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Hitman Absolution test GPU

It really irks me badly that they put so much energy into ever diminishing lighting effects, making a very gpu intensive game..... with absolutely crap textures, and flat feeling enviroments.
 
7970/50 CrossFireX@950/[email protected]

Max Everything:

2547a005a6bdc1b74582cbbdb085d7a7.jpg


Ingame Steroscopic 3D with CrossFire(AF:trilinear) is very poor though:

128596e8bc4a04305a78c9fda1401ec7.jpg




Scaling@35% is pathetic in 3D :(

***Update***:

Just tried it on Tridef using P3D with the MOH Warfighter profile:

efc68eddd80984cb2b12c9a5578b646c.jpg


Result:D, much improved, maybe Tridef can get some better performance too with a proper profile.
 
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With my 7850 @ 1150/1400 If i max everything but leave AA on FFXA at 1920x1080 I get 54 fps average.

If I whack the MSAA upto 8x I get 24fps.
 
right im heading home now and got ir free steam code from OCUK so i will download and latest nvidai drivers and will run some tests on my 670 and 8320pd
 
Everything maxed on my 680 and i'm averaging 30fps 1080p. Will update to the new Nvidia drivers which say better compatibility with the game so see if that boosts it. I agree on the texture front though, everything looks flat and bland.
 
Uggggg.

Just ran the bench at Ultra settings and got:

Min 16.371
Avg 26.98
Max 35.84

GPU 1 usage 52% max GPU 2 usage 35% max...Shocking :(
 
Installed the 310.61 and big improvement. Also a note about the CPU at stock...Work it out for yourselves :)

Min. 28.466
Avg 44.573
Max 54.716

CPU at 4.6Ghz

Min 29.304
Avg 49.547
Max 120.338 (big spike at the end with 2 runs)

Goes to show the CPU makes a difference :)
 
I'm having trouble to run this game on my pc in ultra! I have to have it at medium to low at 5760x1080 res

My spec is
2500k 4.8ghz
2 x gtx 580 3gb @ stock
8gb ram

How is it running on your system at 5760 x 1080 res. Please let me know
 
My tests were at 5760*1080. I forgot to say that. Very poor scaling from your setup Tonester. As an AMD game, I thought you would have smashed me up propers :confused:
 
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