though, code for PC games aren't as highly optimized and streamlined as they should/could be. Optimization, even for a console (which is a fixed hardware platform) is extremely hard, time consuming and costly. Now imaging trying it for a vast array of setups.
So a dev has 2 options:
1. Spend time and money optimizing the code to be efficient on little memory, which will cause the game to be out later, which, funnily enough, would cause gamers to moan or
2. put a sticker on the box saying 'requires 2GB of RAM' that way they can ship a couple of months earlier, save a few quid and get onto their next game.

What would you choose from a business stand point?
 
The OS on a PC is not a strain on the system unless you're using the wrong OS for the spec. My PC, for example, is far beyond what is needed to run Vista without it interfering with gaming performance.

My PC is not typically representative of all gaming PCs, but other OS's like XP and Linux are more than capable of playing games on machines where Vista is too much of a resource hog.

If you ask me the OS argument is a complete non-issue and is not relevant to platform discussion.

It isn't really, because not only is it the OS that is resource hungry, the OS also needs to communicate with the components on the PC, sound cards, graphics cards, hard discs etc etc. This is all done through software drivers, and considering drivers are responsible for the majority of PC crashes, then it is safe to assume, most drivers are ****
 
It isn't really, because not only is it the OS that is resource hungry, the OS also needs to communicate with the components on the PC, sound cards, graphics cards, hard discs etc etc. This is all done through software drivers, and considering drivers are responsible for the majority of PC crashes, then it is safe to assume, most drivers are ****
As to your first point, I have demonstrated already that there are alternative OS's out there if your machine is not up to spec. As for drivers I do agree that often drivers can be truly rubbish, consoles are perfect when it comes to writing drivers because the end product is much simpler.
 
The OS on a PC is not a strain on the system unless you're using the wrong OS for the spec. My PC, for example, is far beyond what is needed to run Vista without it interfering with gaming performance.

My PC is not typically representative of all gaming PCs, but other OS's like XP and Linux are more than capable of playing games on machines where Vista is too much of a resource hog.

If you ask me the OS argument is a complete non-issue and is not relevant to platform discussion.

I agree the OS argument is a non-issue.
My point was the OS on a console is only the software required to run the hardware and a few GUIs, and therefore does not need to be as large and extensive as a PC OS which needs to take into consideration all manners of hardware and software.
 
I agree the OS argument is a non-issue.
My point was the OS on a console is only the software required to run the hardware and a few GUIs, and therefore does not need to be as large and extensive as a PC OS which needs to take into consideration all manners of hardware and software.
Aye that's spot-on, I just thought I'd explain why I think it's not relevant in platform discussion.
 
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When oh when will the PS3 get a superior multiplatform title. GTA4, it's a damn shame I can't look at it without feeling disgust :)

Burnout Paradise, Oblivion, most other games are on par now also, TBH it don't surprise me than GTAIV is slightly better (even with still having framerate probs and horrible popup) on 360 seeing MS paid insane amount for the DLC ;)
 
When oh when will the PS3 get a superior multiplatform title. GTA4, it's a damn shame I can't look at it without feeling disgust :)


You have to balance it out.. I had Fifa08 on the 360 and on the ps3, but sold the 360 ver even though it was ever so slightly superior.. Why? less background noise to contend with.
 
I guess you're typing this on your PS3?

Nope, PC at work. :p

The one at home however, I still don't want to put a blu ray drive in it, I prefer a nice stand alone player.

That doesn't require me having the PC turned on to watch a movie.

I mean it may be different now, but do you still need to have a program available to run the bluray, Like windows Media player?

So step 1 would be, Wait for the PC to boot up.
Step 2 would be load up the program that will play the movie
Step 3, Insert the disk
Step 4, Play the movie.

Where as with a console, it's step 1, turn on the console, Step 2, Insert the disk, Step 3 watch it.

I'm not looking to change anyones opinon here, This is just what I think, A Dedicated PC for movie play back, Seems pointless.

When you can gain access to PS3 and 360 games plus media playback on consoles

If you have a PC on the other hand, And want to throw a drive in there and use it, fine. It's the dedicated bit i'm looking at.
 
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